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Let's Make Patch Notes

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Forum » General Discussion » Let's Make Patch Notes 74 posts - page 6 of 8
Permalink | Quote | +Rep by Subzero008 » January 29, 2014 8:31am | Report
RazeMage, I don't really think LoL is a useful comparison in terms of numbers, as they have different health/protection distributions than in Smite.

My problem with your change to Vengeful Assault isn't the secondary effect itself - but the effect used in conjunction with Qin's Sais or Blades. 20 + 2.5% of max + 6% of missing is a LOT of percentage damage. Blades gives 6.5% of max health per shot, which is high when you consider it also comes with an attack speed steroid.

Neith's changes, I disliked, not because of their balance or anything like that, but because of the way it altered her core gameplay. She became less utility and more duelist, and I think that destroys a lot of her uniqueness.

As for Xbal, I just think he needs no changes, really.

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Permalink | Quote | +Rep by Jordenito » January 29, 2014 9:01am | Report
Quoted:
Jordenito wrote:

posedion Tidal Surge reowrk.

Poseidon sends a wave in front of him, doing damage and knocking up enemies.
The wave starts at 50% damage and increases its width, damage and speed as it travels forwards, up to 2x (damage, width & speed).

Let's make it actually possible to hit enemies with the wave when they are not in front of your face.

Subzero008 wrote:
Excellent, synergizes well with his long-range kit. What is the max width? (Currently, it's five feet.)


Well, I wrote that the width would double, but i guess 15 feet is also a good max width.

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Permalink | Quote | +Rep by arka222 » January 29, 2014 9:02am | Report
Agni : Increase Noxious Fumes damage scaling from 5% to 8%
Ah Muzen Cab : Make the enormous Stinger! more visible.
Anhur : The obelisk in the Shifting Sands must not block anhur himself
Anubis : Nothing
Ao Kuang : In Passive graceful winds decrease 5% scaling to 4%
Aphrodite : In passive Loving Embrace additional 5% of the health gained by her be
granted to her soulmate.
Apollo : Nothing
Arachne : Fix the issue that she can drag an enemy inside the base with her ulti in arena.
Ares : Nothing, solid as rock!
Artemis : Nothing
Athena : Enable her to solo ulti on friendly towers or ward locations.


More will come...
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Permalink | Quote | +Rep by Setolino » January 29, 2014 9:05am | Report
Why would you buff Agni arka ? He is one of the strongest mages with zeus and ak
"Wololol" -Age of Empires

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Permalink | Quote | +Rep by TormentedTurnip » January 29, 2014 9:28am | Report
The change to Agni is absolutely senseless, lol. It's not even a buff because of what the skill does. And as Set said, he doesn't need a buff anyways.

Why should Anhur be able to go directly through a wall?

I agree with Arachne's ult in Arena. It's really just silly.

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Permalink | Quote | +Rep by arka222 » January 29, 2014 9:38am | Report
Setolino wrote:

Why would you buff Agni arka ? He is one of the strongest mages with zeus and ak


Just find his noxious fumes too ineffective without stuns. Wont block enemies does no minion damage or anything..just a suggestion. don't change 5% then. with people like Geb coming in and hard CC being a meta with gods.. Need to buff the old squishies a little

For anhur its not for all walls just tat obelisk. Its his skill wy it blocks him very irritating when it happens
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Permalink | Quote | +Rep by Jordenito » January 29, 2014 9:47am | Report
Arka222
This isn't the purpose of the skill.

You can use it though for applying on-hit effects and zoning, like with Gem of Isolation or Spear of the Magus.
But like many said before me, he doesn't need a buff.

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Permalink | Quote | +Rep by arka222 » January 29, 2014 10:20am | Report
Bacchus : A darling, just improve his gold skin not the god card!
Bakasura : near perfect
Bastet : Improve her artwork and personality,she can be more like catwoman a bit sensuous.
Chaac : No change as he's already nerfed
Chang'e : Solve the assault issue which renders her ulti ineffective.
Chronos : He's good
Cupid : Buff him pls. Decrease Lovestruck stacks from 10 to 6.
Fenrir : He's good
Freya : Already nerfed
Geb : Looks fine now, nerfed to really half!
Guan Yu : Ask subzero: reinstate his 3, decrease ulti scaling
Hades : Increase the basic attack damage slightly
He Bo : In his art he's too heavy in the legs tats wy seem to move v sluggish. Fix tat.
Hel : Awesome mage
Hercules : Give him a testosterone injection!
Hun Batz : Make his face more menacing and cute like the old sun wukong n I will prepare
a guide for him.
Eset : Give her ability to move her ulti. Tie its movement with her's for few seconds.
Kali : looks ok
Loki : Damn don't buff him or nobdy shall be left on earth nor can we nerf him.
Ne Zha : Very good, just make the ulti crit timing more clear to a player.
Neith : Clothes lol
Nu Wa : Her ulti has very low cooldown
Odin : they hav buffed him fine I wanted a bigger leap on his 1 too.
Poseidon : Always good
Ra : Give more to his 2nd skill, increase slow from 5% to 10%
Sobek : Give protection scaling on his passive
Sun Wukong : My most complete god
Thanatos : v.fine
Thor : Get rid of his new chicken legs.
Tyr : Increase leap distance on his ulti
Vamana : Make umbrella rang curve towards the closest god to make a hit if in range.
Vulcan : My legendary..Increase slow on his passive 20% to 30%.
Xbalanque : An eye candy, most gifted, no change
Ymir : Nobdy can dare nerf him
Zeus : 4 charges for stun on skill 3
Zhong Kui: Make him look different from bacchus
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Permalink | Quote | +Rep by arka222 » January 29, 2014 10:21am | Report
Jordenito wrote:

Arka222
This isn't the purpose of the skill.

You can use it though for applying on-hit effects and zoning, like with Gem of Isolation or Spear of the Magus.
But like many said before me, he doesn't need a buff.


agree don't change 5%
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Permalink | Quote | +Rep by Jordenito » January 29, 2014 10:21am | Report
Originally suggested by Subzero, reduce Hun Batz Fear No Evil radius by 5 feet.
Reason - as an Assassin, it has too much influence on team fights. Other than that he is a perfectly balanced god.



Vulcan

New passive idea: enemies hit by your basic attacks and Backfire are marked, causing Inferno Cannon to prioritize them and attack them in a 360 degree radius.

Reason - Lets face it, heavy shot isn't a good passive. It's only real use is keeping people inside your turret for longer, but it becomes ineffective as you use your combo of Magma Bomb > Inferno Cannon > Backfire.

Note that the damage bonus from Backfire has been removed and you do not slow enemies with a basic attack after an ability was casted.

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