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Apollo Lively Music

13 2 298,091
by Rainkiro updated April 27, 2014

Smite God: Apollo

Build Guide Discussion 14 More Guides
Tap Mouse over an item or ability icon for detailed info

Apollo Build

Starting Purchase

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Heavenly Wings Heavenly Wings

Core Items

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Rage Rage
Build Item Deathbringer Deathbringer

Actives

Build Item Greater Sprint Greater Sprint
Build Item Greater Aegis Greater Aegis
Build Item Greater Purification Greater Purification
Build Item Greater Meditation Greater Meditation

Raw Power Options

Build Item Heartseeker Heartseeker
Build Item Qin's Sais Qin's Sais
Build Item Malice Malice

Penetration Options

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Titan's Bane Titan's Bane

Apollo's Skill Order

So Beautiful

1 X Y
So Beautiful
1 4 6 7 10

Serenade

2 A B
Serenade
3 11 12 14 18

The Moves

3 B A
The Moves
2 8 15 16 19

Across The Sky

4 Y X
Across The Sky
5 9 13 17 20
So Beautiful
1 4 6 7 10

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Serenade
3 11 12 14 18

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 60
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
The Moves
2 8 15 16 19

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 5s
Cost: 70
Cooldown: 15s
Across The Sky
5 9 13 17 20

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Introduction



Hello my name is Rain, and this is my first Guide on Apollo God of Music. I have seen one good guide and now I'm here to give you another.

Pros & Cons

PROS
Great lane clear with
So Beautiful
Awesome Lifesteal and Critical during end game
Quick escape using
The Moves

CONS
Squishy
Bad early game
Tanks can be a problem

Items


Here I will explain the items passives, main stat boosts, and why i believe you should use these items.


Starter


Great starter can give you good sustain early game and is perfect with Audacity.

Core

A good choice for movement speed, physical power, and physical penetration. Your not gonna need Ninja Tabi because your not really gonna focus to much on using your skills

This item is your lifesteal, not only does it give you %10 but gives you another %15 with full stacks! Also gives you a +30 boost in physical power with full stacks. So i say you must have this item!

Now comes the hurt! As it suggests in the build title it clearly says crit and what says crit more than anything? That's right, Rage. Rage gives you physical power and critical chance which is good but the better part is the passive i suggest grabbing this if you wanna dish out some serious damage.

You wana dish out more damage well then by all means grab this item. Paired with Rage it will bring your critical chance to %50, and with the passive of Rage %100. So yeah you'll want to grab this item as well.

With the combined items above you are well on your way to victory, but now you need to finish your build with these optional items.

Optional Items


You should use this item if your really want raw power. it gives you physical power and attack speed. The passive will give you even more physical power giving you +1 physical power per stack and 50 stacks so yeah raw power.

This is another physical power and attack speed item with a passive that deals a percentage of the targets missing health as damage. Since the update I believe it's %5 now.

I decided to go ahead and make this one optional because it is a bit expensive and the passive is alright as I reviewed it some more. It does give you a big increase in physical power and a bit of a critical chance but we are good on critical. The passive takes a percentage of your physical power and adds it to your current when you crit dealing more damage.

You'll wanna grab this item if your fighting a tank or two. This item gives you physical power and physical penetration. Its passive also gives you physical penetration.

You'll also wanna grab this item if your fighting a tank or two. Like Titan's Bane it gives you physical power and physical penetration. Its passive however reduces then enemies healing and regenration by %40 for 8s. Not to shabby eh?

As stated above these are all optional items, so use whichever you feel is necessary for the situation. This is merely a guide to point you in the right direction.

Actives


This is really good in any tier 1, 2, or 3 it allows for a quick escape and at tier 3 it lifts the speed reduction when attacking. Great for chasing enemy gods to finish them off. As you guessed or if you haven't it increases your movement speed. It's worth it.

This active is amazing if you are going up against gods that have hard CC such as [ymir and Ares and etc. Tier 3 kills CC for 3s and reduces all your cooldowns for 5s. So not a bad choice.

