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This is Kitty here bringing you a guide on Artemis, and I am now officially Diamond Artemis! My IGN is KamikazeKitty, send me a message and I'll try and get in a game with you on stream!
This is my first guide and I hope that this can be helpful in some way. I am not the best player in Smite, nor am I on the most. I try to play all the roles and different gods in each role, but I would say I like Artemis as an ADC the most and have most certainly played her more than any other god. Please keep the criticism constructive as we are all human and make mistakes :).
Update for Season 2: This is a work in progress for S2 because it's still new and I haven't played a ton yet. That being said I still feel pretty confident in my build as I've done pretty well most of my games.
Meow to the guide!
This is now the standard starting item for ADC’s because of the mana regen. Quick tip, the lower your mana the faster the regen, so I try and stay around half so I have enough to blow 2 abilities quickly if needed but also get good regen.
Most players don't like to play support, but it's one of the most important roles on the team, so be nice to them. A good support really can be the difference between winning or losing your lane and possibly the game (unless you get those shoulder straps out and your team hops on).
I could explain the best combos (as I had before) to use on enemies and how to time your abilities together, but really that's my play style, it isn't easy to time these things and generally requires you to have good rapport with your support to time you abilities well.
Basically Artemis is an Auto-attack goddess, she does her damage through AA's not abilities, like most hunters. She can be deadly in the right hands and saving her abilities for when they are actually needed is the biggest aspect to playing her well. You can't just rush in throw down the Boar and expect to get a kill. More often then not my kills are actually from hitting them with Suppress The Insolent and AA'ing them to death while the slow keeps them from escaping. Artemis has no true escape and her CC that isn't from her ult is hard to land. Just keep practicing and don't get greedy.
The best advice I have is to play safe until you are comfortable with a god!
I had a rough start with Smite because I played too aggressively, mostly because I played a lot of Call of Duty. Smite can be a fast-paced game, but slow down and play decisively, that is what wins games, not rushing in and getting that one kill. As evidence of this I played a game of Joust where we pushed the other team into their tower, we were ahead by a decent amount, pushing waves into their tower one after another. They never really pushed out of tower except to prevent creeps from getting in, and we managed to take tower and push them to Phoenix. After everyone hit level 20, they still had Phoenix and got a Deicide, and ended up winning the game with a total of 6 kills. We had more gold and more kills, but they played smarter and won. Never underestimate your enemy and never get greedy.
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After reading through this conversation about Odysseus' Bow, I thought I'd bring up a tactic I've seen with ADCs. Some players have been buying Charged Bow as a starter item to force the other hunter out of lane. Basically, if they don't have a support who can heal them, they're just going to be taking too much damage if they're safe near their minions, forcing them to either stay behind them and lane clear less effectively or be out of position and easier to kill. I haven't tried this tactic myself, but it's been used against me and can give you an early lead.
Just thought I'd put that out there :]
As always Zilby beats me out haha.
The thing about Charged Bow or O-bow is that it is not a viable item beyond starting it for the extra poke/lane push. If you were to build it 3rd item after Devo Gloves and boots, you would really be wasting your damage potential, except in one case. I actually find it decently useful on my double-stacking Neith build sometimes. The Executioner is always going to be better for mid-late game in terms of damage output. Starting Charged Bow would be about the only way I see it viable, but make sure to stock up on pots if you do that.
Just thought I'd put that out there :]
Hey, I have a question. Why isn't Odysseus bow at least an optional item to get? I mean, it doesn't have the penetration, but it allows you to clear minion waves without mana, and has more attack speed. Can you explain, because I'm pretty new to smite, and I love Artemis and want to play better. Thanks :)
Hey sorry if this response is late, I've been focusing heavily on streaming and my YouTube and haven't been on here in about a week. O-bow would actually be a decent third item if you are ahead I believe. I will play a bit and try it out and update the guide accordingly. Thanks for the suggestion and if you ever wanna play together just add me on Smite: KamikazeKitty.
I was curious about your build since you commented on mine, this guide definitely deserves more praise than it's gotten. Your skill and item sections are excellent and your sections on gameplay are definitely more in depth and comprehensive than mine. The only thing I would like to mention is that having an order and chaos side section in season 2 is a bit redundant since they've changed them to basically be exactly the same.
Aside from that, excellent guide! Definitely a +1 from me
Thanks man! I really appreciate that, especially considering the amount of time I poured into this guide. I was working on other stuff when I did it, so I didn't realize they are the same haha.
I don't play Artemis much anymore since I've been working on my jungle, but she's been my favorite ADC since I started playing (which was when she was considered low-tier) and I'll update that section and probably even look over my gameplay section to check if any updating needs done once I get some free time.
Thanks again for the support Zilby, it's nice to see good people are still online on places like this :D.
Aside from that, excellent guide! Definitely a +1 from me
One thing you should think too include is a brawlers beat stick in some of your builds as against a target who doesn't build physical protection will have only like 70 physical protections you will have about the same effect on them as with a Titans bane. But you get 40 more power from it and you gain the passive which is not just good against healers but is also amazing against anyone with lifesteal (insert any adc here) allowing you to easily outbox them, it's also a great way to outbox hypercarries who need life steal like Mercury or Kali (you will still probably die to kali though... Cause Kali...)
Did you see the 3rd build: Hybrid Build?
This build gives you 50 flat pen and your choice of Qin's Sais or The Executioner (both good choices) and you get insane lifesteal and Deathbringer because Artemis' passive.
I pretty much exclusively build the hybrid build now with Brawler's Beat Stick because it allows me to outbox pretty much anyone. I appreciate the feedback though and yes Brawler's can be inserted into any build in place of Titan's Bane because the passive is very good for Artemis because she lacks an escape.
i use your build but from my experience ( i have diamond Artemis) its better to buy titans bane before your crit items to take down towers then buy death-bringer followed by malice. also i start with vengeful assault first so when i get mid camp at the beginning i can fight enemies but that's just my taste.
I know I'm quoting you twice, but I played some more Artemis last night for the first time in awhile. I think if you did my odd build of starting Draining Blade and with the new map having the +15% AS buff starting and maxing Vengeful Assault would be much better. Vengeful Assault would last long enough that you should be able to actually do more damage to the minions than with leveling your Suppress the Insolent. It depends on whether you would be playing more for poke early or trying to get earlier kills.
i use your build but from my experience ( i have diamond Artemis) its better to buy titans bane before your crit items to take down towers then buy death-bringer followed by malice. also i start with vengeful assault first so when i get mid camp at the beginning i can fight enemies but that's just my taste.
I think it definitely depends on how you play as a team. Your strategy would probably work better in League since you are going to be more aggressive and taking towers sooner. I tend to play a lot of casual and get the crit first in order to kill the enemies in lane to take tower. Either method would work, but since Titan's is much cheaper than both the crit items it would be more effective in taking out tankies and towers.
And as far as the beginning I've had such terrible luck trying to fight enemies at mid I just avoid as much as possible. When I'm playing with someone I can talk to it generally goes well (got a double once) but sometimes I'm solo.