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S5 Conquest Support (Build and Guide)

5 0 29,929
8.3
by DeathclawDisco updated September 21, 2018

Smite God: Xing Tian

Build Guide Discussion 8 More Guides
Choose a Build: Conquest Support
Conquest Support Conquest Solo Lane
Tap Mouse over an item or ability icon for detailed info

Xing Tian Build

Starters

Build Item Glowing Emerald Glowing Emerald
Build Item Healing Potion Healing Potion
Build Item Ward Ward
Build Item Cloak of Meditation Cloak of Meditation

Core Items

Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Void Stone Void Stone
Build Item Mystical Mail Mystical Mail
Build Item Ward Ward
Build Item Blink Rune Blink Rune

More supportive core

Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Ward Ward
Build Item Magic Shell Magic Shell

Situationals for late build

Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Midgardian Mail Midgardian Mail
Build Item Spirit Robe Spirit Robe
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Gem of Isolation Gem of Isolation
Build Item Ethereal Staff Ethereal Staff
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Pestilence Pestilence

Xing Tian's Skill Order

Furious Roar

1 X Y
Furious Roar
1 6 8 11 14

Hook Slam

2 A B
Hook Slam
2 4 7 10 12

Sky-Cutting Axe

3 B A
Sky-Cutting Axe
3 15 16 18 19

Whirlwind of Rage and Steel

4 Y X
Whirlwind of Rage and Steel
5 9 13 17 20
Furious Roar
1 6 8 11 14

Furious Roar

1 X
Xing Tian shouts from his chest with great force, damaging enemies and reducing their Basic Attack damage. Enemies also take damage over time based on their max health.

Ability Type: Line
Damage: 80 / 115 / 150 / 185 / 210 (+60% of your Magical Power)
Damage (DoT): 1.5 / 2 / 2.5 / 3 / 3.5% per second
Damage Reduction: 30 / 35 / 40 / 45 / 50%
Duration: 4s
Range: 45
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Hook Slam
2 4 7 10 12

Hook Slam

2 A
Xing Tian first launches an attack with his axe, knocking the opponents into the air before slamming them into the ground and rooting them.

Ability Type: Cone, AOE
Axe Damage: 35 / 50 / 65 / 80 / 95 (+25% of your Magical Power)
Slam Damage: 55 / 85 / 115 / 145 / 175 (+45% of your Magical Power)
Root Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Radius: 25, 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Sky-Cutting Axe
3 15 16 18 19

Sky-Cutting Axe

3 B
Xing Tian leaps forward, dealing damage to enemies when he lands, and he may leap again within 4s. While in the air, Xing Tian has increased protections, which are refreshed if he connects with a target.

Ability Type: Leap
Damage: 60 / 80 / 100 / 120 / 140 (+30% of your Magical Power)
Protections: 20 / 25 / 30 / 35 / 40
Duration: 6s
Radius: 12
Cost: 60
Cooldown: 15s
Whirlwind of Rage and Steel
5 9 13 17 20

Whirlwind of Rage and Steel

4 Y
Xing Tian spins and hits enemies with his axe, hooking them and spinning them on it up to three times in succession, before throwing them. Deals damage on the hook, on each spin, and on the throw. Targets who fail to be hooked will still take damage while in the area.

This ability has a casting time of 1s.

Ability Type: Radius
Damage: 45 / 60 / 75 / 90 / 105 (+35% of your Magical Power)
Max Damage: 125 / 225 / 325 / 425 / 525 (+175% of your Magical Power)
Radius: 20
Cost: 70 / 80 / 90 / 100 / 110
Cooldown: 90 / 85 / 80 / 75 / 70s

Who is here?

Oh hello there, fancy seeing you here. I take it you're looking for a nice Xing Tian guide?
You've come to the right place, take a seat...



At the time of creating this, I've played well over 100 games with Xing.
I usually go for Geb, Kuzenbo or more recently Athena but now and then I find myself getting a touch of bloodlust.
I'm not a master but I've found my build and tactics and I'm confident whenever I choose Xing.
Please note that this guide is for Xing as a support, starting in the duo lane. He can be used very successfully in the solo lane and there's a build above for that, if you're going it alone early game.

Thanks for reading, I hope some of the below stuff helps a few of you ;-)

Here we go...

Abilities

Passive - Smouldering Rage
Note: At full stacks, this passive provides 36 HP5.

Here's the first indication that Xing isn't your usual Guardian. He gains health regen as a reward for using his abilities. This is very handy if you jumped in, unloaded your kit and took some damage - don't think of heading for the fountain straight away; watch your HP go up and you'll know why this is a great passive.
It's a nice security blanket and can allow you to stay on the front line a little longer.

