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Moon gaming - Tsukuyomi build/guide for arena and assault (Season 10 , Patch 10.8 and 10.7)

12 4 29,869
7.9
by ManitheFluffy updated August 3, 2023

Smite God: Tsukuyomi

Build Guide Discussion 5 More Guides
Choose a Build: Arena
Arena Assault
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starting items

Build Item Bluestone Pendant Bluestone Pendant
Build Item Mace Mace
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

full build

Notes Feel free to swap Brawler's Beat Stick and Heartseeker with something else like Bloodforge for example

Notes

Feel free to swap Brawler's Beat Stick and Heartseeker with something else like Bloodforge for example

Build Item Bluestone Brooch Bluestone Brooch
Build Item The Crusher The Crusher
Build Item Transcendence Transcendence
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Temporal Beads Temporal Beads
Build Item Aegis of Acceleration Aegis of Acceleration

Tsukuyomi's Skill Order Notes in short: 1 -> 2 -> 3 and ult as fast as possible

Notes

in short: 1 -> 2 -> 3 and ult as fast as possible

Dark Moon Shuriken

1 X Y
Dark Moon Shuriken
1 4 6 7 10

Kusarigama

2 A B
Kusarigama
2 8 11 12 14

Silver Moon Caltrops

3 B A
Silver Moon Caltrops
3 15 16 18 19

Piercing Moonlight

4 Y X
Piercing Moonlight
5 9 13 17 20
Dark Moon Shuriken
1 4 6 7 10

Dark Moon Shuriken

1 X
Tsukuyomi calls upon Shingetsu, summoning forth a Dark Moon Shuriken. The Shuriken damages enemies and stops on gods, sticking into them. If Tsukuyomi gets close to the god he retrieves the Shuriken and reduces its cooldown.

After casting this ability Shingetsu's next Basic Attack becomes ranged. This attack steals Movement Speed from the enemy hit.

Ability Type: Line, Slow, Damage
Shuriken Damage: 85 / 135 / 185 / 235 / 285 (+80% of your Physical Power)
Cooldown Reduction: 4s
Movement Speed Steal: 25%
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 14s
Kusarigama
2 8 11 12 14

Kusarigama

2 A
Shingetsu and Mangetsu form themselves into a Kusarigama. Tsukuyomi swings the weapon to his left and right, damaging and disarming enemies hit. He then swings the weapon forward with more force stunning enemies hit. While channeling Tsukuyomi gains 25% Movement Speed and is immune to Knockups.

Ability Type: Area, Crowd Control, Damage
Swing Damage: 35 / 60 / 85 / 110 / 135 (+40% of your Physical Power)
Disarm Duration: 1s
Final Damage: 60 / 115 / 170 / 225 / 280 (+80% of your Physical Power)
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Silver Moon Caltrops
3 15 16 18 19

Silver Moon Caltrops

3 B
Tsukuyomi holds Mangetsu aloft as it erupts into starlight, sending stars falling to the ground. As they land they become Caltrops, damaging enemies in the area and slowing them for 2.5s. Enemies who move inside this Caltrop field take damage and are slowed again.

After casting this ability Mangetsu's next Basic Attack becomes ranged. This attack deals bonus Physical Damage.

Ability Type: Area, Slow, Damage
Damage: 20 / 35 / 50 / 65 / 80 (+15% of your Physical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Bonus Damage: 5 (+30% of your Physical Power)
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Piercing Moonlight
5 9 13 17 20

Piercing Moonlight

4 Y
Tsukuyomi channels the power of the Full Moon, gaining Crowd Control immunity and 20% Damage Reduction. He fires forward 4 powerful piercing beams of moonlight. Enemy gods damaged become marked. Each beam can hit up to 3 enemy gods. After firing all beams Tsukuyomi charges forward at light speed, dashing through all enemies in the order they were hit, dealing heavy damage. Tsukuyomi will end his dashing at the final enemy hit. If Tsukuyomi kills an enemy god with this ability he will gain both of his ranged basic attacks.

Ability Type: Line, Buff, Damage
Beam Damage: 30 / 50 / 70 / 90 / 110 (+15% of your Physical Power)
Dash Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Tsukuyomi Threats

Tap each threat level to view Tsukuyomi’s threats

Max
1
Major
1
Even
1
Minor
0
Tiny
0

Tsukuyomi Synergies

Tap each synergy level to view Tsukuyomi’s synergies

Ideal
1
Strong
0
OK
2
Low
0
None
0

Extended Build

Core Items

Build Item The Crusher The Crusher
Build Item Transcendence Transcendence
Build Item Hydra's Lament Hydra's Lament

Situational Items

Notes Brawler's Beat Stick : anti-heal
Heartseeker + Titan's Bane : anti-tank
Bloodforge + Soul Eater + Serrated Edge : more dmg and lifesteal
Arondight : if u use ur ult a lot

