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Tap each threat level to view Artemis’s threats
Lack of boots make him pulling you in with his ultimate almost a garunteed death sentence. He is very tanky and huge problem since you dont have much penetration in this build, avoid battle with him when you can!
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => Lack of boots make him pulling you in with his ultimate almost a garunteed death sentence. He is very tanky and huge problem since you dont have much penetration in this build, avoid battle with him when you can! ) 1
You get pulled by her ultimate just set your controller/mouse down, have a drink of water and calm down and get ready for the next round. She is hard to hit and a can come out of no where with her teleports and make an easy fight into a life and death situation.
Array ( [god] => Array ( [god_id] => 88 [display_name] => Da Ji [url] => da-ji ) [scoreVal] => 1 [notes] => You get pulled by her ultimate just set your controller/mouse down, have a drink of water and calm down and get ready for the next round. She is hard to hit and a can come out of no where with her teleports and make an easy fight into a life and death situation. ) 1
If the enemy has fenrir and you have a mic, make sure you let your team know your his favorite snack. He will shred you to bits if you dont have hide of the nemian lion or some other high phys defense item.
Array ( [god] => Array ( [god_id] => 35 [display_name] => Fenrir [url] => fenrir ) [scoreVal] => 1 [notes] => If the enemy has fenrir and you have a mic, make sure you let your team know your his favorite snack. He will shred you to bits if you dont have hide of the nemian lion or some other high phys defense item. ) 1
Pretty much the most broken arena character in the game. If the enemy has one it's likely cause they know this and will abuse his pull/push attacks which can leave you pretty screwed.
Array ( [god] => Array ( [god_id] => 28 [display_name] => Hercules [url] => hercules ) [scoreVal] => 1 [notes] => Pretty much the most broken arena character in the game. If the enemy has one it's likely cause they know this and will abuse his pull/push attacks which can leave you pretty screwed. ) 1
I.... HATE, Hun Bats. He will hunt you down relentlessly if you go off alone because you have no leaps to escape his whoopin sticks wrath once he's ontop of you.
Array ( [god] => Array ( [god_id] => 38 [display_name] => Hun Batz [url] => hun-batz ) [scoreVal] => 1 [notes] => I.... HATE, Hun Bats. He will hunt you down relentlessly if you go off alone because you have no leaps to escape his whoopin sticks wrath once he's ontop of you. ) 1
The only god that ever made me rage quit... Kali plays for keeps and she absolutely WRECKS any gods that dont have good evasive skills, a.k.a. Artemis.
Array ( [god] => Array ( [god_id] => 20 [display_name] => Kali [url] => kali ) [scoreVal] => 1 [notes] => The only god that ever made me rage quit... Kali plays for keeps and she absolutely WRECKS any gods that dont have good evasive skills, a.k.a. Artemis. ) 1
There's two types of Osiris, then ones that dont know how to play and the ones who carry their team single handily. Good luck...
Array ( [god] => Array ( [god_id] => 53 [display_name] => Osiris [url] => osiris ) [scoreVal] => 1 [notes] => There's two types of Osiris, then ones that dont know how to play and the ones who carry their team single handily. Good luck... ) 1
You
Will
DIE
....alot, prepare to be blamed for the loss if you run this build vs him. gets some boots & mobility (though it likely wont save you)
Possibly the worst thing the enemy can have on their team.
Threat level MAX
Array ( [god] => Array ( [god_id] => 43 [display_name] => Thanatos [url] => thanatos ) [scoreVal] => 1 [notes] => You Will [color=#ff8000]DIE[/color] ....alot, prepare to be blamed for the loss if you run this build vs him. gets some boots & mobility (though it likely wont save you) Possibly the worst thing the enemy can have on their team. Threat level [color=#ff0000]MAX[/color] ) 1
Who doesnt hate Thoth's range and kit? He will ruin an hunters day and royally piss off your warrior who hopefully has plan to stop him cause your pretty S.O.L. in this mactchup.