Choose this active over Greater Purification if the enemy isn't CC heavy but can hit really hard, such as Ao Kuang and Poseidon and etc. Tier 3 allows it to be used under the effect of CC but is not the same as Greater Purification. It also makes you invulnerable for 2s and gives you a %20 for 4s damage reduction after the invulnerability.

I recommend this only if you are split pushing! Mainly cause your going to be using Across The Sky quite a bit and it uses quite a bit of MP. Tier 3 of this active heals you for %30 of your missing health and gives you 45 MP5 for a whole minute.

Skills

Audacity



After ten hits your passive skill activates giving you 5 shots in quick succession. Great for Death's Toll early game and your lifesteal later on
MY THOUGHTS

So Beautiful



Apollo Strums his harp sending a blast forward in a straight line dealing damage. It also has decent range.
MY THOUGHTS

Serenade



Apollo uses his wonderful voice to mesmerize the opponent and give himself protections. Be careful though any attacks on the mesmerized enemy will break it.
MY THOUGHTS

The Moves



Apollo slides in a straight line damaging and knocking enemies to the side while giving himself and allies a speed boost.
MY THOUGHTS

Across the Sky



Apollo calls down his golden chariot and takes to the sky to travel across the map to slam down on any opponent causing damage on the way down.
MY THOUGHTS

Gameplay/Teamwork

Your Role

Apollo is and ADC, an abbreviation for Attack Damage Carry, which means your gonna be the one on the team that's going to deal large amounts of damage and secure kills along with warriors, mages, and other ADC. You can be alone but remember Apollo is squishy so it's recommended that you have a teammate with you.


Early Game

Your gonna wanna start off by farming minions and grabbing a jungle buff with some help from your lane partner. If the enemy gods feel like getting brave poke em a bit with basic attacks and So Beautiful. NEVER RUSH THE ENEMY. This is extremely important. Unless you and your partner can secure a kill do not rush. Once you have enough gold go back and buy Warrior Tabi and start building Devourer's Gauntlet. Once your level 5 you should be able to take on jungle creatures yourself so make sure you stay buffed. Keep farming and make it to level 10 and enough gold to finish your Devourer's Gauntlet.


Mid Game

Mid game is where you and your lane partner are gonna wanna start being a little more aggressive but very careful at the same time. This is about the time everyone get aggressive and the ganking begins. Keep farming and grabbing jungle buffs while you can and try to keep the enemy in check pushing them back to their tower and maybe even trying to land a kill or two. Keep an eye on your gold, health, and mana and return to base if you need to. Also let your partner know that you're going back to base that way they can hold the lane. Pick up your Mid game items and return to lane using Across The Sky, or if you see a lane in trouble drop in on em and save your teammate or teammates. If not resume your assault with your lane partner.

Late Game

Now here is where we get ridiculous. Keep farming and securing kills where you can and return to base regularly to finish your build. Still be careful You are and always will be squishy. If you get ganked or your teammates die just run. Do not try to be a hero. Now along with your teammates you can easily take out towers, phoenixes and enemy gods if you have a good team. you shouldn't have any problems with a good team and if you really wanna go for that extra push have you and your team grab the fire giant buff which is: +70 Magical Power, +50 Physical Power, 4% health Regen and 2% mana Regen every 5 seconds and 20% damage increase versus Towers and Phoenixes. Can't go wrong with that.

In conclusion work with your team, you are not strong by yourself and will only feed the enemy if you try. Teamwork is essential in securing a victory and a good game. Oh and one more thing don't argue with your teammates. If they wanna keep talking **** while playing don't initiate an argument and give them a reason to report you.

Conclusion/Acknowledgement

Well that about wraps it up for me. I hope you can enjoy this guide and enjoy the build. I want to thank TomentedTurnip for making it easier to write guides, learn the coding for multiple things, and making an awesome template for pros/cons. I also want to thank BestMinionEver for making a beautiful skill template. And finally i would like to thank Jordenito for making an awesome guide for columns.