Furious Roar
Xing shouts obscenities at his enemy, weakening their basic attacks and doing damage over time. Used on the enemy ADC and the minion wave at the same time gives you and your own carry an advantage in lane during the early game.
Using it later is simply to be awful to your opponents. Shouting at an enemy during a boxing match will help your ally and hurt their foe (especially if you picked up Gem of Isolation)

Hook Slam
I love this ability. Not only do we get initial damage from the hook lift and then again when they're slammed back down, the time in between acts as a silince and there's a juicy root at the end. In a team fight, you don't want to be on the receiving end of this.
Often used as a peel to get someone off your ally, but try it immediately after your ult to give your teammates an extra 2 seconds to finish off. It'll also silence the enemy god so they can't drop a panic AoE or hit their escape.

Sky-Cutting Axe
Xing's escape and (without Blink Rune) his initiation.
The jumps are a good escape, one which can change direction half way through.
Because it also allows an ability between the jumps, feel free to leap in, shout at someone, then leap back out (though why you're not getting stuck in on the front line worries me ;-)

Whirlwind of Rage and Steel
This is what you came for, be honest. This is the ultimate that divides opinions but is nevertheless an absolute destroyer when in the right hands. Some of you will disagree but this is a better version (IMO) of Ares' chain pull. I just dislike Ares' deathwish ability that groups enemies on top of him, whereas Xing's ult can either throw enemies at his feet for him to finish off or launch them away for others to kill or as a peel.

On your god-selection screen, you clicked 'support', that much is given, but did you wait until your carry and mid-laner chose their gods? Of course you did, and your carry is Hou Yi or Sol, right? Your mid is Scylla, Agni, Poseidon? Basically you have someone with a devastating AoE ult on your side and this, friends, is exactly what your ult is for.
That and towers :-)
I always check if my target has Purification Beads. If so, did they escape a grab or pull recently? If no beads or they're on cooldown, my target is going into my tower or in range of my team.
*Make sure your team aren't low on HP or you're actually throwing harm at them
*Call out that your ult is ready and wait for allies to group up behind you
*Blink in for best results (more in items section)
Oh yes, sorry, this ult can be used defensively too, throwing enemies away from your escaping ally (awesome if a team fight or Fire Giant contest is going badly)

So what are we buying?

Xing Tian isn't Geb or Sylvanus and he isn't Bacchus or Cerberus
He isn't the purist's guardian whose kit is designed to save lives, nor is he the 'jump in and unload your full kit' aggro guardian.

He's a bit of both. You don't want to attack a Xing with his kit available and you don't want one appearing as you turn the corner (or out of thin air with Blink Rune)

The first few items here are your usual core buys, though situations won't always allow - come on, this is Smite :-D
Those after are more situational and include aura items for your team (because we want to keep them out of the fountain :-)



Guardian's Blessing
Don't be tempted to pick up Mage's Blessing for Xing's abilities; he does enough damage and your early laning game is feeding from assists so your ADC can get their stacks and gold.


Shoes of Focus
We can also get Reinforced Shoes - up to you really. One will give you mana and cooldowns while the other will make you that little bit harder to kill. Remember your passive grants HP5 for abilities hit, so attacking with either set of boots has its benefits.


Gauntlet of Thebes
This one is also up to you. Remember you're a guardian and your role is supposed to include keeping your team alive. You don't have to pick this up but if you do, you do it early so you can get the stacks to evolve it and get that aura out there for your buddies.
The stats are pretty good for you anyway, even if you do want to build a little selfishly.


Mystical Mail
Seeing this so early in the build might seem odd, i know, but give me a sec and I might change your mind. Xing gets in your face, your business is his business. When using his 1 or his 2, you're in range of Mystical Mail hitting an enemy with its pulses. And don't underestimate he damage it gives out - I've killed enemies with it just by being in a team fight or body-blocking for an ally.
I've also had a few kills from the pulses whilst I was throwing someone at my team with Whirlwind of Rage and Steel
You aren't losing anything you'd get with another core physical item and if you picked up Shoes of Focus you're not missing the mana you'd get from Breastplate of Valor, which we'll likely get later anyway.
*If Mystical Mail is too costly for you (I know it is for many others) then you could pick up Breastplate of Valor now and maybe grab Hide of the Nemean Lion or Emperor's Armor later on.


Void Stone
If you didn't go for pen boots (some players do) then this is where you're getting your penetration. Mostly though, we want this for the magical protection and power, as well as a welcome chunk of HP. Grab it later if you'd rather build Heartward Amulet or Pestilence or even Genji's Guardnow.