Array ( [god] => Array ( [god_id] => 82 [display_name] => Thoth [url] => thoth ) [scoreVal] => 1 [notes] => Who doesnt hate Thoth's range and kit? He will ruin an hunters day and royally piss off your warrior who hopefully has plan to stop him cause your pretty S.O.L. in this mactchup. ) 1
The "God of try-hards" he counters you in almost every way, not just this build, but Artemis in general. His whole kit makes him a huge problem for you in any mode:
He outranges you
Out damages you
Evades better then you
If your team has a bad assassin or guardian, he will capitalize on this and hunt you relentlessly cause he knows he has the upperhand on you.
Array ( [god] => Array ( [god_id] => 51 [display_name] => Ullr [url] => ullr ) [scoreVal] => 1 [notes] => The "God of try-hards" he counters you in almost every way, not just this build, but Artemis in general. His whole kit makes him a huge problem for you in any mode: He outranges you Out damages you Evades better then you If your team has a bad assassin or guardian, he will capitalize on this and hunt you relentlessly cause he knows he has the upperhand on you. ) 1
Your gonna need magic defense. Any Ah Puch worth his salt will focus anyone without any and if you dont that means you and you can go from fine to frankenstein in an instant. If your caught in ultimate you have no way to get out without massive damage.
Array ( [god] => Array ( [god_id] => 65 [display_name] => Ah Puch [url] => ah-puch ) [scoreVal] => 2 [notes] => Your gonna need magic defense. Any Ah Puch worth his salt will focus anyone without any and if you dont that means you and you can go from fine to frankenstein in an instant. If your caught in ultimate you have no way to get out without massive damage. ) 1
Like alot of people who play thanatos they only play Ao Kuang for his execute, and dont know how to do much else, but the ones who do are to be feared. Keep an eye out for him always and make killing him a high priority or he will kill you.
Array ( [god] => Array ( [god_id] => 60 [display_name] => Ao Kuang [url] => ao-kuang ) [scoreVal] => 2 [notes] => Like alot of people who play thanatos they only play Ao Kuang for his execute, and dont know how to do much else, but the ones who do are to be feared. Keep an eye out for him always and make killing him a high priority or he will kill you. ) 1
If she's coming at you DO NOT RUN AWAY!!! FIGHT HER! If you run she WILL catch you and you will be a free kill, but if you focus her you can usually take her out before the major damage is done.
Array ( [god] => Array ( [god_id] => 2 [display_name] => Arachne [url] => arachne ) [scoreVal] => 2 [notes] => If she's coming at you DO NOT RUN AWAY!!! FIGHT HER! If you run she WILL catch you and you will be a free kill, but if you focus her you can usually take her out before the major damage is done. ) 1
As with any hunter vs assassin altercation, if you dont see her coming and she catches you off guard your gonna have a bad time, always know her location at all times. Why she gets a special point of interest is her cat line attack and her ultimate which can pull you into a mess you want no part of. Also if shes on her mount chasing you, you have no choice but to fight.
Array ( [god] => Array ( [god_id] => 61 [display_name] => Awilix [url] => awilix ) [scoreVal] => 2 [notes] => As with any hunter vs assassin altercation, if you dont see her coming and she catches you off guard your gonna have a bad time, always know her location at all times. Why she gets a special point of interest is her cat line attack and her ultimate which can pull you into a mess you want no part of. Also if shes on her mount chasing you, you have no choice but to fight. ) 1
If bellona is using alot of reflect damage it's not your job to deal with her (right away) take out her support and force a retreat. She's a huge problem but not impossible to deal with. If you can snare her, she'll likely lose interest in you or be dead.
Array ( [god] => Array ( [god_id] => 63 [display_name] => Bellona [url] => bellona ) [scoreVal] => 2 [notes] => If bellona is using alot of reflect damage it's not your job to deal with her (right away) take out her support and force a retreat. She's a huge problem but not impossible to deal with. If you can snare her, she'll likely lose interest in you or be dead. ) 1
Chaac's abilities HURT, and on top of that if you eat an axe to the face he can teleport ontop of you, your gonna need some physical defense for this one.
