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Most of all, if you are not solo tanking, life binder is GREAT!
On the other hand, Stone of Binding could greatly replace
Gauntlet of Thebes if you want to be more aggressive!
War Banner for solo tanking!
Heroism for support!
Vision Ward for the bushes!
If you team has a massive clear already, you can definitely level up Solar Flare first
Tap each threat level to view Khepri’s threats
Displacing ult. Very dangerous!
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => Displacing ult. Very dangerous! ) 1
Super Good lockdown! The ult is also VERY Annoying
Array ( [god] => Array ( [god_id] => 96 [display_name] => Baron Samedi [url] => baron-samedi ) [scoreVal] => 1 [notes] => Super Good lockdown! The ult is also VERY Annoying ) 1
Displacing ult. SUPER dangerous!
Array ( [god] => Array ( [god_id] => 35 [display_name] => Fenrir [url] => fenrir ) [scoreVal] => 1 [notes] => Displacing ult. SUPER dangerous! ) 1
Displacing ult. Very dangerous!
Array ( [god] => Array ( [god_id] => 131 [display_name] => Hecate [url] => hecate ) [scoreVal] => 1 [notes] => Displacing ult. Very dangerous! ) 1
Super Good lockdown!
Array ( [god] => Array ( [god_id] => 37 [display_name] => Athena [url] => athena ) [scoreVal] => 2 [notes] => Super Good lockdown! ) 1
Hunter with taunt... be very careful!
Array ( [god] => Array ( [god_id] => 112 [display_name] => Danzaburou [url] => danzaburou ) [scoreVal] => 2 [notes] => Hunter with taunt... be very careful! ) 1
Super Good lockdown!
Array ( [god] => Array ( [god_id] => 30 [display_name] => Neith [url] => neith ) [scoreVal] => 2 [notes] => Super Good lockdown! ) 1
So damn hard to peel away from team mates.
Array ( [god] => Array ( [god_id] => 22 [display_name] => Thor [url] => thor ) [scoreVal] => 2 [notes] => So damn hard to peel away from team mates. ) 1
Super Good lockdown!
Array ( [god] => Array ( [god_id] => 12 [display_name] => Ymir [url] => ymir ) [scoreVal] => 2 [notes] => Super Good lockdown! ) 1
Super Good lockdown!
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => Super Good lockdown! ) 1
Will most likely prevent you from grabbing someone with either shockwave or shield
Array ( [god] => Array ( [god_id] => 48 [display_name] => Geb [url] => geb ) [scoreVal] => 4 [notes] => Will most likely prevent you from grabbing someone with either shockwave or shield ) 1
Sometimes hard to peel away from allies and annoying grab ability!
Array ( [god] => Array ( [god_id] => 135 [display_name] => Hua Mulan [url] => hua-mulan ) [scoreVal] => 4 [notes] => Sometimes hard to peel away from allies and annoying grab ability! ) 1
Tap each synergy level to view Khepri’s synergies
Can easily follow you up with his root on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger!
Array ( [god] => Array ( [god_id] => 96 [display_name] => Baron Samedi [url] => baron-samedi ) [scoreVal] => 1 [notes] => Can easily follow you up with his root on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger! ) 1
Can easily follow you up with his taunt or even with his ult on both Abduct and Solar Flare.
Array ( [god] => Array ( [god_id] => 112 [display_name] => Danzaburou [url] => danzaburou ) [scoreVal] => 1 [notes] => Can easily follow you up with his taunt or even with his ult on both Abduct and Solar Flare. ) 1
Can easily follow you up with his axe on both Abduct and Solar Flare.
Array ( [god] => Array ( [god_id] => 51 [display_name] => Ullr [url] => ullr ) [scoreVal] => 1 [notes] => Can easily follow you up with his axe on both Abduct and Solar Flare. ) 1
Can easily follow you up with her ult on both Abduct and Solar Flare.
Array ( [god] => Array ( [god_id] => 30 [display_name] => Neith [url] => neith ) [scoreVal] => 2 [notes] => Can easily follow you up with her ult on both Abduct and Solar Flare. ) 1
Can easily follow you up with his stun on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger! He may need your ult during his one as well!
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => Can easily follow you up with his stun on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger! He may need your ult during his one as well! ) 1
Can easily follow you up with his ult on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger!
Array ( [god] => Array ( [god_id] => 8 [display_name] => Ra [url] => ra ) [scoreVal] => 3 [notes] => Can easily follow you up with his ult on both Abduct and Solar Flare. He also doesnt have an escape so you can get him out of the danger! ) 1
the amount and which kind of potion you want depends from your playstyle!
Vision Ward is usually not for the very beginning but... once you can comfortably clear the lane and you start rotating!
Vision Ward is something you should always buy!
Pros:
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Cons:
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Building a Tank is always quite complex cause you dont really need to "deal as much damage as you can" nor "mitigate as much as you can".
The tank is the one that need to counter build the most and there are MANY items that are viable and you want to consider during each game.
Even the game mode you wanna play will change the itemization and you might end up with different builds each time.
Note: For Arena i'll be using the terminology "Tank" and for Conquest (and Joust) i'll use "Support" instead cause i feel that in the first case the role is more generic than the latter ones. (Especially for Conquest where "Support" is actually a role you can select while queueing!)
BUT BE CAREFUL: you can also consider a "tank" someone that dives and wants to soak as much damage as possible for allies, and a "support" someone that wants to help allies with peeling and actives at the right time! (so in the support case you are not the one supposed to engage but instead to keep an eye on your allies that might need you!)
The biggest differences will be between Arena and Conquest while Joust is definitely more about counterbuilding and so it could be some way in between... so i suggest to read every item guide properly down below!
Note: there is not a specific section for Joust cause as i mentioned above it could be really similar to both Arena or Conquest. BUT down below, at the end of the item section, you can find few items that might be worth building specifically in Joust!
Note: if want to get as many information as you can, i suggest to still read the notes even for game modes you arent interested in. That's to get more knowledge on the itemization! Even the builds that you see suggested for conquest can be viable in Arena or Joust! CHECK ALL THE BUILDS and the logic behind them!
Build 1: Arena
Kit & Tips
Combos
Gameplay
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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