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Hunter's Blessing
Morningstar
Healing Potion
Mana Potion
Purification Beads
Hunter's Blessing
Spiked Gauntlet
Healing Potion
Mana Potion
Purification Beads
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Devos crit build path I would go with: Ninja > Devo's > Exe / Rage (Either order) > Wind Demon > Deathbringer > Asi/Titans/Toxic.
Last thing in ADC I recommend multi pots over mana pots for your starter.
For starters,
Also, while
And finally, with the Trans Crit build, I think you're delaying your
In this case, you might consider a couple of things...
- Crit builds rely heavily on power for DPS. Your base damage is multiplied, so the higher the power, the more significant the crit. In the case of wanting anti-heal,
Toxic Blade isn't the worst choice, but it's also not really synergistic with crits since it has no power. The AS and flat pen aren't bad at all, though.
Brawler's Beat Stick is the other main anti-heal item, and in some ways wouldn't be bad to purchase due to the good power and flat pen. However, since it applies only on ability damage and Anhur's pillar doesn't deal damage, it means you either have to engage with his jump or have to hit his spear or ult to get the effect...neither of which is optimal, especially if you want to apply anti-heal to multiple targets in a teamfight. You also can consider
Cursed Ankh, but no, you shouldn't consider.
- So it goes back to DV-8's point, which is basically "do you even need anti-heal?" For a high DPS god, that heal is unlikely to do anything more than 1 non-crit basic at end build. To me, that's not really worth it. Leave the anti-heal to the front-line tanks with
Contagion /
Pestilence, and the back-line mages who can easily apply with
Divine Ruin...and maybe the occasional Solo or Jungle with
Brawler's Beat Stick.
In general the other builds all look solid to me, especially the tank shredders. I do agree that Wind Demon would be a good option over Toxic for the MS and AS in the crit build.Trans crit builds are always a bit awkward to me, not that I don't promote them situationally. For Anhur, you want that high % damage to burst after the 1-2 combo so
As DV-8 was alluding, you might consider WD in DB's spot, and maybe picking up DB as a Tabi replacement. I'm sure you'll appreciate the passive WD boost a bit earlier.
BTW, uh...entertaining writeup. I like your explanations though they're a bit crude =P I'm trash with