Array ( [god] => Array ( [god_id] => 47 [display_name] => Chaac [url] => chaac ) [scoreVal] => 2 [notes] => Chaac's abilities HURT, and on top of that if you eat an axe to the face he can teleport ontop of you, your gonna need some physical defense for this one. ) 1
If he has his ultimate, bait it out cause if your the victim to it your gonna die like most squishys would. Theres really nothing you can do about his resistance and hp till late game and he will often be a sole survivor of a teamfight.
Array ( [god] => Array ( [god_id] => 87 [display_name] => Ganesha [url] => ganesha ) [scoreVal] => 2 [notes] => If he has his ultimate, bait it out cause if your the victim to it your gonna die like most squishys would. Theres really nothing you can do about his resistance and hp till late game and he will often be a sole survivor of a teamfight. ) 1
I love hachiman, just sucks I'm terrible with his kit, and I have no clue why, I tried hard. I digress, he's basically the steroid version of you. This battle is all about accuracy, only thing is he needs less shot to kill you then you do him. Not to mention you have no way to counter or evade his ultimate. Respect the banner wielding samurai!
Array ( [god] => Array ( [god_id] => 91 [display_name] => Hachiman [url] => hachiman ) [scoreVal] => 2 [notes] => I love hachiman, just sucks I'm terrible with his kit, and I have no clue why, I tried hard. I digress, he's basically the steroid version of you. This battle is all about accuracy, only thing is he needs less shot to kill you then you do him. Not to mention you have no way to counter or evade his ultimate. Respect the banner wielding samurai! ) 1
Essentially high speed and pulls trump this build (not always, remember you have more damage then they do and a boar to stun) and mercury has them both.
Array ( [god] => Array ( [god_id] => 44 [display_name] => Mercury [url] => mercury ) [scoreVal] => 2 [notes] => Essentially high speed and pulls trump this build (not always, remember you have more damage then they do and a boar to stun) and mercury has them both. ) 1
Another one of those "you HAVE to fight" enemies, running is futile.
Array ( [god] => Array ( [god_id] => 34 [display_name] => Ne Zha [url] => ne-zha ) [scoreVal] => 2 [notes] => Another one of those "you HAVE to fight" enemies, running is futile. ) 1
In Archer vs Archer fights, Neith generally has the advantage with her self heals and broken weave bombs, her binding ability, to not to mention the ability to snipe you cross map and stun you for the assassin on your rear. Best bet is to save your buff or wings and pop it when shes in a trap or off guard with no backflip. If you do trap her, she'll try to backflip ASAP, use vengeful assault to focus her as she's landing and at her most vulnerable moment, dont over extend though!
Array ( [god] => Array ( [god_id] => 30 [display_name] => Neith [url] => neith ) [scoreVal] => 2 [notes] => In Archer vs Archer fights, Neith generally has the advantage with her self heals and broken weave bombs, her binding ability, to not to mention the ability to snipe you cross map and stun you for the assassin on your rear. Best bet is to save your buff or wings and pop it when shes in a trap or off guard with no backflip. If you do trap her, she'll try to backflip ASAP, use vengeful assault to focus her as she's landing and at her most vulnerable moment, dont over extend though! ) 1
She can kill you before you even know your under attack. Plus side is she'll usually charge you in a straight line with her dash attack. Anticipate it and stay near your traps they will be your lifeline against her.
Array ( [god] => Array ( [god_id] => 49 [display_name] => Nemesis [url] => nemesis ) [scoreVal] => 2 [notes] => She can kill you before you even know your under attack. Plus side is she'll usually charge you in a straight line with her dash attack. Anticipate it and stay near your traps they will be your lifeline against her. ) 1
Big problem because of her ultimate utter *bleeps* you from getting heavenly wings at the start and you have to wait till you get you 2nd relic because you need immunity to avoid being an easy pick at low health. Her golems will waste all of your time as you now need to be minion crowd control and she can hide her allies making landing shots a pain in the ***. her whole kits is meant to pester hunters and she does it phenomenally, basically forcing you to have to deal with her the whole match leaving little time for much else.
