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Pretty standard starter item. Offers you sustain, and most importantly Health. The Health helps you tons with surviving in lane, then you have the passive on top. |
These are pretty simple, pick up 4 Healing Potions and 2 Mana Potions and you should be set for lane. You just need to focus on surviving in lane, and that's why you get plenty of potions. You can alternately go for an active and 2 Health potions, but that's up to preference. |
Cheap? Check. Movement Speed? Check. PENETRATION? Kreygasm. It's literally got everything you want and need, PICK IT UP. |
Xing Tian has good Health scaling, and to complement that as well as make him tankier and more powerful I pick Ethereal Staff, as the stats it gives are valueable and just well, good. This can be replaced with warlock's sash if you are not afraid you won't get stacks or get punished. |
Since we are looking to be more supportive than a carry, this item can help both you and your team. With DoTs and 2 part combos Xing is perfect for this item, if you need it anyway. |
Since all of Xing's abilities deal damage of a sort, this item is pretty decent. It works best on Furious Roar due to the DoT damage, but also works well with sky-cutting axe. If you're looking for some soft cc to peel for adcs or such, this can work well. |
Warlock's sash | If you can afford to stack over buying Ethereal Staff then you can. It's a good item, it's just hard to stack due to having weak clear. It also makes you easy to punish, ontop of the fact you aren't getting the ethereal passive. It's all down to preference, and mines ethereal. |
If you're looking for an alternative for Breastplate of Valor this is your item. Offers a good amount of power, as well as lots of CDR which is very useful. Picking up this item really depends on if you want to be tankier or more powerful. I personally prefer the defence, but if the enemy team is squishy you can go for this item. |
Just a good magical defence item that offers HP5, MP5, and a brilliant passive. A good item in general, but a majority of the time there's better options such as magi's blessing or Spirit Robe. If you're against a magic heavy team though, this might be the item for you. |
This is a good magical item when you're a BURST heavy team. Otherwise this item is not really picked up. What do I mean when I say burst heavy? A team that has a large amount of gods that can burst you at once. Heres a example team: He Bo, Ao Kuang, Medusa, Ymir and Tyr. All gods that deal tons of damage in a short time. That's when you should think about picking it up. Just take into mind it only offers magical defence though, so picking it against majority physicals isn't really the best idea. |
Breastplate is really cheap, offers a lot of CDR and lots of Physical Protection. It's a good item on Xing Tian due to his high cooldown reduction, a good item to always consider |
This is just a good physical defence item. It should only really picked up when the enemy team relies mostly on Auto Attacks, other then that it really shouldn't be considered. But with the rise of Ao Kuang again, and with Ullr becoming more popular in solo this might be a item you will see more of. |
An item that just recently got buffed and is starting to see the light of day, Mail of Renewal. It has pretty good base stats, and a passive which can make a considerable impact. One thing you should take into account when getting this item in solo, it will generally be best at 3-5th item as you will start to rotate. It's honestly something you should always consider at this moment, though it is still not entirely useful if you are behind. |
This is such a strong item. It offers everything you want from strong defence, good cdr and a brilliant passive. |
This is a item you don't see much of due to the fact it takes long to build and takes long to stack. If you're against a good team there probably won't be a lot of kills, so it's not really great. I'd always pick Spirit Robe over this unless I'm looking to be really tanky. But if you need to be really tanky, go for it. |
Similar to Midgardian Mail this is a item you'll be picking up in the face of Auto Attack heavy teams. The only difference between this and midgardian being the fact this slows auto attacks in a aura, and not slow the enemy when they hit you. This is a way better option for that reason, and a majority of the time should be picked up over midgardian. |
A strong item when faced against slows, but otherwise it's stats are not extremely useful for Xing Tian. |
Anti heal in a aura, what else is there to say? If the team has healing this is a decent item, specially if you have spent your extra active slot on blink. Good solid item. |
The best active in the game. While you are still building like a bruiser Beads is always useful, no matter what. I always pick this up just due to it's versatility, and you should too. |
One of the best actives in the game. 100% anti heal. 100%. Its a crazy good active against any healers, and any team. As this applies to lifesteal too. Always should be considered. |
First of all level your 3 to rank 1. You always get your 3 first as it deals the most damage, and it's your dash. In the start of the game you should be starting with the jungler at the Speed buff. After clearing speed you should get your blue and then head to lane. You need to be clearing with Furious Roar, Hook Slam, and Sky-Cutting Axe, as well as poking the enemy at the same time if possible. Eventually you won't need to spend your Sky-Cutting Axe to clear, and will only need your 1 2 combo. If you manage to get anyone low enough, your ultimate does base 200 damage if you get all the spins. Ontop of that you've got the rest of your combo, so you should be able to kill anyone with 350 health and lower. Even more so if you can throw them into the tower. |
