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[S7] Discordia: Betray your brothers! | Comprehensive guide

26 3 118,967
8.9
by FootFetish updated January 30, 2020

Smite God: Discordia

Build Guide Discussion 45 More Guides
Tap Mouse over an item or ability icon for detailed info

Discordia Build

Possible start {1}

Notes This start contains a lot of mana sustain, and basic healing sustain as well in it's components. MP5 early on gives discordia the ability to be much more agressive (She has a pretty underrated earlygame with the 6 mini-hits of Unruly Magic.

Notes

This start contains a lot of mana sustain, and basic healing sustain as well in it's components. MP5 early on gives discordia the ability to be much more agressive (She has a pretty underrated earlygame with the 6 mini-hits of Unruly Magic.

Build Item Mage's Blessing Mage's Blessing
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
2

Possible start {2}

Notes Insanely risky pick but really gives an early boost to discordia's damage.

Notes

Insanely risky pick but really gives an early boost to discordia's damage.

Build Item Talon Trinket Talon Trinket
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Full build {from start 1}

Notes in the end game you should decide if you want more damage or some defense. i'd go for full damage but always some HP.

Notes

in the end game you should decide if you want more damage or some defense. i'd go for full damage but always some HP.

Build Item Mage's Blessing Mage's Blessing
Build Item Chronos' Pendant Chronos' Pendant
Build Item Shoes of the Magi Shoes of the Magi
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Rod of Tahuti Rod of Tahuti
Build Item Gem of Isolation Gem of Isolation

Another full build {from start 1}

Build Item Mage's Blessing Mage's Blessing
Build Item Chronos' Pendant Chronos' Pendant
Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Rod of Tahuti Rod of Tahuti
Build Item Soul Gem Soul Gem

Full build {from start 2}

Notes I included ethereal staff because its getting buffed (you can take gem of iso in its place) and for some defense and CCR, which is pretty useful always

Notes

I included ethereal staff because its getting buffed (you can take gem of iso in its place) and for some defense and CCR, which is pretty useful always

Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Ethereal Staff Ethereal Staff

Stacking options and situational / useful items

Notes I don't include these items because they don't fit my playstyle or you just don't need them in every match but these definitely are some (not as good as the other ones but) decent picks. (Thanks to Kriega for suggesting Book of the Dead)

Notes

I don't include these items because they don't fit my playstyle or you just don't need them in every match but these definitely are some (not as good as the other ones but) decent picks. (Thanks to Kriega for suggesting Book of the Dead)

Build Item Book of Thoth Book of Thoth
Build Item Warlock's Staff Warlock's Staff
Build Item Spear of the Magus Spear of the Magus
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Divine Ruin Divine Ruin
Build Item Shaman's Ring Shaman's Ring
Build Item Book of the Dead Book of the Dead

Full build with Book of Thoth [Suggested by branmuffin17]

Build Item Shoes of Focus Shoes of Focus
Build Item Book of Thoth Book of Thoth
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Rod of Tahuti Rod of Tahuti

Full build with Warlock's staff

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant
Build Item Soul Gem Soul Gem
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Rod of Tahuti Rod of Tahuti

Build with Staff of Massacre

Build Item Mage's Blessing Mage's Blessing
Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Elixir of Speed Elixir of Speed
Build Item Staff of Myrddin Staff of Myrddin
Build Item Rod of Tahuti Rod of Tahuti

Discordia's Skill Order

Unruly Magic

1 X Y
Unruly Magic
1 3 6 8 10

Strife

2 A B
Strife
2 7 11 14 15

Erratic Behavior

3 B A
Erratic Behavior
4 12 16 18 19

Golden Apple of Discord

4 Y X
Golden Apple of Discord
5 9 13 17 20
Unruly Magic
1 3 6 8 10

Unruly Magic

1 X
Discordia sends an orb of unruly magic to a location that damages any enemies it hits along the way. At that location it will break down into 6 minor projectiles that fire out in all directions, damaging any enemies hit and bouncing off of walls.

Ability Type: Projectile
Orb Damage: 85 / 135 / 185 / 235 / 285 (+75% of your Magical Power)
Minor Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Magical Power)
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Strife
2 7 11 14 15

Strife

2 A
Discordia creates an area of Strife that damages all enemies hit. If 2 or more enemy gods are hit at the same time they will be afflicted by Madness for 1s, forcing them to attack each other for additional damage. The same is true for minions. If only a single target of one type is hit then it becomes Rooted for 1s instead.