Array ( [god] => Array ( [god_id] => 46 [display_name] => Nu Wa [url] => nu-wa ) [scoreVal] => 2 [notes] => Big problem because of her ultimate utter *bleeps* you from getting heavenly wings at the start and you have to wait till you get you 2nd relic because you need immunity to avoid being an easy pick at low health. Her golems will waste all of your time as you now need to be minion crowd control and she can hide her allies making landing shots a pain in the ass. her whole kits is meant to pester hunters and she does it phenomenally, basically forcing you to have to deal with her the whole match leaving little time for much else. ) 1
Like Nu Wa, he forces you out of wings in exchange for an escape relic. If you get caught in his ring of death you can not escape or survive without one. Good news is he cant really do much about you without his ultimate and if he leaps you, it's an prime opportunity to snare him in a trap. Bad news is he's tanky enough to take the damage and run away most times. He basically causes problems your ill-equipped to handle.
Array ( [god] => Array ( [god_id] => 11 [display_name] => Odin [url] => odin ) [scoreVal] => 2 [notes] => Like Nu Wa, he forces you out of wings in exchange for an escape relic. If you get caught in his ring of death you can not escape or survive without one. Good news is he cant really do much about you without his ultimate and if he leaps you, it's an prime opportunity to snare him in a trap. Bad news is he's tanky enough to take the damage and run away most times. He basically causes problems your ill-equipped to handle. ) 1
I tip my hat to anyone who can play Rama well, and sadly his kit is a pretty good counter to your own. Little bit of physical defense like the shifter's shield might not be a terrible idea.
Array ( [god] => Array ( [god_id] => 55 [display_name] => Rama [url] => rama ) [scoreVal] => 2 [notes] => I tip my hat to anyone who can play Rama well, and sadly his kit is a pretty good counter to your own. Little bit of physical defense like the shifter's shield might not be a terrible idea. ) 1
A lethal assassin and hard to hit, I dont think there's any hunter that can handle him well and the fact he can come out of seemingly no where with his ultimate is a huge problem. Good news is it's usually easy to kill him... if you can him that is. Think Oddjob in Goldeneye, but with lightning bolts and whiskers
Array ( [god] => Array ( [god_id] => 66 [display_name] => Ratatoskr [url] => ratatoskr ) [scoreVal] => 2 [notes] => A lethal assassin and hard to hit, I dont think there's any hunter that can handle him well and the fact he can come out of seemingly no where with his ultimate is a huge problem. Good news is it's usually easy to kill him... if you can him that is. Think Oddjob in Goldeneye, but with lightning bolts and whiskers ) 1
KILL ON SIGHT!!!! It's your job as the hunter to take her out, which is weird since she's an assassin, but she's more anti-warrior then she is anti-hunter in my book. You need to keep pressure on her and dont let her turn your allies (or worst you) into timebombs. She's not gonna make it easy though and she is very sneaky and fast so landing shots is hard. If your team doesnt have any real way to slow her down besides your traps and boar your gonna have a rough time with her in a game. your not a strong counter to her but Artemis high attack speed and ability to fight her at range make Artemis one of the better choices to fight Serqet then say another assassin or warrior, but she can just as easily pick you off too and her kit definitly gives her an edge over you.
Array ( [god] => Array ( [god_id] => 56 [display_name] => Serqet [url] => serqet ) [scoreVal] => 2 [notes] => KILL ON SIGHT!!!! It's your job as the hunter to take her out, which is weird since she's an assassin, but she's more anti-warrior then she is anti-hunter in my book. You need to keep pressure on her and dont let her turn your allies (or worst you) into timebombs. She's not gonna make it easy though and she is very sneaky and fast so landing shots is hard. If your team doesnt have any real way to slow her down besides your traps and boar your gonna have a rough time with her in a game. your not a strong counter to her but Artemis high attack speed and ability to fight her at range make Artemis one of the better choices to fight Serqet then say another assassin or warrior, but she can just as easily pick you off too and her kit definitly gives her an edge over you. ) 1
If he grabs you and tosses you to his buddies say goodbye and do an emote if you have one, maybe they'll dance with you and spare your life? Big problem is your not gonna be able to take him down fast. If he's charging at you stand behind someone tankier then you and when they get tossed try and use your ultimate and trap to save them and maybe get a pick or two.