At this point of the game you'll be looking to start to rotate out a bit more. Your objective still stays the same, look to farm and look for opportunities to get kills or rotate. Remember, since you are playing Xing Tian you have a really strong intiation. You should be looking to initiate fights for the team with Greater Blink or Sky-Cutting Axe, with Whirlwind of Rage and Steel to follow up. While you don't necessarily need to be the first to initiate it means if the enemy use actives to escape, your next initiation should go along much more smoothly. Also, don't ever keep your ultimate for the "perfect" moment, as 9 times out of 10 that moment will never occur. An ultimate that hits 2 people is enough to win a fight, so don't feel you have to get some crazy 4 man ultimate. You also need to keep looking for objectives such as Towers. This is the point of the game where you should be getting at least tier one towers, and team fights. |
This part of the game is going to be a lot about objectives such as Gold Fury and Fire Giant, as well towers. At this point of the game Peeling becomes a important factor. If you don't know what Peeling means to put it in short you can say it means Delaying. Using your crowd control to stop a enemy from attacking others. So using Hook Slam to stop someone hitting an adc, etc. Peeling is very important so you can let the damage dealers deal their damage. You have to keep them alive, and if you don't then your fight is MUCH weaker. They are the ones who will carry this game, and you need them. When it comes to doing the Fire Giant you need to keep the enemies out. You have a lot of peel and you should use that. Don't be afraid to use your ultimate just to throw the enemy away, as the fire giant is more important than a single ability. When it comes to attacking the enemy team when they're doing the Fire Giant try and keep the damage dealers ccd. Use Hook Slam to keep them in a position, and Whirlwind of Rage and Steel to throw them into your team, or into a Fire Giant ability. |
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Small Error: Skycutting Axe has 6 talent points in it.
Furious Roar has 4
Haven't seen you around the site as much of late, but I remember you commenting a lot on some of my earlier guides with useful stuff ^^
Your guide looks really good! Not a lot of criticism to say, but here are some points I think are worth mentioning:
CDR: Xing Tian's cooldowns are some of the highest in the game for his role. While you do recommend Breastplate of Valor as one of your items, it doesn't make it into either of your example builds, which each contain only 15% CDR. While 15% isn't awful, I'd easily say you should be building 25% or above on xing, just to get the most out of his kit.
Physical vs Magical Defense: These two types of defense weren't created equally. It's relatively well known that physical defense is more desirable for a variety of reasons (tower/phoenix/objective damage, the lack of magical penetration items compared to physical, etc). Yet both of your example builds contain equal quantities of both magical and physical defense. While Spirit Robe is a good item, maybe consider swapping it out for the recently buffed Mail of Renewal, or Breastplate of Valor.
Regardless, this is still the best Xing Tian guide I've seen on the site. +1 from me.
Hey, yeah I haven't really been on here much due to focusing on school/justus. Glad to see you became a editor, you worked for it man.
Now to your points:
I do agree with your points, but something you have to take with a pinch of salt is the example builds. I generally build to counter the enemy, be it through magic reduction or such. So I aimed the builds at being more examples of against healers you need pestilence, or void stone when you have freya etc. I've noticed that a lot of people will just straight up copy the example builds, so as you suggest I'm going to revise the example builds and make them much more generalised, as well as include more phys/cdr. I'll also be looking more at Mail of Renewal as it does seem to be really strong at the moment, but mainly as a 3rd - 4th item.
And as always thanks for the feedback :D
Your guide looks really good! Not a lot of criticism to say, but here are some points I think are worth mentioning:
CDR: Xing Tian's cooldowns are some of the highest in the game for his role. While you do recommend Breastplate of Valor as one of your items, it doesn't make it into either of your example builds, which each contain only 15% CDR. While 15% isn't awful, I'd easily say you should be building 25% or above on xing, just to get the most out of his kit.
Physical vs Magical Defense: These two types of defense weren't created equally. It's relatively well known that physical defense is more desirable for a variety of reasons (tower/phoenix/objective damage, the lack of magical penetration items compared to physical, etc). Yet both of your example builds contain equal quantities of both magical and physical defense. While Spirit Robe is a good item, maybe consider swapping it out for the recently buffed Mail of Renewal, or Breastplate of Valor.
Regardless, this is still the best Xing Tian guide I've seen on the site. +1 from me.