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I quit League of Legends (Back to Smite) (Major Rage)

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Forum » Off Topic » I quit League of Legends (Back to Smite) (Major Rage) 92 posts - page 4 of 10
Permalink | Quote | +Rep by Raventhor » October 27, 2013 10:57pm | Report
Ok nothing we can say to that? Watch this.
Right clicking is cancelled by: Being stunned, Losing LoS (Bushes), or Dying, which you will do.
And technically in smite, if you were to hold right click you would auto attack for a kill as well.

And you're neglecting the entirety of mages, by the way.

Last hitting is 100% skill, just because it's an annoyance to you, doesn't mean it doesn't take skill. It brings in the strategy of lane freezing and denying farm, which is much more important than in smite. And it does take a lot of skill, because it's VERY easy to start forcing someone out of lane, unlike Smite where skills kill minions practically instantly, with no trouble whatsoever.

Whoever said baron wasn't done? I didn't say that. I said baron baits aren't done as well as they should be, and they're usually done moronically.

And for the LAST TIME, this game is more mechanical than about aiming shots. If you can't deal with the stategy of the game, which is much more inherent, then LoL just wasn't for you. You prefer a CoD style MOBA, and there's nothing wrong with that, just don't trash the other games and say they have no skill if you don't understand how to do it well enough at high rank. With the way the games are designed, Smite will never achieve the competitive flawlessness that LoL has, simply because of how they're designed.

One last thing, why is it in every rebuttal you have, you specifically ignore the skillshots that do exist in LoL? If you hate the game so much, play a mage, or play Ezreal. That should be good enough for you.
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Permalink | Quote | +Rep by M4XiiMUS » October 27, 2013 11:31pm | Report
RazeMage wrote:

Ohw, you are funny icen :D

You want Lucian to kill a low hp irelia? She will stunned you with her E and killed you.
And last thing, before you shoot her, she went to bush, then you stand there XD

Let's have the most unique thing

Say you are vi, you see a low hp Ahri so you just ult. What happened? She dashed to her tower, you followed her and before she could do last hit on you, she charm you, use Q and W, dash again to run, she dead by tower.

Sorry if it is offensive

Ermahgerd nerf irelia. :P

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Permalink | Quote | +Rep by HiFromBuddha » October 28, 2013 12:15am | Report
ICEN wrote:

Watch I can prove this easy.

OMG I can't wait to you guys read this because there literally is nothing you can say to this :D

In League of Legends I can LITERALLY Click my ability on someone AND STOP PLAYING (this means I can literally drink and watch my screen without doing anything) and watch my champion go get the kill.

Ummmmm.... ya nuff said.

In smite... I can LITERALLY NOT put down my mouse/controller because if I do then I won't be able to get any kills.

League of Legends I can literally not play for 10 seconds and get a kill by letting the game get the kill for me.

....

and by the way last hitting isn't skill lol?
I never considered last hitting taking skill I just seen it as an annoyance to keep up with.
Ya its annoying but your kidding yourself if you think its major skill to click on a minion on low hp.

Also yes, I have got baron before at my level, yes we counter warded already in my level, yes we invade MOST OF THE TIME MY TEAM DOESN'T WANT TO INVADE but sometimes they do.

Ummmm I said I was level 17 not level 2 ????

most people know how to at least invade and ward up by then.

Back to the best thing though....

Lets say you are Lucian and someone has low hp... lets also say you have sprint up...
I can literally activate sprint, click on the low hp champ then....

well then I can LITERALLY and I do mean LITERALLY put down the mouse and finish 2 more bites of my food and watch the game get the kill for me without me having to do any aiming at all.

One more thing.

SIMPLE QUESTION

do click skills hit with 100% accuracy once in range... If I recall from what I seen so far it seems as YES.


OH MY GOD THE IGNORANCE, IT BUUUUUUUUUUUUUURRRRRRRRNS.

You clearly have little knowledge of some of the game mechanics. My previous comments were based off assumptions, and this post proves it wholly.

If you click on someone as Lucian, you should be cancelling the backlog animation. This will give you an increased attack speed, and is called animation cancelling. Move towards/away while you do this, it's called stutter stepping, what you should be doing instead of going out to take a piss. If you leave it to continue basic attacking, then it is very obvious that your opponents must not be very experienced, as they can simply walk into a brush and make you stand there to do nothing, leaving you to be killed as you enjoy your piss, with your kool-aid and twinkies in each hand.

Did I ever in my post say you were level 2? I said you were level 17, and even then, that's not enough to get into the more complicated game mechanics. Heck, you can't even start your tier 3 rune page, and fully fill in your mastering yet.