Array ( [god] => Array ( [god_id] => 9 [display_name] => Sobek [url] => sobek ) [scoreVal] => 2 [notes] => If he grabs you and tosses you to his buddies say goodbye and do an emote if you have one, maybe they'll dance with you and spare your life? Big problem is your not gonna be able to take him down fast. If he's charging at you stand behind someone tankier then you and when they get tossed try and use your ultimate and trap to save them and maybe get a pick or two. ) 1
I've had no issue dealing with him, but i think thats because alot of people arnt too good with him (kinda a weird kit tried him for a bit when he came out and dropped him like bad cold myself)
Array ( [god] => Array ( [god_id] => 94 [display_name] => Achilles [url] => achilles ) [scoreVal] => 4 [notes] => I've had no issue dealing with him, but i think thats because alot of people arnt too good with him (kinda a weird kit tried him for a bit when he came out and dropped him like bad cold myself) ) 1
He's not your concern, yes you can out damage him but he outranges you and it's better left for one of your close ranged fighters with magic defences to deal with him then try and engage him in ranged battle. Its just a bad idea, dont do it. You can toss him a volley now and then but expect him to throw a fireball right back and possibly rush you if your health gets to low.
Array ( [god] => Array ( [god_id] => 18 [display_name] => Agni [url] => agni ) [scoreVal] => 4 [notes] => He's not your concern, yes you can out damage him but he outranges you and it's better left for one of your close ranged fighters with magic defences to deal with him then try and engage him in ranged battle. Its just a bad idea, dont do it. You can toss him a volley now and then but expect him to throw a fireball right back and possibly rush you if your health gets to low. ) 1
Not a threat, but a high priority target. Usually will be with an ally and killing her will most times force a retreat from her ally piggybacking off her aura.
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 4 [notes] => Not a threat, but a high priority target. Usually will be with an ally and killing her will most times force a retreat from her ally piggybacking off her aura. ) 1
Not a huge problem unless he gets in close for mesmerize. If he tried to chariot drop you counter with boar before he inflicts the killing blow and try to end him first.
Array ( [god] => Array ( [god_id] => 33 [display_name] => Apollo [url] => apollo ) [scoreVal] => 4 [notes] => Not a huge problem unless he gets in close for mesmerize. If he tried to chariot drop you counter with boar before he inflicts the killing blow and try to end him first. ) 1
More of a nuisance. She will eat your arrows, then transform into a bear and ask for more. Flank around her when you can dont waste your time.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 4 [notes] => More of a nuisance. She will eat your arrows, then transform into a bear and ask for more. Flank around her when you can dont waste your time. ) 1
A meatshield, stay far away and keep in mind she can ultimate to lone gods you may be trying to hunt.
Array ( [god] => Array ( [god_id] => 37 [display_name] => Athena [url] => athena ) [scoreVal] => 4 [notes] => A meatshield, stay far away and keep in mind she can ultimate to lone gods you may be trying to hunt. ) 1
You dont see him much in arena, and once in a blue moon in siege. Just stay away from walls/pillars he can leap over for a sneak attack and you should be fine.
Array ( [god] => Array ( [god_id] => 19 [display_name] => Bakasura [url] => bakasura ) [scoreVal] => 4 [notes] => You dont see him much in arena, and once in a blue moon in siege. Just stay away from walls/pillars he can leap over for a sneak attack and you should be fine. ) 1
Dont waste time shooting guardians is a general rule of Smite and Cabrakan is no different. Look for him pounding the ground and throw a trap under him then pop your buff and put alot of damage into him.
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 4 [notes] => Dont waste time shooting guardians is a general rule of Smite and Cabrakan is no different. Look for him pounding the ground and throw a trap under him then pop your buff and put alot of damage into him. ) 1
Not many people play cama, respect him like you would any other assassins and just be aware of his location at all times.
Array ( [god] => Array ( [god_id] => 81 [display_name] => Camazotz [url] => camazotz ) [scoreVal] => 4 [notes] => Not many people play cama, respect him like you would any other assassins and just be aware of his location at all times. ) 1
Dont waste your time shooting him, he'll just eat some souls and heal up. his leap doesnt go very far so you can hang far enough back to avoid any real danger. the big problem is his ultimate, if you get caught your gonna have a bad time, but unlike Ares or Da Ji, he really doesnt have any way to deal with you once he grabs you and relies on his teammates while he body blocks you.
