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CaptElfimis here with a completely revamped version of my Xing Tian guide for Season 5 Ranked Joust Only. I have not and probably will not test this build set in other modes as many of you know I primarily focus on Joust! <---3 seasons strong and I promise this will never change, If you would like to test these builds in Conquest(and others) by all means go for it.
Season 5 Itemization is .... interesting to say the least so definitely read the items section carefully and understand what/why you are building it. Item synergy between teammates seems to be much more apparently useful than it has in previous seasons.
I am no longer heavily active in the SmiteFire community as I got my CDL back in August 2017 and life on the road bears little time for online gaming, However I will be as active as possible from here going forward as my schedule has become a bit more normal now.
Not much has really changed here since Xings initial entry to the Smite Roster. I feel no real need to expand heavily on this section
Pro's
-High Sustain
-Team Fight Domination
-Heavy Lane presence
-Mobility
-CDR will exceed Purification
Con's
-Early game mana burner
-Ult can be predictable and easily dodged
-Aggression leads to high focus and being cc chained while teammates are picked off
-Heavy Silence/Combo breaker comps will completely negate your kit
Explanation
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I will try not to get super long winded on this section, but I feel it some what necessary to explain and detail a few things here.
I heavily debated on adding this section but I feel like it will be a positive addition to the guide overall and can help people further understand Xing Tian as a support for Joust. I will be adding a few basic match-ups here, not the entire smite roster however that being said if you feel like something should be different here or added then by all means feel free to let me know and I will consider it after review.
Support Match-ups:
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Like the guide. I personally play **** as Xing Tian, cant really get to grips with his play style but you have a solid build and decent guide. I have upvoted but I know something I would have appreciated reading would have been a few paragraphs outlining how he should be played etc, and a bit more detail into combos.
You have also focussed on an aura build which is my personal favourite support build, but as pointed out to me a few days ago its currently outclassed at present by auraless builds. Maybe worth trying;
shoes of magi, Breastplate of Valor, Bulwark of Hope, Winged Blade, Mail of Renewal and finish with a cape of some sort. That will help maximise your defence, cool down and crowd control. You could also swap in Ethereal Staff if you fancy more magic power?
I definitely plan on adding more to this guide, including combo's and detailed game play similar to my Ne Zha guide, so fear not, it will be on here when I have time to edit.
Auraless are definitely taking the spotlight currently but I really wanted to see if there was a viable God/Build combo that could effectively hold down the lane as pure support and Xing Tian does so beautifully in joust because of the narrow lane and confined spaces of the map.
Thanks for stopping to give it a read and checking it out, it's always appreciated!
Thanks so much! No one else seems to want a support build on xing tian and build more aggressively, I've made a few little tweaks to the build to fit me personally but I'd recommend this to any xing tian that wants to be the supportive tank rather than the offensive one everyone else wants to build.
Thanks for giving it a read and trying the build. Xing Tian is a very good support tank imo with Aura's because of the way his kit works. Rather than going hyper aggressive, you take the aura's and go hyper defensive and it works both ways One of the many reasons Xing Tian is one of my favorite guardians. He has much more versatility than he gets credit for.
You have also focussed on an aura build which is my personal favourite support build, but as pointed out to me a few days ago its currently outclassed at present by auraless builds. Maybe worth trying;
shoes of magi, Breastplate of Valor, Bulwark of Hope, Winged Blade, Mail of Renewal and finish with a cape of some sort. That will help maximise your defence, cool down and crowd control. You could also swap in Ethereal Staff if you fancy more magic power?
Dude awesome build I have been destroying kids in joust thanks to you! Well I haven't been destroying my team has thanks to my buffs!
Glad you liked it man, I went through several variations of Support Tank builds after his nerf before settling on this as a final build. Thanks for checking it out!
I would recommend you try out using soulstone as a starter item. This item will essentially solve your mana problems early game, as long as you keep it stacked.
My xing start is soulstone, Boots, blink, a Healing Potion and a Mana Potion. This start will give you the mana sustain to stay in lane MUCH longer than the current start you have in your build guide. Also having blink from the start means that as soon as you hit level 5 you can blink-ult to secure an early kill, putting you ahead in lane.
One last thing, you say in your description of Pythagorem's Piece that it gives you 15% lifesteal, but it actually gives you a total of 25% lifesteal due to it's passive.
1st of all I'm just going to reply to your last point, as you seem iggnorant enough to ignore everything I've said because I haven't 'tried' it. You don't have to play a build when you know statistically it's going to be terrible and only going to put you behind. I'm not saying it's bad because "i wouldn't do it" I'm saying it's bad because it's bad. To say the builds I have been using are "not working at all" is quite a overstatement, considering I have quite a large success rate. You also have to take into mind that the builds I used are in Conquest and Arena mainly, and not against low elo players.