Once again, the ignorance truly shines through. If you could last hit from your base, yeah, it's not skill. But in order to harass, have map awareness, dodge enemy harass as you go inside their range to last hit? If you are coming out untouched if you are last hitting a caster minion when it's not at your tower, the enemy is doing something wrong. Last hitting is more about judgement and micromanaging. Yeah, you can click on a low health minion, but how many are you getting? 80cs by 10 minutes? Is your lane getting pushed or are you pushing your lane? This is what I mean when I say you are simply analysing the basic stuff that is being out in front of you, as opposed to looking into the deeper mechanics.

And to answer your simple question, have you seen a point and click ability that doesn't put you in harms way to deal damage? Have you seen one that isn't damage over time, or isn't counterable in some way? The thing is, there is very little targeted abilities in LoL that doesn't have something to weigh it out. And even then, they are all cancelled by moving out of line of site.
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Permalink | Quote | +Rep by ICEN » October 28, 2013 3:24am | Report
Actually some of the "CLICK SKILLS" are non dodgeable especially if they are instant skills like how ignite is automatically applied.

I will easily show you why it has no counter.
Because its 1000000% GOING TO HIT YOU


What I am saying is that it has NO MISS because the GAME is PROGRAMMED TO NOT MISS once within range.

I don't know any other way to explain it.

Put skill shots aside for a moment and even put basic attacks aside because I just want to talk about the fact of the 100% hit rate of click abilities. That is my main thing.

Its like igniting someone. You can say a skill that is like ignite takes skill when it has a 100% chance of hitting.. that means that you have a 0% of not getting hit when in range.

- Also minions die easy too in league of legends, I don't know why some of you think smite kills minions 1000x easier. I played mages on lol that clear waves with their skills when you put points into their skills...
So my point is, ya last hitting may be hard earlier and depending on who you choose as a champ but CHAMPIONS LIKE Malzar can clear minions with one skill. I have personally played Malzar and maxed out his Q and it clears minions out so there for I last hit them all with ease.

I just think its kind of dumb that you can't dodge a CLICK SKILL.

That is what I am saying...

SMITE VS LOL

Basic attacks in smite = you still have to aim basic attacks and they can miss
Basic attacks in LOL = you click on someone and when you get in range you automatically hit them

Skill shots in smite = you aim them pretty simple
Skill shots in LOL = basically the same as smite you aim them

Skills/abilities in smite = you have to aim them and they can miss
Skills/abilites that CLICK in lol = once they are in range its 100% going to hit and CAN'T MISS

Movement in smite = Simple just move around with keyboard and cam follows you or use controller
Movement in LOL = Can either lock or unlock but unlock then requires you to do more work and if you lock you get bad camera angles on the purple side.

Each side in smite = looks the same from both sides, completely fair
Each side in LOL = purple side has UNFAIR disadvantage to those who play both locked and unlock

What takes the most skill in smite IMO = Aiming everything, this includes basic attacks which you CAN miss, this includes all abilities that I can think of.

What takes the most skill in LOL IMO = Clicking on everything, you click to move, you have to move your camera, you have to use click skills while clicking to move and you also have to click to use ignite and click to use active items that your items provide you with. Overall too much damn clicking that is impossible to do in under 2 seconds if you have all clicking items/actives/ignite/ect.

What takes less skill in smite = movement combined with playing, basically its simpler to move around is all I'm saying because your cam angle is never fd up

What takes less skill in LOL = having a BIG *** AOE CLICK skill that hits with 100% accuracy once in range

So what is the main difference?

Smite = Aiming - can miss any attack this includes basic attacks, skill shots, and actives, in smite YOU do all parts of the actions
League of Legends = clicking - can miss or not miss depending if its a click skill or skill shot, in LOL the game does HALF if not MOST of the actions which is why abilites can hit with 100% accuracy unlike in smite.

So if I have to say my main problem is that there are things that hit CAN'T MISS on Lol where as in smite most things CAN MISS.

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Permalink | Quote | +Rep by RazeMage » October 28, 2013 4:03am | Report
I think you could say that SMITE is more of an action game and LoL is more of a strategy game. It's like, you can't compare between CoD and Age Of Empire, they are different and both are very fun

Note : MOBAfire guides are more complex than SMITEfire guides

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Permalink | Quote | +Rep by HiFromBuddha » October 28, 2013 4:18am | Report
ICEN wrote:

Actually some of the "CLICK SKILLS" are non dodgeable especially if they are instant skills like how ignite is automatically applied.

I will easily show you why it has no counter.
Because its 1000000% GOING TO HIT YOU


What I am saying is that it has NO MISS because the GAME is PROGRAMMED TO NOT MISS once within range.