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 4 [notes] => Dont waste your time shooting him, he'll just eat some souls and heal up. his leap doesnt go very far so you can hang far enough back to avoid any real danger. the big problem is his ultimate, if you get caught your gonna have a bad time, but unlike Ares or Da Ji, he really doesnt have any way to deal with you once he grabs you and relies on his teammates while he body blocks you. ) 1
Dont chase her, she will dance away all while smacking you in the face. Keep your distance and just pressure her with volleys and keep her focus on healing herself rather then her teamates.
Array ( [god] => Array ( [god_id] => 40 [display_name] => Chang'e [url] => change ) [scoreVal] => 4 [notes] => Dont chase her, she will dance away all while smacking you in the face. Keep your distance and just pressure her with volleys and keep her focus on healing herself rather then her teamates. ) 1
Not many issues vs him. Just dont feed him a kill as he's dying i his ultimate and you'll be alright for most of the match. He can chase you down with his dash if you turn your back on him, just fight him head on when you can and most times you'll come out on top.
Array ( [god] => Array ( [god_id] => 71 [display_name] => Chiron [url] => chiron ) [scoreVal] => 4 [notes] => Not many issues vs him. Just dont feed him a kill as he's dying i his ultimate and you'll be alright for most of the match. He can chase you down with his dash if you turn your back on him, just fight him head on when you can and most times you'll come out on top. ) 1
DO NOT SHOOT HIM!! He want you to do that, ChooChoo take more then one person to send him to the grave, and if you feed him rage your gonna screw your team over badly.
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 4 [notes] => DO NOT SHOOT HIM!! He want you to do that, ChooChoo take more then one person to send him to the grave, and if you feed him rage your gonna screw your team over badly. ) 1
Geb's another annoyance, he'll be twarting your plans and wasting your traps rolling around left and right, but he also knows he's a big target and wont really try to fight you head on. You ignore him most times he ignores you.
Array ( [god] => Array ( [god_id] => 48 [display_name] => Geb [url] => geb ) [scoreVal] => 4 [notes] => Geb's another annoyance, he'll be twarting your plans and wasting your traps rolling around left and right, but he also knows he's a big target and wont really try to fight you head on. You ignore him most times he ignores you. ) 1
Your gonna need some magic defense and that sucks because now you lost damage, so show him how pissed you are about that and punish him for wasting an item slot.
Array ( [god] => Array ( [god_id] => 15 [display_name] => He Bo [url] => he-bo ) [scoreVal] => 4 [notes] => Your gonna need some magic defense and that sucks because now you lost damage, so show him how pissed you are about that and punish him for wasting an item slot. ) 1
It is literally YOUR JOB to kill Hel dont wait for the assassin to take a crack at it, she can actually handle herself up close alot better then most people think.
Array ( [god] => Array ( [god_id] => 10 [display_name] => Hel [url] => hel ) [scoreVal] => 4 [notes] => It is literally YOUR JOB to kill Hel dont wait for the assassin to take a crack at it, she can actually handle herself up close alot better then most people think. ) 1
If his allies fall into a trap he will likely toss a rez on them and make your hard work worthless and if you used your ultimate too, well that sucks....
Array ( [god] => Array ( [god_id] => 68 [display_name] => Khepri [url] => khepri ) [scoreVal] => 4 [notes] => If his allies fall into a trap he will likely toss a rez on them and make your hard work worthless and if you used your ultimate too, well that sucks.... ) 1
Not as big of a threat as you would think. Artemis is actually really good at countering him if you use your brain and skills properly. He loves hunters, thinks their easy prey. Stay by a trap and when he tries to assassinate you you can live with a little physical defense and turn the predator into prey. Volley is great for poke damage when he's hiding behind walls and you can drop one on yourself and hit him with damage and find his location if you have a good idea where he might be. Still as per any loki encounter never wander off alone, even for a jungle buff. bring an escort with you always.