Ability Type: AoE
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Madness Damage Per Hit: 10 / 20 / 30 / 40 / 50 (+10% of your Magical Power)
Range: 60
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Erratic Behavior
4 12 16 18 19

Erratic Behavior

3 B
Discordia leaps a short distance and then creates an area of confusion where she lands that persists for 5s. While inside the area she becomes stealthed, gains bonus movement speed, and her 1st and 2nd ability cooldowns are reduced by an additional amount of time every .5s she remains in the area. Attacking from the area will briefly reveal her.

Ability Type: Leap, Deployable
Movement Speed Buff: 20 / 25 / 30 / 35 / 40%
1 & 2 Cooldown Decrease Per Tick: 0.5 / 0.75 / 1 / 1.25 / 1.5s
Ultimate Cooldown Decrease Per Tick: 0.5s
Range/Radius: 40/15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 13s
Golden Apple of Discord
5 9 13 17 20

Golden Apple of Discord

4 Y
Discordia throws her Golden Apple of Discord that damages and passes through minions and bounces off of walls. If the Apple hits an enemy god it will damage them and force them to hold the Apple. Gods holding the apple will become intolerable, causing them to be Crippled, Intoxicated while they constantly boast. At the end of the duration, the Apple will detonate, dealing damage and spreading the effects to nearby gods.

Ability Type: Projectile
Initial Damage: 125 / 150 / 175 / 200 / 225 (+50% of your Magical Power)
Detonate Damage: 200 / 250 / 300 / 350 / 400 (+60% of your Magical Power)
1st Target Duration: 2s and AoE
Spread Targets Duration: 3s and Single Target
Range: 190
Cost: 100
Cooldown: 90s

Discordia Threats

Tap each threat level to view Discordia’s threats

Max
3
Major
3
Even
6
Minor
0
Tiny
0

DISCORDIA GUIDE

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Hi! I'm FootFetish once again, for another guide. This one is about Discordia, the Goddess of Strife, and the creator of Rome. Here we go!




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STATS

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Base health: 438 (+68)
Base mana: 331 (+51)
Speed: 360 (+0)
Range: 55 (+0)
Attack speed: 0,91 (+1%)

PROTECTIONS:
Physical: 12 (+2,7)
Magical: 31 (+0,9)

REGENERATION:
HP5: 7,45 (+0,45)
MP5: 5,43 (+0,43)



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ABILITIES (In depth)

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Contest of Gods
Discordia compares herself with her teammates all the time. Whoever has top player damage, gets a power buff which scales from discordia's level.

Physical power: 5 (+2 per level)
Magical power: 10 (+3 per level)


Seems pretty simple and boring, but its a great passive to get a succesful first blood, or a good invade into a speed buff. Duo lane will get the passive most of the times, or solo lane, so don't worry about getting it. (You'll get it in the lategame)

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Unruly Magic
Discordia fires a Proyectile that will travel and deal damage to every god that passes trough, until a certain location. in that point this one will explode, firing 6 little orbs that bounce through walls and deal minor damage.

Damage: 70/115/160/205/250 (+75% of your magical power).
6 Orbs damage: 20/30/40/50/60 (+10% of your magical power).
Mana cost: 50/55/60/65/70.
Cooldown: 12 seconds. Range: 55 units.


This is discordia's main damage and wave clear. this ability goes through walls, has a long range, and does double damage. With the right peel and, if you somehow hit the initial damage and the little orbs, you will absorbe at least 2/3 of someone's HP in the late game.

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Strife
Discordia creates an area of strife that damages all enemies in it. If a single enemy is hit, this one is rooted for 1 second. If 2 or more enemies are inside it, they are attacked by madness, forcing to attack eachother dealing aditional damage and silencing them.

Damage: 60/100/140/180/220 (+60% of your magical power).
Madness damage: 10/20/30/40/50 (+10% of your magical power).
Mana cost: 60/65/70/75/80.
Cooldown: 15 seconds. Range: 60 units.


Strife has an insane range, and great cc potential. This is discordia's main tool and can provide your whole team a win in a teamfight. The coolest part of this ability is that in lane, if you hit an enemy god and minions, these will turn in the god dealing aditional damage, but the god will get rooted and won't attack these minions. So its probably one of the best and safest pokes on game, contains one of the best kinds of CC and has a broken range, still with cool damage. And i oop-

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Erratic Behavior
Discordia leaps into a short range, creating a circular area of magic as she lands, stealthing herself, gaining increased movement speed while in this area and receiving cooldown reduction into Unruly Magic and Strife.
Attacking from inside Erratic Behaviour will break the stealth.


Duration: 5 seconds.
Cooldown reduction each 0,5 second: 0,5/0,75/1/1,25/1,5 seconds per tick.
Movement speed: 20%/25%/30%/35%/40%.
Mana Cost: 50/55/60/65/70.
Cooldown: 18 seconds. Radius: 15.