Notes

Brawler's Beat Stick : anti-heal
Heartseeker + Titan's Bane : anti-tank
Bloodforge + Soul Eater + Serrated Edge : more dmg and lifesteal
Arondight : if u use ur ult a lot

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Heartseeker Heartseeker
Build Item Bloodforge Bloodforge
Build Item Soul Eater Soul Eater
Build Item Titan's Bane Titan's Bane
Build Item Arondight Arondight
Build Item Serrated Edge Serrated Edge

Moon gaming

Hewwo, this is my first guide and builds. They work really well for me and i'm having so much fun using them - i welcome feedback and i want to see what others think about it.

if there are any questions/suggestions i'm happy to answer and listen (especially from other Tsuku players since i don't consider myself the best Moon gamer lul)

Playstyle

I thought i will add some information on how i play him (and how i think he should be played) on these gamemodes. Tsukuyomi is a poke assassin - glass cannon with small amounts of HP but INSANE dmg. You're goal should be to keep ur distance!!! while throwing ur Dark Moon Shuriken and Silver Moon Caltrops as much as possible.

Defense
Tsuku don't have any way to run away so keeping distance is the most important thing - if u get into trouble: CC'ed - use Purification Beads and hope that ur team will protect u, Jumped/Chased - ur Kusarigama is the best tool when u have enemy on ur face, when u make some distance throw Silver Moon Caltrops under u since it have slow and at this point u should be able to escape with the help of ur team (if u need more slow, ur 2nd attack of Dark Moon Shuriken steals 25% movement speed)

Offence
As said earlier, poke ur enemies, if there is actual clash spam ur abilities (if u can throw AA between ur abilities). If u are sure that u are safe u can flank ur enemies and use ur Piercing Moonlight on their adc's and mages. This ult is super strong if u hit all of the beams. In early game keep it safe tho since u unlock ur full potential with more items u buy.

Small comments about Arena and Assault + Thankies

Arena: Keep ur eyes on the jungle. Grab Red buff and provide Blue and Speed attack buff for ur team. Ur clear is not super fast so ping if u want/need help from ur team or do it when the enemy team is distracted

Assault: Keep ur eyes on the heals. U are not a guardian/warrior so u can't really steal them if u are under ur tower but ping it when they are about to show up. After u go in u will mostly likely be left with under 50% of health - u can still provide value with ur pokes and u might not die and be stuck behind 1 min respawn time




If u made it here then u are a champ - i hope u have more light on how to play him in all the chaos on arena and assault. I myself am casual player with not some huge experience 1 bilion hours but recently i have been enjoying this game as Tsuku so there u go that's why i did that guide. i'm sorry if there are any mistakes in my grammar or my text seems like all over the place, i'm not a native speaker and some god in english. Have a nice day and GL - Mani

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2
Branmuffin17 (400) | August 4, 2023 9:11am
Hey Fluffy,

Overall I think the build is okay, but I personally would change it a bit. In an Arena setting, you can get so much extra damage by spamming abilities, and you're going to be able to do that more if you've got more CDR. Here, your first CDR item is...sort of Trans. But it takes you getting the stacks to gain the CDR, in which case you might finish Hydra's before that. And while the high power is nice, and while you can run out of mana here and there, I wouldn't consider Trans a core item.

Best case here is to rush CDR IMO. Either order of Jotunn's Wrath and Hydra's Lament as your first 2 main items is the way to go. In the case you determine you want some lifesteal, you can grab Soul Eater after that (or before that if you really want), as that's easy to stack, and is a good choice as it provides % pen and CDR.

IMO your core items are Bluestone Brooch, Jotunn's Wrath, Hydra's Lament, and Heartseeker. Your other 2 items are situational but likely should involve 2 of these 3 items: The Crusher, Brawler's Beat Stick, and Soul Eater. You'll get a minimum 30% pen, minimum 30% CDR, some flat pen, and good tick damage. Based on these items, I wouldn't include Aron, Serrated or TB. If you don't need anti-heal and don't want SE, then you could consider BF as a 4th situational item.
1
ManitheFluffy | August 4, 2023 11:21am
Hewwo Muffin,

Thanks for your comment. I played few games with what you recommended and well i agree on with what you are saying. I'm gonna change the build but i will keep what i created as a more "hybrid" or "wild" option. Gonna put what are you saying here and give you credit.
1
Branmuffin17 (400) | August 4, 2023 11:22am
No need to give me credit, but glad you were willing to try and it sounds like it's worked for you, which is good!
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League of Legends Build Guide Author ManitheFluffy
Moon gaming - Tsukuyomi build/guide for arena and assault (Season 10 , Patch 10.8 and 10.7)
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