1. Just buy boots, then start shroud? Way more efficient and you still get the tankiness you want early, hes already got good base stats early to not die.
2. Gameplay doesn't straight up tell you how to play a god, step by step. It gives you tips, insight on how YOU want the player to play with this build, do you want them to be the initiater? Peeler?
3. You don't need to get tons of protections in the start is what I'm trying to say, spread it out so you can get the most efficiency out of your build. Get hide, boots, power item, spirit etc. More power, still tanky and you'll do a hell a lot more.
4. Win ratio means nothing, sorry pal. You can't say 'this is the correct build' because I have a 65% win ratio. I've pretty much explained this in the other comments.
So yeah, you can say what you want. But when it comes down to it this build is trash in comparison to a normal start. It's a selfish and greedy build. I'm open minded to things that can work, and I am sure any good player will abuse your early start and snowball from there. I asked for you to take these with a pinch of salt, and think about it. I wrote them harsh as I did mention so I clearly got the points across, sorry if it hurt. Good luck in updating the build!
Okay you repeatedly say the build is trash and, aside from your comment about Obsidian shard vs Spear of the magus, you keep harping on the start. Are those the only issues you find with the build or is there more? Because saying the whole build is trash is a broad and rather damning statement.
1. Yes there is plenty of better starts than Cloak at rank 1, however there is a point to rush building the Spirit Robe instead of wasting gold on something like Vanguard or Shroud.
2.A Gameplay section is good only in theory because in all honesty you can't "really" tell someone how to play a god. That is something they need to go through themselves and test through trial and error. Not everyone is comfortable with every god, for instance I absolutely hate Scylla and yet there are plenty of players who are really good with her, all the guides in world will never help me play her better because i just dont like the way her kit operates. Thus Gameplay seemed like an over all redundancy when the skills section is included with tips on how to use them.
3.Spirit Robe + Hide early equals high defenses, damage mitigation, CDR, and stack building for Hide which allows for very early and aggressive harrasing which is the point. A god and it's build comes down to a matter of how well you play in conjunction with your teammates and while you may think these "weak" i've carried games with them as well having a 65% win Ratio with Xing Tian using these builds.
4.Everyone is welcome to their own opinion and at the very least I appreciate you stopping by to read the guide however condescending your opinions and tones came across, at least you checked it out. Not every build is for everyone but to say that it's "Trash" and "Nothing but bad builds" is simply false, you don't get 27-5 on a guardian with a bad build, nor a 65% win ratio.
5. Did you actually test these builds in game or just read the guide and make comments?
**Edit** Looking at your play history now, you didn't even try them and yet you sit here and say how bad they are so now i'm not really interested in what you have to say about it since you didn't even try them, you literally just read something and went "Oh, this has to be bad bc i wouldn't do it" and further digging through your recent match history on your Xing Tian builds looks like the way you are setting him up isn't really working for you at all, I expected more tact, open mindedness, and respect from someone who is rated Diamond I.
1st of all I'm just going to reply to your last point, as you seem iggnorant enough to ignore everything I've said because I haven't 'tried' it. You don't have to play a build when you know statistically it's going to be terrible and only going to put you behind. I'm not saying it's bad because "i wouldn't do it" I'm saying it's bad because it's bad. To say the builds I have been using are "not working at all" is quite a overstatement, considering I have quite a large success rate. You also have to take into mind that the builds I used are in Conquest and Arena mainly, and not against low elo players.
1. Just buy boots, then start shroud? Way more efficient and you still get the tankiness you want early, hes already got good base stats early to not die.
2. Gameplay doesn't straight up tell you how to play a god, step by step. It gives you tips, insight on how YOU want the player to play with this build, do you want them to be the initiater? Peeler?
3. You don't need to get tons of protections in the start is what I'm trying to say, spread it out so you can get the most efficiency out of your build. Get hide, boots, power item, spirit etc. More power, still tanky and you'll do a hell a lot more.
4. Win ratio means nothing, sorry pal. You can't say 'this is the correct build' because I have a 65% win ratio. I've pretty much explained this in the other comments.
So yeah, you can say what you want. But when it comes down to it this build is trash in comparison to a normal start. It's a selfish and greedy build. I'm open minded to things that can work, and I am sure any good player will abuse your early start and snowball from there. I asked for you to take these with a pinch of salt, and think about it. I wrote them harsh as I did mention so I clearly got the points across, sorry if it hurt. Good luck in updating the build!
Thanks for checking it out, just keep in mind that your primary focus isn't going to be kills but Assisting your teammates and pushing. You have to plan and time your kills with Xing Tian but ultimately its more beneficial to feed your allies, also, late game is where your kills where come from, early game not so much.
Let me know how you tweak and what works for you! I'm always interested in variations and different approaches.