Breastplate of Valor
More physical protections for that blasted jungler and the enemy carry who has just finished building their fifth item and thinks they can take you out by now (they probably can)
If you don't want the 20% CDR from the breastplate and those physical damage guys are annoying you, feel free to choose:


Hide of the Nemean Lion
Because as soon as that hunter knows you're wearing it, they'll think twice about shooting you.
Pick up Midgardian Mail if the problem is an assassin or a warrior like Bellona or Ravana.


Genji's Guard
Another one that comes up for debate now and then. I like it and with Xing's kit, so does he.
The health, protections and CDR are great to start with but the CDR reduction when hit by a mage is so underrated. I've been in team fights in the past with this on and have unloaded my 1, 2 and 3 only for it them to pop right back up. By now you'll have the mana to warrant throwing out 6 or 7 abilities in quick succession, so give it a whirl (that joke again)


Pestilence
Players build healing a lot in season 5 and almost every game will see the need for reducing that. It won't just be Meditation Cloak, there will be a Chang'e or a Hel or players will build HP5 and lifesteal.


You should ideally have a few of the above items in your build by the time you get to your last pick. Here are a few to consider for no.6:


Spirit Robe
You're going to be getting hit - a lot. You'll also be the target for CC abilities.
If you get snared with a root, pull or stun and don't have your beads, the next few seconds are deadly. The robe makes everything hurt 15% less for the next 3 seconds, giving you more chance of either getting out of there or staying in long enough to make someone regret their actions.
Protections and CDR too ;-)


Heartward Amulet
Because you might want to help your team that little bit more


Sovereignty
See Heartward Amulet


Gem of Isolation
A damaging item with a slow, 200 health and some CC reduction? I think we can justify that :-)
When you hit someone with your abilities (especially Furious Roar, they'll find it harder to run away. This is perfect for Xing, especially when his ult throws an enemy or three at your hungry teammates.


Ethereal Staff
You can change Gem of Iso for this if you like. It'll steal health and mana from any god hit with your abilities - and it stacks.
Health and CC reduction too.


Relics
We all know the usual relic pickups so I won't go into them. Here are the two you should consider when playing Xing:

Blink Rune
You buy this for one reason only - to surprise the enemy and take them for a spin. Remember to try and bait their Purification Beads if you can.
Aim for gods with no escape and no beads, ie Vulcan, Artemis, Anubis to name just a few. Also watch those enemies that do have escapes and attack after they've used it.
And make sure to tell your team you're going in.

Horrific Emblem
Use this to slow an enemy down as you or an ally chase, pop it immediately after your ult to stop them escaping or even use it defensively to allow your guys to run away.
A nice combo is having Gem of Isolation and hitting the emblem to keep them in the danger zone.

Shield of Thorns
Always a nice one for ultimates like Sunbreaker, deadly combos such as Whirlpool> Release The Kraken! or if you see Scylla grow taller or you get rooted by Anubis and he hunkers down :-o
Also useful in a hectic team fight (you know the ones)

Xing's game

I won't go on as long as I do in my Geb guide - https://www.smitefire.com/smite/guide/you-rock-full-build-and-guide-for-conquest-20739

You can read the way a guardian should (IMO) play by reading that. Here, we'll get straight into how Xing Tian plays and not too much on the map and all that stuff.


Early Game Xing
Grab Guardian's Blessing and either tier 1 of boots or your other first choice (a physical defence item if your enemy duo-laners are both physical damage gods and a magical defence item if, well you know)
Pick up a couple of wards and potions and head into lane with your carry.

You can afford to be aggressive here; the enemy duo know you can hurt them and will be a little more hesitant than they normally would, especially once your ult is online.

Get in front of your carry and harrass as much as you can. Once your ult is up, check if the enemy has beads. You can coax them towards your tower easily if you have less HP than they do, then swing 'em into a laser beam.

Level your blessing up (and your gauntlet if you picked it up) by allowing your ADC to kill the minions.

*WE NEED WARDS* We don't need ganks. Try to always have one below and above the Gold Fury camp and try to get into the habit of peeking at the map every few seconds.

Mid Game Xing
You should start rotating once you feel your ADC has their lane under control or you see the enemy support leaving lane. If your lane is in trouble and you're being ganked regularly, stay a little longer to help your ADC and ask your jungler and mid-laner to help out when they can.
In an ideal situation, you're starting to go into the jungle to help with camps, appearing in mid-lane and even showing a presence in solo lane if needed.
Xing's presence anywhere is not a pleasant thing for the enemy team and they'll either fear you or target you so they can get to your team as you wait to respawn.
So be careful. Don't try to 1v1 anyone yet unless you know their kit is down or they're on low health.
You should be sticking with at least one ally and keeping an eye on everyone and everything.

