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Opinions on New Kali

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Forum » General Discussion » Opinions on New Kali 62 posts - page 6 of 7
Permalink | Quote | +Rep by RazeMage » December 11, 2013 6:27pm | Report
I take this build on her in arena

Asi, Qin's Sais, Malice, Deathringer, Hastened Fatalis, The Executioner

Her attack speed is massive especially with her buff on the 3. Though, this won't be viable because it doesn't boots. I believe this build will be more effective for conquest

Ninja Tabi, Asi, Qin's Sais, Malice, Deathbringer, Hastened Fatalis or The Executioner

Ninja tabi for movement speedm. Asi so you can heal while being immune to death, Qin's Sais for Attack Speed, Physical power, and bonus damage to melt a tank. Malice and deathbringer for crits and finally either hastened fatalis so you can catch up while you ult or the executioner if you have problems with tanks

Note : I don't think he is a physical caster cause his only damage except escape and ult is not reliable to hit and he got steroid for basic attacks

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Permalink | Quote | +Rep by Raventhor » December 11, 2013 6:41pm | Report
Oh I totally see her as a physical caster. Her only steroid is an Attack Damage steroid, not an attack speed steroid, which then buffs her other abilities. Since her passive is no longer passive lifesteal, but the lifesteal DOES come on hits against targets hit by her new lash, I prefer to have very very low CD on it. I'd build her like a more bruiser-based carry, similar to how AMC was built before his ratios were nerfed, with more emphasis on AD than AS. Actually, now that I think about it, similar to how Neith builds, as one of the remaining ADC casters.

My build usually consists of Ninja and Jotunn's for CDR and penetration, Asi or Bloodforge depending on the situation as a lifesteal item (Asi is nasty if they have sustained damage, not burst, as you only need to last long enough to get a kill, then BAM, 80% health), Titan's Bane to combo with the passive, Deathbringer, and Malice. Titan's Bane can be exchanged for Executioner if you want better sustained damage, and if they're building more health than protections.
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Permalink | Quote | +Rep by Leon Porter » December 11, 2013 7:44pm | Report
This patch made me unable to play conquest. Now, whenever I try to play conquest, I crash.
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Permalink | Quote | +Rep by UnknownPandr » December 11, 2013 8:19pm | Report
I'm trying to see if she can solo. Going for builds like Warrior Tabi, Exo, and all that junk. :p

Trying not to waste the pen on her passive.

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Permalink | Quote | +Rep by Raventhor » December 11, 2013 8:22pm | Report
Just realize solo instead of jungling means unless the passive is on your lane opponent, you will NEVER use it. Unless of course you die to your lane opponent. Separate issue though, means you're behind to begin with.
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Permalink | Quote | +Rep by UnknownPandr » December 11, 2013 8:24pm | Report
Yeah, that's the main thing sadly about Solo. Although, I'm playing her like I played her back then, First I win the Lane, and then roam.

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Permalink | Quote | +Rep by Bierathlet » December 12, 2013 12:18am | Report
And how would a more bruiserish style on her work? Let's say a similar build like Thor or Fenrir with some damage and bulk. By playtesting her I felt that I don't need much attack speed since her progressive string is really short and fast by itself. Also makes the 80% health regain on kill alot more effective.

Building her glass cannon is also completely viable, pop ult as you drop low and try to do as much damage as you can before you get popped.

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Permalink | Quote | +Rep by Silv3rX » December 12, 2013 7:44am | Report
I changed my mind. She is great now, but her ultimate change is horrible and I liked her old one with the CC immunity alot more. Well, since I almost only played Akali and Wukong aka. Hun Batz back in the days I now thought about new item builds n' stuff for this new version of Akali.
It is quite simple :

Warrior Tabi -> Heartseeker -> Some kinda lifesteal item -> Qin's Blades // Qin's Sais -> Malice -> Deathbringer


If you are junglin' you start : Bumba's Mask -> Hand of the Gods -> Potion of physical might
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Permalink | Quote | +Rep by All4Games » December 12, 2013 7:46am | Report
sais is better for the squishies
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Permalink | Quote | +Rep by Raventhor » December 12, 2013 7:54am | Report
Sais is only better at around 33-45% health on most people, based on how major the base damage is. If we were to discount the base damage entirely and only account for the %health shred, Qin's blades is better for the entire first 2/3 of their health.

It depends on playstyle. I prefer Blades because people panic and don't do as well at low health, so I don't need as much of a low-health shred. Meanwhile, if I'm not doing that much % shred at full health, they play calmly.
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