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Standard start of a game for jungle i think. Assassin's blessing for that heal from jungle monsters and boots for mobility. Warrior tabis are quite good, but if you feel you need more survivability reinforced shoes are also nice. But if you choose them then armor should be diffrent than Spectral. Breastplate of Valor is great, but i prefer Midgardian or Soverenity because it has a ton of life on it.
Depending on the enemy team i start with Spectral or Bulwark with my defence. Bulwark is a must have - ton of life, protection, cc reduction and nice passive that can, and will save you. Anyway we need both items.
Last defensive item. One of this four. Depends on the enemy team. Gauntlet is my favorite of them all. Great protections, good amount of life and the stacks gets completed really quickly. Urchin is a great choice only if you can stack it quickly imo. If your team is loosing badly it might be hard to get those stacs.
Mantle of discord is for the rich ones. A loooot of protections and great passive that rewards you for good and dangerous dives. Spirit robe is when you want diffrent physical armour and need cdr.
Great, all the defensve items you'll need are already bought. Till the end game you'll be tanky, with a good amount of life.
My first choice for dmg is Jotunn's. Nice power, a bit of mana and penetration and 20% cdr which we lacked a lot.
The crusher is nice also. A bit more penetration and nice passive - it's always a great sight when the enemy dies after he outrunned you (hard when you play as Tyr :))
Titan's Bane only when the enemy team is super tanky.
It all depends on the situation and enemy team.
Masamune if you need more protection and health, similiar with Shifter's shield.
One of those two hammers if you lack life. Blackthorne for cooldowns, Frostbound for irritating enemies ;)
Hydra's is nice because after our combo we always have time for that at least one basic attack.
I like Tyr because of his passive, two dashes and a huge leap with his ult. With good play, he's almost immpossible to catch and run from. But what hooked me the most is his CC. Herc on the other hand has a bit better version of Tyr CC kit, but he lacks the mobility. Here is my version of Tyr
+ mobility
+ CC
+ Every stage of the game he can be really usefull
+ JUNGLE! You got it right, this build is for jungle Tyr
- You need to watch your cooldowns
- Very easy to miss your combo
Here is something that many will not agree with me. I always builds full CC reduction on Tyr. Why, you might ask, his passive already does that! But here's the thing, You will feel this 1 second. Sometimes really hard. But with full CC reduction it's always not more than 0.6 second. After that every cc is the same -> action interrupted. You don't care if it was a stun, root, disarm or mesmerize. Your current action was interrupted, that's all and immidiately after that you are ready to go.
So this is my usual build for Tyr.
Other builds have much more protection, but imo it's not needed because of Tyrs 3 and the defensive stance. It's enough, you should better get more life.
If the enemy is super annoying, like i high pen hunter or assassin, use nemean, too much power/protection/attack speed - take according item.
Even though we are in the jungle, we will be in the center of all team fights, and we will stay there till it ends (in our victory :))
What i love in jungling Tyr is the ability to get the first blood. Just a bit of cooperation with any lane, and you (or the one in the lane) gets the easy kill. It's not easy to oneshot someone early in the game unless... You get that guy under tower. That's where the blink and cooporation comes in. Just ask someone to play safe, under tower. Thats all. After a while the enemy will get close to the tower. Blink, 1, 2, first blood.
If they also play safe, no worry, get to duo lane, try to blink and 1s the enemy hunter to your duo. If pushed nicely, first blood for your team.
If someone is already pocked hard and play safe under tower, that's where you come. Early dive is a thing for Tyr. You need to get the enemy position really good. What you want to do is to blink under his tower and quickly push him outside of its range. If done correctly, you'll get one hit from the tower. If the other guy from your team don't black out, he should finish the enemy god with you.
What is your role exactly? It's not the normal jungle, your dmg will not be great. Your survivability will be, on the other hand. You are build like a semi-support, that roams the jungle.