Array ( [god] => Array ( [god_id] => 25 [display_name] => Loki [url] => loki ) [scoreVal] => 4 [notes] => Not as big of a threat as you would think. Artemis is actually really good at countering him if you use your brain and skills properly. He loves hunters, thinks their easy prey. Stay by a trap and when he tries to assassinate you you can live with a little physical defense and turn the predator into prey. Volley is great for poke damage when he's hiding behind walls and you can drop one on yourself and hit him with damage and find his location if you have a good idea where he might be. Still as per any loki encounter never wander off alone, even for a jungle buff. bring an escort with you always. ) 1
Not gonna lie I dont have any real tricks for Nox, I dont see her enough and just treat her as i would any support. Reason shes a 2 and not a 3 is because I often have no problems dealing with her when i do engage her.
Array ( [god] => Array ( [god_id] => 59 [display_name] => Nox [url] => nox ) [scoreVal] => 4 [notes] => Not gonna lie I dont have any real tricks for Nox, I dont see her enough and just treat her as i would any support. Reason shes a 2 and not a 3 is because I often have no problems dealing with her when i do engage her. ) 1
Lack of movement makes his whirlpools a bit more deadly then average. Still without his ultimate he's not a huge threat but if you get whirlpooled expect to eat all the damage he tosses at you. Most times though he'll be sitting way in the back and you wont even be fighting with him unless he's moving in for a kraken.
Array ( [god] => Array ( [god_id] => 31 [display_name] => Poseidon [url] => poseidon ) [scoreVal] => 4 [notes] => Lack of movement makes his whirlpools a bit more deadly then average. Still without his ultimate he's not a huge threat but if you get whirlpooled expect to eat all the damage he tosses at you. Most times though he'll be sitting way in the back and you wont even be fighting with him unless he's moving in for a kraken. ) 1
It's your job and your assassin's job to take him out, he can cause MASSIVE damage if you dont have magic defense though, his ultimate can almost oneshot any squishy. Best thing to do is have one person engage and the other flank so he can be killed before he gets too much damage off and takes you to the grave with him.
Array ( [god] => Array ( [god_id] => 8 [display_name] => Ra [url] => ra ) [scoreVal] => 4 [notes] => It's your job and your assassin's job to take him out, he can cause MASSIVE damage if you dont have magic defense though, his ultimate can almost oneshot any squishy. Best thing to do is have one person engage and the other flank so he can be killed before he gets too much damage off and takes you to the grave with him. ) 1
Smart to get magic defense for this one, but not entirely necessary. Give it about 5 minutes and size her up, see just how good of aplayer they are with her before you go buying some anti-mage gear. After that though she's pretty easy trap and pretty easy to kill quickly.
Array ( [god] => Array ( [god_id] => 50 [display_name] => Scylla [url] => scylla ) [scoreVal] => 4 [notes] => Smart to get magic defense for this one, but not entirely necessary. Give it about 5 minutes and size her up, see just how good of aplayer they are with her before you go buying some anti-mage gear. After that though she's pretty easy trap and pretty easy to kill quickly. ) 1
He's tricky to deal with but pretty predictable at the same time. Problem is you'll more then likely never get any consistent kills on him cause how good his escapes are such as his Ultimate which he can use to heal and sucker punch you with or escape. Still after you trapped him for the 3rd time I doubt he'll come back for round 4 anytime soon
Array ( [god] => Array ( [god_id] => 16 [display_name] => Sun Wukong [url] => sun-wukong ) [scoreVal] => 4 [notes] => He's tricky to deal with but pretty predictable at the same time. Problem is you'll more then likely never get any consistent kills on him cause how good his escapes are such as his Ultimate which he can use to heal and sucker punch you with or escape. Still after you trapped him for the 3rd time I doubt he'll come back for round 4 anytime soon ) 1
Most people dont know how to use his kit well in arena but the ones who do can mess you up pretty bad if they know how. High priority target, kill on sight but not as dangerous to you as some of the other assassins.
