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this is the start to you want to go no matter what, if anyone tells you otherwise theyre wrong.
the highest dps first 3, where you can just one shot burn people, some people go trans 2nd or 3rd for some reason but thats quite lower dps till it gets stacked so its a slow starter which you dont want from a midgame god.
what you usually want if the situation is perfect
mix and match these on the enemy comp and your situation to make the perfect bruiser for that game.
99 % of the time you will be going titans instead of boots, but the other two can have it's uses.
Go brawlers if antiheal is needed instead of crusher.
Go Magi's if they have annoying cc with a long cooldown.
Level 2 don't level an ability until you come to mid, because you will be either getting your 2 for cc and a kill, or getting your 1 for faster clear on minions and camps. Decide what you want to do and level your ability accordingly.
Tap each threat level to view Susano’s threats
Hey guys! I'm Sheared, I've been playing this game for 7 years with over 3.5k hours now and I'm a top 8 soc player, I've decided to make this guide to try and help new players understand Susano's ins and outs, as well as because every guide I see her is either outdated, incomplete or simply bad. I have around 250 games on Susano across all accounts with 67 % winrate, at the time of making this guide I am masters with 2.6kish mmr.
Before we get into combos, we need to explain what AA cancelling in Smite means. It's a core part of the game and this character specifically, letting him maximize his damage output, while not required in some cases it will improve your experience and gameplay by a lot once you learn to do it as 2nd nature.
AA cancelling is breaking your auto-attack chain and refreshing it, meaning your auto-attack chain will start from the first aa after using an ability. Susano's aa chain is 1/1/1.25 with the 3rd basic being delayed. Because of the 3rd basic attack being delayed and the start up of the first one being almost instant, we want to avoid using his 3rd basic while fighting even though it does more damage, and we want to use the 1st one the most. Meaning you want to fire an aa after every ability to maximize damage output.
Practice this until you start doing it without thinking and it becomes 2nd nature to you, since it will help you out a lot.
If there are things that I can improve on please let me know, any kind of criticism is welcome and encouraged, hope this guide helped people understand the character a little better. Peace.
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I keep running into tanks that build damage, and Bruisers, any advice on what to build or do?