*WE STILL NEED WARDS* Ganks hurt a lot more now and respawns take longer. Tell your team what you're seeing and where you're going.

Ward the Gold Fury and if you see it under attack, call it out so your ADC can retreat (they'll be going after him/her next)

Late Game Xing
Hopefully the game is still going and neither team has surrendered. Everyone is fully built or almost there.

You are the front line. You take the brunt of enemy attacks. You take the tower lasers so your allies can knock it down. And you initiate team assaults.
Call out your ultimate whenever it's ready. Your team will hopefully cling to you in the hope of a kill.
You may have chosen Blink Rune and can get a few surprise whirlwinds and wipe the enemy team out. Keep an eye on their kit. Try to aim for gods with no escapes or those without Purification Beads

Stay with your team, keep warding, don't worry if you die saving an ally; that's part of your job. The enemy will know what you can do to them so they may not group up so much, they might target you or try to bait your ult.
Be sneaky, pay attention and most of all, remember it's a game and a negative K/D isn't a bad thing if you play the objectives and support your team.

Combos

Xing Tian does have a few combos for his abilities but you'll mostly use his kit situationally.

Furious Roar > Hook Slam > Sky-Cutting Axe to chase

Furious [[Roar > Hook Slam > Whirlwind of Rage and Steel

And the main ultimate into allies special:

Whirlwind of Rage and Steel > Furious Roar > Hook Slam > Sky-Cutting Axe to chase if the enemy miraculously survived.
*This one is usually initiated with Blink Rune

That's it

All done. As usual, any constructive feedback is appreciated. I'm friendly and will reply when I can and answer any questions.
I'm also open to changes so feel free to offer any better items or tactics etc.

Thanks for reading, now go and give [Xing Tian]]...OK I won't go there a third time.

GG

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1
Gulfwulf (81) | September 17, 2018 8:17pm
DcD,

You state in your build section that this is an "S5 ARENA NIGHTMARE"; you may want to change that. I also wrote a Xing Tian arena guide last year you might want to check out for ideas on how to structure your item section. Mine's outdated, so some of the items I mention either aren't useful anymore or unavailable.
1
DeathclawDisco (1) | September 18, 2018 1:22am
Oops! I did not know that, so thanks. I've changed it :-)

And of course, I'll take a look at yours. I always look at others' for structure and layout ideas but I'm new at the guide thing so it's taking a while to get there :-D
1
xmysterionz (72) | September 17, 2018 10:48am
Hey deathclawdisco,

Nice job with this guide. Just two points to say here: I don't like Mystical Mail on any support, but if you prefer to use it, don't forget to say that it provides 20% control reduction. And the second point is that Gem of Isolation is now providing "only" 200 hp.

Personal thought, your items suggests looks like more for a solo xing (a pure tank in other modes) than a support, but it stills good.
1
DeathclawDisco (1) | September 18, 2018 1:27am
Thanks for the comments :-)

I just found out about the new Gem HP. 250 - 200 HP isn't going to matter much when it's their health that's coming down, not Xing's lol

The Mystical Mail is there just because I find myself up close with enemies a lot more often than I do when I play other guardians. I get a lot of confidence with his kit when I want to attack, which leads to the build and yes, it does look more solo than support.
I offered Sov' and Heartward and even Gauntlet and tbh I do use them too. The initial items are for the ideal situation where you can get stuck in and frighten the enemy.
Most situations do require some support items though.
2
Branmuffin17 (400) | September 17, 2018 1:05pm
I'd agree with Mystical here, though the added CC reduction is nice. I get the things you like about it, but as a Support, it's not one of the items I typically consider. I can see it

I like your general writeups on the abilities. I do have a couple of comments though.
  • For Furious Roar (or the writeup for Gem of Isolation), you might mention that Gem works exceptionally well with this ability. A 4 second DoT with what ends up being a 6 second slow in total provides incredible control.

  • I like the thought process with talking about the fake initiation of Sky-Cutting Axe, but 2 points of contention here...1) Magi's Cloak IS actually somewhat popular these days, and 2) unless you're talking new players, there's NO WAY that initiation causes people to burn beads. Only when you see his VERY easily telegraphed windup for the ult should you ever need to be concerned about using beads.

  • I know it's opinion against opinion, but I very much disagree with Xing's ult being a better version of Ares' No Escape. Why?

    1) This range, though you can move somewhat, is only 20 units, while Ares' is 35. That range is a huuuuge aspect of being able to blink in and link to as many targets as possible. WAY more reliable as a beads-burner or true pull if they don't have a way out.