So this leap isn't really a good escape, but has a big pro in it. This one is that you can juke very easily inside this small area, and allow yourself to spam insanely your abilities. It can go through some walls, not in conquest sadly. It has a long cooldown, so be careful with your usage.

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ULTIMATE ABILITY
Golden Apple of Discord
Discordia gains CC immunity as she fires a big apple across the battlefield. The apple pierces through minions, damaging them, and bounces through walls.
If the apple hits an enemy, the enemy will hold the apple, taking damage and being crippled and intoxicated (Moving uncontrollably from side to side) for 2 seconds. After this duration, the apple will explode, dealing damage and spreading the effects to the enemies around.


Initial damage: 100/125/150/175/200 (+40% of your magical power).
Detonating damage: 200/250/300/350/400 (+60% of your magical power).
Detonating time: 2 seconds. Spreaded detonation time: 3 seconds.
Mana cost: 100.
Cooldown: 90s. Range: 150.


This ability is INSANE! 600 (+100% of your power) damage, a cripple, an intoxication, 150 range...
like come on. This ability on a teamfight, if it hits 2+ enemies, can guarantee a deicide! The only weak poing of this ability is the travelling time. Its a little slow, but it still easy to hit.



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


Art by Zennore


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Discordia's role and review

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Discordia is an utility mage. as you can see, she can only be a mid laner because she has not that insane damage that other mages have ( Deadly Aspects, Back Off!, Detonate Charge, etc). But she has broken CC and utility that no other mages can compete with. Discordia's role in a team is dealing damage from a safe placement. She is very squishy and targetable so she might be aside from her solo laner or from her jungle, or support the most possible time.

Discordia's kit using Erratic Behavior is extremely valuable, so try to use your abilities correctly and carefully, to deliver the best potential you have!

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Pros and Cons

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PROS:
+ Very safe
+ Very good poke
+ Valuable crowd control
+ Good early clear and early game
+ Incredible late game and objective shredding
+ Some useful mobility
+ Very good jungle camp clear
CONS:
- Easy target
- Not the best scalings / base damages
- Some mana hunger



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Good synergies and team comps for Discordia

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Supports:

Ares Poor synergy
Ares is not really a good support, aside from his ultimate No Escape(A pretty good combo
with Golden Apple of Discord), his kit is worthless for Discordia. Also, his ultimate is really a Beads-burner, so you won't get a lot of advantage off from giving your ult into 1 or luckily 2 targets.

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Artio Good synergy
Artio has good cc and peel for discordia, but not anything special or uncommon that she can bring to the table.

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Athena Amazing synergy
Athena's Confound is perfect for discordia to give up her ultimate ability in it. Also, Athena's kit can protect discordia really well from enemies or just from being out of position.

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Bacchus Average synergy
Bacchus brings nothing new to discordia. Yes, he has a knock up, and a stun, which is pretty valuable, but no saving for his backline. So if discordia is from behind, or in trouble, Bacchus can do almost nothing for her, since he needs to have his Chug fully active. His ultimate is OK.

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Cabrakan Amazing synergy
Very good opportunity of a double-triple kill if they both use their ultimates together. Cabrakan also can help discordia in bad situations, and help her hit her abilities easily with his stun and his tremble.

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Cerberus Good synergy
Stygian Torment has a lot of potential into Golden Apple of Discord.
Discordia can't do a lot with slows, but cerberus has protection shred, and if he hits his stun its pretty much a guaranteed kill.

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Fafnir Average synergy
Fafnir can't help discordia a lot. He has a damage buff, and a stun.. but nothing really new for a good synergy.

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Ganesha Poor synergy
Dharmic Pillars is awful combined with discordia's abilities. Only strife can take good usage of it. Ganesha's knock up is someway useful, and Good Fortune is cool for Discordia, but no direct or long lasting CC. Don't pick with her.

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Geb Amazing synergy
Geb's Cataclysm into Strife is a won teamfight! Also geb's shield can help discordia at any time if she gets in trouble, and he has 2 basic CC abilities for her too.

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Jormungandr Poor synergy
Really bad pair. Consuming Below is probably the only tool Discordia can take usage of, and if she gets picked up out of position there's really nothing jormungandr can do.

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Khepri Good synergy
Khepri's root and pull are really good paired with discordia's skills. Also, Scarab's Blessing is DOPE.

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Kumbhakarna Amazing synergy
Mighty Yawn into Discordia is insanely good, just as Epic Uppercut and Groggy Strike. Really good pair.

