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This is my first build so please bear with me... I tend to play guardian most of the time but recently found a strong affinity to the Norse assassin, Thor. I really like his ability set. This build focuses on physical power, attack speed and movement speed.
Start out with Fatalis and Boots. This will give you 20% Attack Speed and 13% Movement Speed. I like building Hastened Fatalis as soon as possible to enable chasing down low health enemies with its passive, the movement speed debuff from basic attacks. Get a Healing Potion or mana potion with the remaining 50 gold, to help with a little Health Regeneration or mana regeneration in a pinch.
1. When available finish Hastened Fatalis. The passive allows for a movement speed debuff from basic attacks to be removed.
2. Next, complete the Warrior Tabi boots.
These two items will now give you 30% Attack Speed and 28% Movement Speed and +40 Physical Power.
3. Build the Jotunn's Wrath, which will give you +40 Physical Power, +150 Mana, +20 Physical Penetration.
4. It's time to crit... build Deathbringer. This will give you +50 Physical Power and 20% Critical Chance. The passive gives a boost of 40% Critical Damage.
5. You'll finish the movement speed boost to further stay on enemies with Heartseeker. This will give you +25 Physicall Power and a further 10% Movement Speed. The Passive further helps a great deal in chasing down and finishing enemies as the basic attacks increases your Attack Speed by 3% per stack, up to 5 stacks. Your next ability will then deal an additional +40 Physical Power.
6. Runeforged Hammer is next, giving you +30 Physical Power and +200 Health. This item's passive let's your abilities deal an additional 15% Physical Power as Magical Power. It gets better when an enemy is rooted or criplled, when it deals 30% Physical Power as Magical Power.
At the end of this your items will then result in the following base items boosts:
38% Movement Speed
+185 Physical Power
30% Attack Speed
+20 Physical Penetration
20% Critical Chance
+200 Health
+150 Mana
I like how the passives work together. Hastened Fatalis makes you stay on a retreating enemy while attacking. Meanwhile Heartseeker stacks up your Attack Speed and lets your next ability when the stacks max out at 5 stacks deal additional damage. The heightened attack speed helps to get your crits coming faster as well with Deathbringer's passive that boosts crit damage by 40%. Heartseeker further helps along Runeforged Hammer which' passive let's abilities deal additional damage to enemies.
In terms of Relics I like to go with one of these, depending on who the enemies are: Sanctuary, Sprint or Purification. It's purely from a preference standpoint and I'd advise you to go with what works for you.
I won't prescribe much here but I do advise that you level up Berserker Barrage as quick as possible. This will be the ability that will give you the most benefit from your items' passives.
PROS
Great for rushing down enemiesgreat for rushing down enemies
High Movement Speed
High Attack Speed
High Physical Power
Decent Critical Damage/Chance
CONS
Low Health from items
No Protections from items
The low level of maximum health and lack of protections leaves you vulnerable
No CC reduction items further causes vulnerability.
This is a build for typical assassin play... an in-and-out approach. Dive in, deal large amounts of damage or get a kill and get out. You will however be vulnerable as there are no protections from items in this build. It's not a balanced build, trading off protections/health for damage.
I'm open for advice and opinions on improving this build. Let me know what works and doesn't work for you.
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I'm in agreement with Daelinn. This is definitely a different take on
As Daelinn said, the biggest issue in this build is
All but
Building only one crit item is another issue. To this end, as Daelinn was wondering,
Here's your solution:
Now, you're missing penetration except for the miniscule flat pen you get from
SO, with this build, you get some interesting synergies and a specific type of gameplay style.
And your gameplay style will be more of a get-in, get-out as you stated...you're not building a tanky
Definitely niche, but I won't say it doesn't have its own potential.
u noob smite player this build is wrong and god skill order wrong
first up mjolnir , berseker barrage, tectonic rift, anvil of down
thor is my favorite god and who play with him know the combo tectonic rift ,go to same side enemy line, throw mjolnir ,wait mjolnir hit twice, teleport, berseker barrage
this combo give alot sdamage mid game thor mid game veri stronggggggggggggggggggggggggggggg
Uhm, Sorry, But if your gonna act that toxic, he might not want to take your review from it, i know i wouldn't.
this "Review" does not hold any meaning, as you delivered it in a toxic way, said his build is bad with no reasons to it, and no alternative suggestion, plus, you didn't include the auto attacks in the combo, it should be
i must say, you sound pretty immature, although i am certain you are not a 12 year old boy, you might want to take a look at your behaviour.
first up mjolnir , berseker barrage, tectonic rift, anvil of down
thor is my favorite god and who play with him know the combo tectonic rift ,go to same side enemy line, throw mjolnir ,wait mjolnir hit twice, teleport, berseker barrage
this combo give alot sdamage mid game thor mid game veri stronggggggggggggggggggggggggggggg
First of all, about
Here comes the debatable part; let's start with
Lastly,
When season 3 was coming out I was really interested in this item, and have done some experimenting, as I had hoped that its passive would under some circumstances proc on multiple ability ticks. But nothing like that happened. In my opinion this item is currently just straightforwardly bad- it gives some power but the damage from the passive is abysmal. And 200 hp isn't much of a help with absolutely no defences. That's the only item I would replace with something else without hesitation.
So, as You said that this build lacked survivability (and in my opinion would also make use of more CDR): what about replacing
Taking everything into account, I definitely can see this build having some potential; aspecially on Arena, and it simply looks like fun. As I said though, I would strongly recommend getting rid of that