Actually you have only one job - carry the enemies in and out.
In to your teammates, to kill them, out of your teammates, to save them.
Whole game you'll be like - You! Come here! We will now kill you!
Or - Oh no no, we don't want you here, go back to your place and get off our adc!
With that build Tyr is a great teamfight starter. With full ccr you can just blink 1vs5, dash, and ult out. Why do that? Why waste your blink AND ult? So the whole enemy team can get on cooldowns too. It's risky, many times you'll die, but! But if your teammates are not potatoes, they will clear all the enemy gods.
So to sum it up, a love to get into the center of the whole mess that teamfights sometimes are. With this Tyr i have both, protection and damage. Ofcourse other tanks are out of question, we hunt the hunters and assassins. With absolute full combo there's not much left.
Guide to kill with Tyr: blink, 1, 2, 3, 2, 1 and 4. Or in human language - Blink, then push, then cleave, change the stance! and again cleave, then dash and jump if needed. Almost like dancing :)
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In any case, the things I'd focus on first would be CDR and power/pen. It can fit, but I think I'd prefer other items.
Seeing your build I don't know if you want a Jungler or a Support. Thebes is a general support item and should never be used in jungle as rule. Hide of the Urchin should be build earlier maybe as an 3rd item to you stack it and starts to get a little shield while out of combat, the other two is ok depending what you are fighting and be the last item.
Bulwark of Hope is OK but if you are a jungler, I do understand Tyr dies very fast without defenses,BUT you should rush DAMAGE ITEMS FIRST, since you will need to gank and having a very powerful early game can make things easier for you. Take advantage 'cause enemies won't have so much damage at early game.
Also the two hammers you recommend does not combine with Tyr. Tyr does not use his basic attacks often so Frostbound Hammer is kinda of useless and if you want cooldown and mana just go to Transcendence and not Blackthorn Hammer.
And just remember to get at least 30% cooldown as soon as possible to cast your skills often and keep ganking the lanes ;)
Also consider do bruiser items such as Void Shield
Cooldowns... eh. They are super nice but i prefer ccr especialy on tyr. It's anwered in my guide why. Combining both takes a huge toll on either life, protection or dmg easpiecially early.
Frostbond hammer only if your team have problems with catching up, and Blacktor is not for mana but life although transcendence is actually much better item that i forgot about completely
(Blackthorn hammer, frostbound and support/solo items listed for a "jungle build").
Maybe a better approach would have been to link him to some of the pro jungler channels you have on your home page, if you didnt feel like explaining in depth what is wrong with his guide.
Yes, blackthorn, thebes, and frostbound are bad items on a jungler, bit he does have viable options in the build as well.
I can see some stuff he mentioned in the guide working for low levels of gameplay, but more experienced players will easily punish this.
Start: Assassin's Blessing, Mace, Healing Potion, Mana Potion.
I don't feel Hydra's Lament is a good item for him in the Jungle (or any other role). He's not as able to easily weave basics and abilities.
I DO potentially like Blackthorn Hammer as a unique and novel item for him. Since he's not in solo, he might be a bit more mana hungry. This will always keep his mana cup filled. If anything, since it has the health, if I picked it up, I'd pair this with a single true protection item like Mantle of Discord, or mix this with 2 hybrid items like Kriega suggests ( Ancile + Void Shield).
As xmysterionz says, Gauntlet of Thebes is more of a support item. In some cases, I believe Solos have also gotten this later in a game...but as a Jungler, no. Don't do it.
I will agree with boogie...looks like the OP definitely put some effort into this, going so far as to try to explain various things. This is not a good Jungle build, but the opportunity is there to help teach.
Spectral Armor so early isn't actually really good item, i agree, soverenity is much better but the ccr. I would love something else earlier, but getting those full ccr as early as possible is important for me, because i just love it when you forget about cc.
Shoguns Kusari/ pestilence are solo lane items id build depending on ally/enemy comps