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Kuzenbo Average synergy
Sumo Slam can help discordia. And that's it.

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Sobek Average synergy
He can knock back a single enemy and pick it for discordia to kill it, but he can't do much more for her.

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Sylvanus Good synergy
Still nothing that discordia can really abuse from, but he has good cc and can save her.
Good pair, but there are better ones yet.

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Terra Good synergy
All her walls can be a counter to discordia's ultimate, but Monolith brings a lot to the table, and Terra's Blessing can either save discordia or help her kill enemies.

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Xing Tian Amazing synergy
All his abilities can do a big favour to discordia. Mostly his ultimate, which makes him one of the best combos for Discordia.

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Ymir Good synergy
Frost Breath is really useful, and his insane slows aren't too much of an useful tool, but the good synergy comes in with Ice Wall When used correctly.


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Playstyle at every stage of the game

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

In the early game, discordia should be agressive. Start fights, but always clear your minions first. Only 438 base HP can be a trouble if fighting with alive enemy archers, so focus on the last hits and then hit 'em.
You can't win the early game against Sol, Zeus, The Morrigan, Freya, Eset, Anubis and Hel, but you can do it with the rest of the mages. If the enemy mid laner is an ADC, just stay out of range. You will get easily killed!

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In mid game, you should be a little bit less agressive, but still not be afraid to take a fight. The goddess already has like 9-10-11 levels on, which means Unruly Magic should already be hitting people for between 350 and 400 damage.

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When killing objectives, you should first throw your 1 and 2 combo and then land your 3 in a safe place (Not looking to the enemy side of the map) and start spamming your abilities. You can't use Golden Apple of Discord On objectives, it will just apply the low part of the damage and bounce off.

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In the late and end game, you should just be killing people as if they were minions with your combo and ultimate. Discordia's lategame is pretty much almost uncomparable with the ablity to do normal mage damage but at least 3 times inside her Erratic Behavior!

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In teamfights your role is to use strife correctly to give an advantage to your team and to you. Use your abilities as much as you can, and stay far away from the enemy.

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That's all okurrrrr

i hope you enjoy and make good use of my guide for Discordia, sorry if my english is bad, i'm from Uruguay. Have a good day, night or whateva :)

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(Art by Elisyma)



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Collapse All Comments

1
sailornaruto39 | February 6, 2020 5:26am
Why is shaman's ring on hear if it's S7?
1
Kriega1 (143) | February 6, 2020 7:47am
Because only probably the writeups were updated and not the builds. No mention of Doom Orb or tier 2 Chronos' start either.
1
Kriega1 (143) | July 26, 2019 7:09am
"Build with Staff of Massacre" - This is not a good build. Staff of Myrddin is not an early game item at all, and the stats itself aren't that great for the price. I would only consider it as a boots replacement item.
1
FootFetish (4) | July 26, 2019 7:36am
What the hell? Literally Staff of Myrddin is perfect for Discordia. She can leap twice and spam the hell out of her abilities, she can strife twice in a row, and why not getting it early? It boosts your damage as any other item, and has a damage passive. There's no reason for avoiding to get this item early. Also, its not like that early, you'd get that item around lvl 6-7.
1
Kriega1 (143) | July 26, 2019 8:55am
FootFetish wrote:
What the hell? Literally Staff of Myrddin is perfect for Discordia. She can leap twice and spam the hell out of her abilities, she can strife twice in a row, and why not getting it early? It boosts your damage as any other item, and has a damage passive. There's no reason for avoiding to get this item early. Also, its not like that early, you'd get that item around lvl 6-7.


3000 gold. Also early game that extra ability won't be worth much damage, and it's tied to your ult cooldown. Not worth early at all. I can only see use with double 3 early game, but by rushing bancroft's you don't have much CDR so it's pretty pointless. Also bancrofts isn't even that good on Disco, get Soul Gem on her.
Load more comments (6 more replies) →
1
andreyz5z | July 17, 2019 12:31am
I think in conquest Book of Thoth more suitable for main build than for situational build...
1
FootFetish (4) | July 17, 2019 1:53pm
I agree in some kind of way, i don't think Book of Thoth is your best option right now, since you need a lot of mana related items (all other books). Its still good, but anyways its in situational for a reason, if you read the notes there it says that those items don't fit MY playstyle, but if you like it feel free to use it.
2
Kriega1 (143) | July 17, 2019 2:06pm
You only really need soul reaver and perhaps cdr boots to benefit from Book Of Thoth’s passive.
Load more comments (7 more replies) →
1
Branmuffin17 (400) | July 13, 2019 11:53am
Hey Foot,

I also don't particularly like Spear of the Magus on her, but as it's not in an example build, I guess I'm fine with it being listed as a possibility. Kriega below mentioned Wlfy picking it up once in SPL last season, but we'd note that that was before a minor nerf (dropped 5 pen), and only once isn't representative of it being a good pickup in general.