Change logs

Change Log

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Collapse All Comments

1
Stuke99 (56) | February 22, 2016 8:45am
jleiiva wrote:

The sprint no longer removes the penalty for using auto attackas ! should update that !

Necro. Next time please check the date as some of these guide will never be updated.
1
jleiiva | February 22, 2016 6:37am
The sprint no longer removes the penalty for using auto attackas ! should update that !
1
Iceius | August 6, 2014 4:20pm
I'd say that this build is a bit out dated if you compare to ranked and promaches builds that niw is Death Toll with Tier 1 Heartseeker and then max this and get your Devourer's Gauntlet after that, buy an active if neccessary and buy full Warrior's Tabi after that comes The Executioner followed by Rage and sell your Death Toll for Death Bringer, an other possible is to skip the Heartseeker and have Titan's Bane as your last item, mainly if you are against a tank in duo and the solo laner is a warrior or similar.
1
Mojocat (1) | May 7, 2014 7:33pm
Great guide but I think that perhaps you should give more build options/when to get items. I personally like starting Death's Toll and getting Heartseeker first and I think that maybe you could do a second build on this...? Heartseeker - Draining Blade - Warrior Tabi - Rage - Deathbringer - Titan's Bane - finish Asi? There are builds for all sorts of playstyles but I honestly feel that there are only certain builds that really stand out and here the suggestion of Heartseeker and Malice as simply power items seems a little not standout-ish. Maybe I'm too hardcore ;) Upvote regardless for great guide!
1
Silv3rX (53) | April 30, 2014 12:20pm
Fatalis.
1
Rainkiro | April 27, 2014 2:35pm
Alright, All fixed up. I hope its ok....I'm really trying to make it for the most part error free.
1
Jordenito (66) | April 27, 2014 11:21am
I think that you took my advice partially wrongly.

I don't think that Brawler's Beat Stick should be a core item. In fact, if you list a build with 6 core items, it essentially means that there is't any room for situational items, because core items are items that you cannot give up on.

So, I assume your real core items are Warrior Tabi, Devourer's Gauntlet, Rage & Deathbringer. These 4.

Now, there's a room for the 2 last items. You've listed good alternatives. Titan's Bane could be considered a core item, but sometimes, the penetration & power from Brawler's Beat Stick bests it.

My advice? Keep the core items the 4 items I said, and list the rest as situationals, or maybe divide them. For example: "More Penetration" ( Brawler's Beat Stick & Titan's Bane). "More Raw Power" ( Qin's Sais, Malice & Heartseeker). "CDR" ( Hydra's Lament).
Also, I don't know how I feel about Hydra's Lament, but I rarely play Apollo and I never got this item on him so I can't tell you my opinion.

You don't have to listen to my advice, but that's just my opinion.

Oh, and I suggest you space out a little bit more the skills in the skills section. They seem to tightened up and on top of each other.
1
Rainkiro | April 27, 2014 8:18am
Updated. How is it any new suggestions?
1
festive1 (14) | April 27, 2014 4:27am
Jordenito wrote:

Death's Toll costs 800 g & Shoes cost 300 g. That leaves us with 400g. Instead of spending all of it on potions, you can get sprint tier 1 or Purification Beads and a potion of each kind.

Deaths toll is great sustain, I don't think you'll need the pots, but I'm not here to pick apart your build, your guide was pretty good, and you covered all of the areas you need to, so no reason to not up vote. :)
1
Jordenito (66) | April 26, 2014 9:11pm
Death's Toll costs 800 g & Shoes cost 300 g. That leaves us with 400g. Instead of spending all of it on potions, you can get sprint tier 1 or Purification Beads and a potion of each kind.
1
Rainkiro | April 26, 2014 1:05pm
Jordenito wrote:

Build is okay. I'd recommend probably an active for starting items instead spending the money left after buying Shoes & Death's Toll.



So instead of potions buy an active? Or replace the shoes with an active?
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