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Balancing Discussion: The Real Deal

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Forum » General Discussion » Balancing Discussion: The Real Deal 384 posts - page 38 of 39
Permalink | Quote | +Rep by Subzero008 » September 15, 2014 3:17am | Report
Let's get back on the road. Ne Zha is next.

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Permalink | Quote | +Rep by Subzero008 » September 15, 2014 3:35am | Report
I'll start with some quick facts.

Ne Zha has the highest base damage on any basic ability in the game.

Armillary Sash can hit for 140 +200% of PP at rank one.

Ne Zha's ultimate is a four-second suppress with a 90 second cooldown attached to the second-strongest physical nuke in the game WHILE you become untargetable. You cannot do anything once you are in the air, and are utterly helpless against, I repeat, one of the best physical nukes in the game.

Ne Zha's ultimate deals 300 base damage + 230% of your PP at rank one. Beating every assassin in terms of nukes.

The only god to beat Ne Zha in nukes is Anhur's ultimate, and that requires hitting with all 8 spears.

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Permalink | Quote | +Rep by FerrumSlash » September 15, 2014 4:19am | Report
Subzero008 wrote:

I'll start with some quick facts.

Ne Zha has the highest base damage on any basic ability in the game.

Armillary Sash can hit for 140 +200% of PP at rank one.

Ne Zha's ultimate is a four-second suppress with a 90 second cooldown attached to the second-strongest physical nuke in the game. You cannot do anything once you are in the air, and are utterly helpless against, I repeat, one of the best physical nukes in the game.

Ne Zha's ultimate deals 300 base damage + 230% of your PP at rank one. Beating every assassin in terms of nukes.

The only god to beat Ne Zha in nukes is Anhur's ultimate, and that requires hitting with all 8 spears.


Sooo, tl;dr : Reduce the damage on his skills?

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Permalink | Quote | +Rep by Raventhor » September 15, 2014 4:46am | Report
Ne Zha is in a weak position with strong skills, oddly. His ultimate should never be able to one shot someone yet more often than not it does.

I don't know why, because I always do well on ne zha, but something about him makes him feel weak when he isn't oneshotting someone in his ult. (Inb4 duh of course he's weak without ult, but no I'm serious something feels...off.)
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Permalink | Quote | +Rep by Subzero008 » September 15, 2014 7:41am | Report
Raventhor wrote:

Ne Zha is in a weak position with strong skills, oddly. His ultimate should never be able to one shot someone yet more often than not it does.

I don't know why, because I always do well on ne zha, but something about him makes him feel weak when he isn't oneshotting someone in his ult. (Inb4 duh of course he's weak without ult, but no I'm serious something feels...off.)

I think it's due to his inconsistency. Like, having his 3 depend on crit chance, his basics depend on crit chance, getting only Deathbringer on most builds, giving you only 35% crit chance, having a luck-based one...

Basically, his ENTIRE KIT depends on the RNG most of the time. Of course, excluding his ultimate and some specific situations with his one.

And yes, his ultimate is ridiculous. I forgot to mention it also makes him untargetable.

So in other words, we have something like an Anubis ultimate, dealing similarly ridiculous damage, except that Ne Zha makes himself untargetable, suppresses a target, and it also happens to function as an escape.

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Permalink | Quote | +Rep by Subzero008 » September 15, 2014 7:42am | Report
FerrumSlash wrote:



Sooo, tl;dr : Reduce the damage on his skills?

Yes. And hopefully give him some consistency. No one should be able to literally oneshot people.

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Permalink | Quote | +Rep by Sasquatch180 » September 15, 2014 8:18am | Report
Personally I feel Deathbringer should not interact with his ult, and possibly remove the crit on timed strikes and replace it with double damage or something on a correctly timed press.

That way you'll still be dealing significant damage but no potential one shots.

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Permalink | Quote | +Rep by HolyPudding » September 15, 2014 8:20am | Report
Subzero008 wrote:


Yes. And hopefully give him some consistency. No one should be able to literally oneshot people.


Huehuehue... wait until you see odin's midgame burst.
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Permalink | Quote | +Rep by HolyPudding » September 15, 2014 11:13am | Report
Just to clarify, I do not support oneshotting in any game. Having recently played xenoblade, I am quite educated on the matter...
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Permalink | Quote | +Rep by Subzero008 » September 15, 2014 1:05pm | Report
Sasquatch180 wrote:

Personally I feel Deathbringer should not interact with his ult, and possibly remove the crit on timed strikes and replace it with double damage or something on a correctly timed press.

That way you'll still be dealing significant damage but no potential one shots.

I think reducing the damage is a good idea, but I still think its unfair how this ultimate still beats every other ultimate even without Deathbringer.

I think it needs a massive damage reduction. The thing is, it's still a massive CC ability. Ult an enemy carry, and you take them out of the fight for four seconds, easily enough for your team to win that fight. It's a CC you can't beads out of, and you can't say Ne Zha isn't doing anything while supressing, since he's dealing damage.

Let me put it this way: What if Freya could banish enemies and still deal damage to them while they are banished? Because NZ's ult is like that. That's a good way to visualize it: Basically a Banish that deals damage and is a ranged skillshot. (Seriously, they're both freskishly similar, can't be beads'd out of, etc)

It does have the potential to be balanced - but right now, when it's tied to one of the strongest nukes in the game even WITHOUT Deathbringer, it's not.

Raventhor is sort of right. Like, the rest of his kit is somewhat lacking, and definitely inconsistent - for example, if Armillary Sash critted all the time, it, too, would be massively overpowered.

So I think that's where we should be going - toning down his ultimate and upping the rest of his kit, plus consistency.

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