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Who is
Neith?
Neith is the Weaver of Fate and is a hunter in smite. Like any other hunter she deals a lot of damage from basic attack and a bit from skills. But, like any other hunter as well, she needs a great team to help her so she could carry her team. A nice support like Sobek or Athena could help her achieve her greatest potential.
What is in this guide?
This guide will cover all things you need for Neith. Skills, items, gameplay, synergies, counters and everything else. If you see something missing and you don't know what to do, don't be afraid to ask. If there is something wrong in this guide, please give your feedbacks. I love feedbacks :D |
Pros
+ Great CC+ Has Escape + Worldwide Ultimate + Great Sustain + Good Waveclear + Good Zoning
Neith has a very great CC that couldn't be beaten by any other hunter. Her CC will help her able to land her basic attacks easier and helps her mobility and safety. And she has a good escape that is very easy to use. She also has a worlwide ultimate, able to help her teammate from the other side of the map. Her Unravel gives her a very great sustain and a backflip+ Spirit Arrow combo gives her one of the best waveclear and zoning.
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Cons
- Has no steroid- Not the best 1vs1 fight - Expected Escape - Ult can be blocked - Mana hungry most of the time - Squishy
The bad thing about Neith is she has no steroid for basic attack. This cause her to be a not so good 1vs1 fighter as her DPS will be beaten. And her escape range cannot be controlled so a good enemy could now where she will land. In duo lane, the ult can be easily blocked by the support or aegis, making the ult almost useless. Finally she could easily run out of mana almost in all part of game. And like any other carry, when she is focused, she is dead.
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devourer's gloves
Extra Lifesteal
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Sprint
Movement Boost
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Neith has a very flexible skill, in fact, she could fill all role in the game. I will make the list from the best area to the worse
That's the end of my guide right now.
I wish you learn something from it and good game.
You can check this guide later when i add more information such as how to use World Weaver, finishing enemy section, finishing ally section, adding arena, joust, domination, assault and more to come.
Thanks for reading. Bye
Special thanks for :
Jhoijhoi with her amazing guide to bbcoding
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Build
Seems alright, but the general lack of penetration worries me. I'd add at least a Titan's Bane in situationals.
Item Explanations
Qin's Sais's description is outdated, but the explanations are sound, for the most part. I'd honestly remove Sais from the core build and put the third item slow for a situational.
Skill Explanations
Pretty good here.
Guiding/Gameplay
Laning phase is good. Play passive, keep farming, let your support or jungler make the plays. I don't have a lot of experience with Neith, so I'm not sure if she can go aggressive. She seems like a very defensive god to me.
Mid game is also alright, since being a hunter is a pretty simple role.
I think you should expand late game though. Neith's basic attacks are weak for a hunter, and she livea and dies by her utility, so you should give a section on A. Dealing Damage, B. Using Utility, and C. Facing other Hunters.
I'm going to disregard the other two roles because I haven't tried them yet. But I will.
As for the matchups section, here is your biggest problem: You give why they are difficult, but give no answer to dealing with them. Guides are supposed to answer more problems than they give.
Details
BBC coding is fantastic. You have a few grammar/spelling errors, but they don't make it too difficult to understand your meaning.
Pictures are good, data is well-organized.
Summary
Pretty good. Not the best guide in the world, but you provide good item/skill explanations, a good build, and shaky but somewhat useful gameplay. The extras like the matchups section and lane synergy need work, but the essentials are intact.
Upvote, please W on those WIPs and expand gameplay.
Although I think your build lacks penetration. And I don't think that Ninja Tabi is a good choice for neith. The 15 Physical Pen will fare you better. Especially now, when jotunn's wwrath give you only 11 pen instead of 15. Titan's Bane would be a great choice. I know you put The Executioner in there, but you need more if you fight against ones that aren't that squishy.
I've never tried Transcendence on neith. I mean, yes, she is very ability reliant, but she isn't Xbalanque with his 1. Yes, it does bring you about 100 power if not more, but there are better choices.
The rest is good, and yes, the spoilers are a little bit too much, bur all and all this is a good guide.
An upvote from me.
Thanks for your feedbacks, i appreciate it so much
I'm actually surprised at how little the language barrier affects this guide. It's much better than your Isis and Apollo ones, so I guess your English skills have improved since then.
Anyhow, I'll leave the guide reviews to those who can offer input on its content. But please, remove the blue font in the sixth chapter (her enemies). It is more than just an eyesore, it is simply overwhelming.
You certainly seem to have put more effort into this than many other guide makers here put into theirs, so nice job.