    2) There's a wind-up for this ability, while Ares' initial link is instantaneous. That wind-up gives enemies a chance to use an escape.

    I will say that the positives for Whirlwind are 1) quicker CC when peeling (if you snatch them, enemies have less time to chase than if Ares has them), 2) enemies are fully disabled for a longer time due to that swirling and throw, and 3) higher damage potential. But those don't outweigh the initial ability to more easily grab enemies in the first place, which I feel is significantly more important for beads-burning.

    One other thing you forgot to mention...triggering the ult is like a personal Beads, as you're CC immune during the cast, so you can use it to get out of some dangerous situations (like Da Ji's or Ares' pulls).

  • For Sov, you might mention that, combined with his passive, gives him some incredible health sustain overall. And for Heartward or Genji, a big aspect of those items is the MP5.

  • Having just an entire listing of all potential items you suggest in no specific order is honestly not that helpful, IMO. Having a bit of structure is going to be better for newer players, and honestly, the people that will be reading the entire thing are likely to be newer players that need direction anyway.

  • As you state, you're talking mainly about being a Support. Note that you don't declare game mode, but your "early game Xing" writeup in the Xing's game chapter sounds like Conquest to me, and it's always good to indicate this to people early in the guide. Some things to note:

    1) Xing is much more popular as a Solo-laner than a Support.
    2) Your start suggestions don't include one of the most popular for Support, which is the blessing + Chalice of Healing + potions. In some cases, rushing boots by getting T1 is fine and you can just buy a bunch of potions, but Chalice should still be one consideration. I'm also not quite sure about Ethereal Staff being a good option for him...I can admit that the health potential of the item is great, but in many cases, other items are going to help your team out more.

  • In most cases, when "rotating," you likely won't be venturing much into the Solo lane as a Support, unless there's an entire teamfight looking to start over there or the FG is being contested. You'll usually be going in the general Duo/Mid areas depending on where you're needed most. They see you pop up on the mini map in the solo lane and any Mid/Jungle/ADC/Supp on the other team will start eyeing an ADC teammate still in Duo as a juicy meal.

  • In late game, you talk about keeping an eye on the enemies' kits and aim for gods with no escapes or those without Beads...but if you get good CDR, you also want to remember which might have beads but have burned them (perhaps even with your last ult attempt), which makes them a prime target. Also, you want to watch for enemies with escapes that just used them.
1
DeathclawDisco (1) | September 21, 2018 1:30am
I've actually now removed the part about the fake initiation. It did work when I played Arena, back in the day, but in Conquest I haven't tried it yet and likely won't. There's so much more at stake if you get it wrong or waste abilities in Conquest than in the free-for-all Arena.
1
DeathclawDisco (1) | September 18, 2018 1:46am
Hi :-)

Thank you. I will take on what I agree with and needs changing, and I'll tell you my thinking on the others:

Gem of Isolation and Furious Roar completely agreed, and updated, thanks.

The beads-burning thing with the fake initiation has worked for me but I agree, it'd be more newer players that'd fall for it or those that don't see Xing very often. I know I'd personally get a little worried if I saw a Xing making his way directly for me but as you say, I doubt I'd pop beads until I was actually seeing the axe. I think I'll rework how I've written that part as it doesn't always work and yes, having good CDR is better.
Skipping to your last comment, I did actually mean to include gods with escapes who have just used them, so thanks for reminding me :-)

Re: Xing's being better than Ares' I only say that for one reason and that's that you can choose where to throw the enemy. Playing as Ares I'm not keen on the fact that he pulls enemies right onto himself. I see the benefits but I'd like the choice. Xing can throw them right at his feet if he wants, but can also send them away, towards his awaiting team or away from them (and himself)
I know better Ares players than me will disagree and that's OK; I'm only like level 3 with Ares haha

Re: Xing being Solo and the game mode not specified - amended, thanks.

I'm new to the coding on here so I'm not sure how to separate the items into core, others etc. (Cancel that, found it)

My starting items would normally be the blessing and tier 1 gauntlet for the small HP and HP5, then I'd go boots. If I'm not going Gauntlet, I'd pick up the chalices as you mentioned. I'll see where I can fit that in.

Rotating-wise, what you say is true and I think i do mention that I'd just show a presence in solo lane. I only mention that because recently I've been in a few games where our solo has been doing poorly and I've trusted my ADC enough to allow me to pop back to the fountain and then help in solo for a minute, maybe getting their mana buff down for them while I'm there.

Again, thanks for the comments. They're always helpful ;-)
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League of Legends Build Guide Author DeathclawDisco
S5 Conquest Support (Build and Guide)
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