I don't know any other way to explain it.

Put skill shots aside for a moment and even put basic attacks aside because I just want to talk about the fact of the 100% hit rate of click abilities. That is my main thing.

Its like igniting someone. You can say a skill that is like ignite takes skill when it has a 100% chance of hitting.. that means that you have a 0% of not getting hit when in range.

- Also minions die easy too in league of legends, I don't know why some of you think smite kills minions 1000x easier. I played mages on lol that clear waves with their skills when you put points into their skills...
So my point is, ya last hitting may be hard earlier and depending on who you choose as a champ but CHAMPIONS LIKE Malzar can clear minions with one skill. I have personally played Malzar and maxed out his Q and it clears minions out so there for I last hit them all with ease.

I just think its kind of dumb that you can't dodge a CLICK SKILL.

That is what I am saying...

SMITE VS LOL

Basic attacks in smite = you still have to aim basic attacks and they can miss
Basic attacks in LOL = you click on someone and when you get in range you automatically hit them

Skill shots in smite = you aim them pretty simple
Skill shots in LOL = basically the same as smite you aim them

Skills/abilities in smite = you have to aim them and they can miss
Skills/abilites that CLICK in lol = once they are in range its 100% going to hit and CAN'T MISS

Movement in smite = Simple just move around with keyboard and cam follows you or use controller
Movement in LOL = Can either lock or unlock but unlock then requires you to do more work and if you lock you get bad camera angles on the purple side.

Each side in smite = looks the same from both sides, completely fair
Each side in LOL = purple side has UNFAIR disadvantage to those who play both locked and unlock

What takes the most skill in smite IMO = Aiming everything, this includes basic attacks which you CAN miss, this includes all abilities that I can think of.

What takes the most skill in LOL IMO = Clicking on everything, you click to move, you have to move your camera, you have to use click skills while clicking to move and you also have to click to use ignite and click to use active items that your items provide you with. Overall too much damn clicking that is impossible to do in under 2 seconds if you have all clicking items/actives/ignite/ect.

What takes less skill in smite = movement combined with playing, basically its simpler to move around is all I'm saying because your cam angle is never fd up

What takes less skill in LOL = having a BIG *** AOE CLICK skill that hits with 100% accuracy once in range

So what is the main difference?

Smite = Aiming - can miss any attack this includes basic attacks, skill shots, and actives, in smite YOU do all parts of the actions
League of Legends = clicking - can miss or not miss depending if its a click skill or skill shot, in LOL the game does HALF if not MOST of the actions which is why abilites can hit with 100% accuracy unlike in smite.

So if I have to say my main problem is that there are things that hit CAN'T MISS on Lol where as in smite most things CAN MISS.


YOU ARE IGNORANT AND STUBBORN, AND CLEARLY DO NOT HAVE ENOUGH EXPERIENCE OF THE GAME TO MAKE A VALID ENOUGH POINT.

First of all, Ignite can be removed with cleanse or QSS, and health potions and regen counter it as well. It also has a short range, so if they come into range, you can capitalise on their bad positioning.

Abilities can miss. Cancel line of site, walk into a ****ing brush for god's sake. It's what I've been saying. If the enemy can't you, they can't click on you. If they do decide to walk blindly into a brush, then you use surprise and catch them somewhat off guard. Also, the abilities are short range. If Malz walks up on your *** to throw an e out on you, jump on him, and he can't fight back because of how in his face you are, and he'll have a panic attack.

Also, have you seen a point and click ability that is not DoT that travels instantly. All abilities are counterable. LoL's balancing is much more experienced than Smite's balancing team, and they know what they're doing. All point and click abilities, which mind you, there aren't as many as you are making there out to be, have some trade-off. In order for Malz to put Space Aids and Face Laser on you, he has to get fairly close to you. This is when your jungler is waiting in the brush to come and gank to annihilate him.

So champs like Malz can clear waves with one skill, and Ra can't? The thing is, we're talking about last hitting, not farming with your abilities. If you're farming with your abilities early game, then your lane is going to get pushed, and a non-braindead jungler will be up on your *** faster than fat kids on cake, or you'll be denied exp. While last hitting is to get an early gold lead, the more important reason for it is to keep your lane push. Farming and last hitting are two different things, and you are clearly confusing the two.

This quote here is when your inexperience truly shines.

Quoted:

I just think its kind of dumb that you can't dodge a CLICK SKILL.


