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Hello, Smitefire!
Welcome to my first ever guide on smitefire (or anywhere for that matter).
My name is Str***attack and today i'll be going over the Norse goddess of winter, Skadi.
Skadi is a late-game centered goddess who has a strong anti-adc kit and is the best god in the game for taking towers. I recommend her to anyone who enjoys using Ullr, Bellona, Medusa, Nu Wa, Osiris, Xbalanque or Zeus.
Note: I am unused to writing explanations so this might not be the greatest guide, so please let me know in the comments what I messed up on in this guide, as I'm planning an Osiris and Apollo guide for the near future.
If you've never played Skadi before reading this guide, I'll warn you that you won't be pulling off pentakills just because you've read this. This guide is just here to give you a base from which to build up from. (except for ranked players and experienced Skadi players, for whom I hope this guide will grant a helpful new viewpoint).
Pros and Cons (although not many of the latter)
Pros: | Cons: |
High sustained damage High structure damage Kaldr can body-block Kaldr can also tank towers High base health Excellent boxer |
Horrible early game No Escape Vulnerable without purification Low Base attack speed |
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As ultimates go, this isn't an Isis, Chaac or Hun Batz ult that will win a game for you. But, it's quite versatile. Early game, when the root lasts for less than a second, most times you will use this to steal maybe 8 extra auto attacks on a tower by making Kaldr immortal while he's tanking the tower (Note: only do this if you are guaranteed the tower, you might blow your ult and leave the tower with 200 life remaining). Late game, though, this is a 1v1 dream (or 1v2). The 2 second root is a guaranteed hit with ![]() |
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The reasoning for starting off with ![]() ![]() |
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Do I need to explain why to get this? It's just the best boot, period. End of story. Moving on. |
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This is the item people always are iffy about on a build, but hear me out. Skadi is not in need of early lifesteal, anyone who is able to play her well will realize she's not like ![]() ![]() |
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Nine times out of ten, this is the item that you will buy as your sixth item. The sheer amount of damage plus the attack speed you get out of this is just too good to pass up. The only reason you would not get this is if you're being out-boxed by ![]() ![]() |
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This is the ultimate situational boxing item which can be used as a free-damage generator. Most of the times I use this, it's because i'm up against a good or decent ![]() ![]() ![]() ![]() |
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This item actually isn't a 6th item. If you are having lot's of trouble with high-protections/low health enemies, get this in place of ![]() |
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This item is insane with Skadi jungle. The least important thing this item grants is movement speed, which is pretty darn important. The incredible thing is the passive. At the end of this build you will either have 270 or 280 physical power. This means that late game, ![]() |
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The reason that the jungle build has this as a necessary item is that this build needs attack speed since it lacks ![]() |
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This item used to be the laughingstock of the physical penetration tree. But now, it is very nice indeed. Power, a little attack speed, and a nice amount of penetration all are just what anyone needs in the jungle. But it's passive will allow you to be able to use ![]() |
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Ah, bloodforge. what can I say. Just get it. |
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This item is merely an anti-heal item. Get it against ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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It's only one game in a hundred where you won't select this relic. It's just extremely necessary if you don't want to die. Always get this relic, no matter what role you are playing. |
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Get this if you are worried about early game burst damage. Late game, this is still very useful but don't use it at low health. |
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Get this if you anticipate boxing a lot late game. And always get it against ![]() ![]() |
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Status = Average While ![]() ![]() ![]() |
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Status = Less good![]() ![]() |
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Status = Good![]() ![]() ![]() ![]() |
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Status = Average If you manage to find yourself paired with a skilled support ![]() ![]() |
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Status = Good ![]() ![]() ![]() ![]() ![]() |
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Status = Abysmal![]() ![]() ![]() |
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Status = A bit More Abysmal Than ![]() ![]() ![]() ![]() |
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Status = Excellent! With fantastic wave clear and early game pressure, ![]() ![]() ![]() ![]() ![]() ![]() |
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Status = Good If i were to summarize ![]() ![]() ![]() |
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Status = Less good![]() ![]() ![]() ![]() ![]() |
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Status = Good The main reason ![]() ![]() ![]() |
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Status = Even worse than ![]() Nothing this guy has works well with ![]() ![]() |
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Status = Good He has early game pressure, and an excellent kit for preventing you being chased down. Overall, a very good partner. |
In Summary of this entire guide: A good Skadi player never needs to lose.
Author's Note: I'm 99% sure this guide has everything it needs, but if you can think of anything it's missing, please let me know in the comments, i'll be checking them periodically after the release. If you have any suggestions, please put them in the comments. If you hate my guts for no reason whatsoever, also put that in the comments. Actually, put anything in the comments. Oh yeah, one last thing. If anyone has found a video of an Osiris pentakill, please put a link in the comments, my bucket list has "see an Osiris pentakill" on it.
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Think Skadi will be viable on mid?
Also, why skip some points for her ultimate? I notice you skip some and level it 3 times as last.
Just curious, thanks!
Welcome and well done for your first guide in its first iteration. There are multiple things I might point out, BB-code wise (e.g. forgetting to close indents in the item section), but as a first time writer, guide-wise or bb-code wise, it's a lot to learn.
The way you talk about her skills, it's clear you're very familiar with her. One thing you miss discussing with the current iteration of
I do want to point out that
Your reasoning seems sound to me for the use of
You talk about
With regard to
Or I'm wrong. I don't play her, but reading this (and listening to Ducks all the time) I plan to. So if I'm just straight up wrong, cool, lol.
In your conclusion, you say to comment if you think anything is missing. You could maybe talk about some high level comboing, like if they're chasing you, and they're closer to your tower, drop 3 to continue their momentum, sic Kaldr followed immediately by
And wow, just saw that last bit, that's very nice of you to say, thank you.
As for next guide, sure...go for
https://www.youtube.com/watch?v=TrzrDdtPxdY