I also don't like Gem of Isolation on her, even before the nerf in the latest patch. Would suggest not even mentioning it.

In place of Soul Gem, Pythagorem's Piece should also be an option.

I mentioned recently on a Discordia arena build that I don't think Bancroft's Talon is an optimal lifesteal item for her in most situations, because she's a long distance nuker and isn't usually looking to mix it up. In pretty much every situation my go-to start and first 2/3 items would be your "start 1" option.

Another important start would be against healing, in which case, you might want to consider a deeper writeup on your situational items, especially Divine Ruin, as that would be a key early pickup.

As an FYI, you could switch your level 7 and level 8 ability leveling, which is how I would level in most situations.

Although you can hit all the secondary orbs on an enemy, they have to be pretty much right in the middle of the cast, which I think almost never happens, and as such, not sure I'd mention that in the writeup because of the unlikeliness. Wouldn't want to get readers' hopes up XD Also, in the writeup for this ability and/or Strife, you might mention it being used as a combo.

With Erratic Behavior, even though it's not a good distance escape, it DOES give you immunity frames and can be very useful in that respect. It would be good to mention, IMO.

In your playstyle section, early-game you might mention trying to line up the enemy god for a Strife hit, comboing into Unruly Magic (through the minion wave and hitting the enemy god rooted by Strife).

Mid-game in your standard build you have Chronos' Pendant. I feel you should keep your aggression up very highly...you can spam your abilities and can constantly poke the enemy, making them back off and play defensively...can make them lose out on farm.

You mention on killing objectives throwing your "1 and 2 combo" which is the only area you mention comboing...again, as any Discordia player knows, it's 2-1 for fighting, but whatever order is fine for objectives...just feel again you should talk a bit more about the standard combo for fighting.

Overall, though, you've got some pretty decent info. Just things you can consider adding/adjusting.
1
FootFetish (4) | July 15, 2019 6:19am
hi bran, thanks for writing!
yes, i don't really like Gem of Isolation and i never did not even before the nerf, but well... There aren't really a lot of items to get. As discordia, you don't really need defense, but you can get Spirit Robe or Breastplate of Valor, which can be an option but i mention again that discordia has a huge advantage from other mages which is range. So you can just add Pythagorem's Piece to your build instead.

Yeah, mid game is good as Discordia, but you shouldn't be looking to fight that much as you should in early game... like earlygame you should always go for agression on every wave, but mid game just focus on farming and getting big, as you also fight and gank duo lane.

Yeah, the 1 and 2 combo was a little mistake lol, but it doesn't really matter on objectives since the root can't apply.

Erratic Behavior is a good ability for juking, not for escaping. You can juke Rain Fire, Tidal Surge or even Crushing Wave. But in terms of leaping, it must be the shortest leap competing with camazotz's Devour (Even though these are utility dashes).

Thank you very much for commenting!
1
xmysterionz (72) | July 13, 2019 8:05am
How can magus be useful on discordia?
1
FootFetish (4) | July 13, 2019 8:29am
Imagine a situation where you throw your ult, strife and unruly magic. you would have 3 stacks of it for the detonation damage.
i don't like it though. read the notes in that part of the build
1
boogiebass (46) | July 13, 2019 11:41am
Then why list the item? It's your guide. If you don't agree with the item or see any sort or benefit from the item, don't list it.
1
Kriega1 (143) | July 13, 2019 11:20am
So basically it's worthless to even list the item.
1
Kriega1 (143) | July 13, 2019 8:10am
I don’t think it is, but 1. I saw Wlfy build it one match in SPL last season, 2. The 1 “orbs” I think spread out from their central point and if you line that up with the centre of the target I think it could proc it fully? Still I don’t see how it makes it a good pickup even if it does.
1
xmysterionz (72) | July 13, 2019 8:13am
Yeah the orbs may proc it decently but honestly it is random most part of the times so you will need luck to get all the stacks
Load more comments (2 more replies) →
1
Kriega1 (143) | July 13, 2019 2:15am
2 of the builds don’t mention what to replace your starter item for and none of the builds mention possible replacements for boots lategame when you get elixir of speed.
1
FootFetish (4) | July 13, 2019 8:29am
well i forgot let me check it
2
Kriega1 (143) | July 13, 2019 11:21am
Also if you list book of thoth you should list book of the dead as situational as well.
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