First of all, why are you even in their range? If you are standing a decent distance away from them, you'll instantly know they're coming to click on you if they start walking up to you. If this is the case, 1 They're not gaining gold (granted, neither are you, but it's a somewhat even trade) and 2. They're overextended. If your opponent is constantly doing this, call in your jungler so you can capitalise on when they do this next. Secondly, is hit so hard to drill into your skull, the fact that they're counterable. Even if you receive damage, the fact stands that the tradeoff may not have been in the enemies favour. If the enemy walks up to you and ignites you, then that's a positive trade off for you, as they no longer have that extra burst that could have killed you, and you most likely still do. Also, stand in the brush, but I think I've elaborated enough on that.

Just because you land an ability doesn't mean it takes more skill. The thing is, just because it's a skillshot, does not mean it's harder. Would you say that landing a He Bo's Water Cannon or his Crushing Wave is hard? No, but the thing is, the same logic applies to point and click abilities in League of Legends. He Bo's Water Cannon is incredibly hard to miss, but the thing is, you have to be up in the enemies face to use it. Exactly the same as point and click abilities in LoL. They force you to get into the enemies' face, but have reliable damage.

Also, I would just like to say that I find it amusing that you compared Point and Skill abilities to it's counterpart in Smite... Oh wait, you didn't. As I have stated above, point and click abilities do exist in Smite, just in the form of piss-easy to land skillshots that force you to get in the face of someone else. The difference, however, is that point and click in LoL is almost always single target. Point and click (or it's equivalent) is always AoE. You instead of harassing one champion with your point and click ability in LoL, you harass one champion and potentially kill the whole wave simultaneously in Smite.

And then you go onto rant about stuff you literally have already spoken about in the paragraphs above it. Good night sir.
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Permalink | Quote | +Rep by Subzero008 » October 28, 2013 5:18am | Report
I think LoL has more mechanical skill involved (last hitting, sing;e-target spells, etc) while Smite is more gameplay skill-dependent.

The difference between the two is the difference between playing Lee Sin and Akali. Lee Sin takes some time to master the way his skills work, but Akali is more about positioning and gamesense. Does that makes any sense?

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Permalink | Quote | +Rep by Sirsir94 » October 28, 2013 5:29am | Report
You max Q on Malzahar? Noob... LOL JK (seriously though that IS dumb)

Basically what I'm hearing (aside from too many echos) is that you really don't get the game.

You say SMITE takes more skill but all you ever point to is the fact that SMITE is all skillshots. Theres more to skill in a game than skillshots. It takes infinitely more skill to manage waves, your opponent, and your enemy jungler than to land a skillshot. Not to mention most skillshots in SMITE are wide as hell unless they do a LOT of damage or get some important CC on them. Plus lets not forget that last hitting is MANDATORY for anyone other than the support, where as in SMITE all you do is have to stand nearby just to get some gold. And yes, it does take skill to get the most CS from a given wave. You act like skillshots are everything, they aren't. Skillshots mean nothing in terms of actual skill when you have the indicators aiming for you. You can lead a target, GRATZ! And you also act like Lol has NO SKILLSHOT AT ALL! Most every skill worth using is a skillshot. Ignite is your main reference, and you have to get in range of pretty much every other point-and-click spell in the game WITHOUT getting CCd, killed, or losing vision because Shaco stealthed, to use it. AND you act like you automatically win the trade because of that, which is kind of dissapointing coming from you really...
Quite frankly the only thing giving me trouble right now in smite is the 3rd person view. You are SUPPOSED to play with the camera unlocked, and OF COURSE IT adds to what you have to do. Plus you can actually communicate with your team without worrying about memorizing a code system or just having to sit still.

condensed rant


Honestly sometimes I wonder if he even reads the responses...
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Permalink | Quote | +Rep by All4Games » October 28, 2013 6:10am | Report
Buhdah take a chill pill. You are not as ragy as icen. You usually are the
Sober person who makes rational statements.

Have you forgotten with who you are arguing?

Look opinions are opinions and icen is a very stubborn person. He gave up on league but if he gets a bit of time he may try it again... Or not.

But you need to take a deep breath. Lol and smite are both moba's but are very different.

Both take a surten level of skill but for 1person it may take less skill then the others. I find lol easier then smite but some may think smite is easier. I find lol easier because i know most of the tricks in it and find them easy to do.

Lol takes more map awerness because bushes and smite takes more active map awerness because you can't look behind you.
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Permalink | Quote | +Rep by Raventhor » October 28, 2013 6:46am | Report
I'm surprised Sir hasn't received more +rep
But he gets one from me.

I agree with All4's summary too, and he brings an important insight with that map awareness...didn't ever consider that.

Still, I'll refrain from ranting as I've made my point clear, as have most of us. Then again, to be fair to ICEN, most people who hate LoL and love Smite probably haven't read this thread, because it's about LoL.
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