Array ( [god] => Array ( [god_id] => 76 [display_name] => Susano [url] => susano ) [scoreVal] => 4 [notes] => Most people dont know how to use his kit well in arena but the ones who do can mess you up pretty bad if they know how. High priority target, kill on sight but not as dangerous to you as some of the other assassins. ) 1
Three words. SAVE, YOUR, ULTIMATE!!! He will almost undeniably use his Ultimate to target either you or your mage and the second he touches the ground pop your ultimate. You'll quickly change his opinion about trying that move again on you.
Array ( [god] => Array ( [god_id] => 22 [display_name] => Thor [url] => thor ) [scoreVal] => 4 [notes] => Three words. SAVE, YOUR, ULTIMATE!!! He will almost undeniably use his Ultimate to target either you or your mage and the second he touches the ground pop your ultimate. You'll quickly change his opinion about trying that move again on you. ) 1
He's not a big problem, unless he's big, then he's a problem. Keep distance, poke damage him, rinse and repeat til you pick him off.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 4 [notes] => He's not a big problem, unless he's big, then he's a problem. Keep distance, poke damage him, rinse and repeat til you pick him off. ) 1
Ignore him and keep your distance and if he's running just let him run, more then likely he's not retreating he's baiting and if you follow him whatever he has planned will be bad for you. Often time he'll initiate battle for his team, just try and catch him with a trap to hold him still for your allies and save who he's targeting then look for easier targets.
Array ( [god] => Array ( [god_id] => 69 [display_name] => Xing Tian [url] => xing-tian ) [scoreVal] => 4 [notes] => Ignore him and keep your distance and if he's running just let him run, more then likely he's not retreating he's baiting and if you follow him whatever he has planned will be bad for you. Often time he'll initiate battle for his team, just try and catch him with a trap to hold him still for your allies and save who he's targeting then look for easier targets. ) 1
Ignore him for the most part but he can be pretty easy to kill at times too if he overextends. Often he'll be keeping his gaze foreward to wall damage, so if you come at him from behind or the flank you can trap him fairly easy and set him up for your team or force his wall out into cooldown so he can save himself.
Array ( [god] => Array ( [god_id] => 12 [display_name] => Ymir [url] => ymir ) [scoreVal] => 4 [notes] => Ignore him for the most part but he can be pretty easy to kill at times too if he overextends. Often he'll be keeping his gaze foreward to wall damage, so if you come at him from behind or the flank you can trap him fairly easy and set him up for your team or force his wall out into cooldown so he can save himself. ) 1
"Beware the shifting sands" for real. He's not exactly a counter but he can mess up your rhythm pretty bad.
Array ( [god] => Array ( [god_id] => 5 [display_name] => Anhur [url] => anhur ) [scoreVal] => 3 [notes] => "Beware the shifting sands" for real. He's not exactly a counter but he can mess up your rhythm pretty bad. ) 1
He has wraps, you have traps. Often times the battle is decided by who traps who first.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => He has wraps, you have traps. Often times the battle is decided by who traps who first. ) 1
This goofy guy just naturally give me problems lol. I think he's not a big problem then he belly flops me and tells me what he had for breakfast with a belch lol. I have no advice for him and chalk my bad experiences up to personal error with dealing with him.
Array ( [god] => Array ( [god_id] => 26 [display_name] => Bacchus [url] => bacchus ) [scoreVal] => 3 [notes] => This goofy guy just naturally give me problems lol. I think he's not a big problem then he belly flops me and tells me what he had for breakfast with a belch lol. I have no advice for him and chalk my bad experiences up to personal error with dealing with him. ) 1
He's a trademarked pain in the ***, but thats about it. Dont try to focus him unless you dont have any better targets, good news is he has to respect your damage output and he knows this and will often keep his distance from you as well without backup.
Array ( [god] => Array ( [god_id] => 86 [display_name] => Cernunnos [url] => cernunnos ) [scoreVal] => 3 [notes] => He's a trademarked pain in the ass, but thats about it. Dont try to focus him unless you dont have any better targets, good news is he has to respect your damage output and he knows this and will often keep his distance from you as well without backup. ) 1
I always get him and janus mixed up (maybe i should try playing them more) which causes me natural problems. Dont take any advice i could give on him.
Array ( [god] => Array ( [god_id] => 39 [display_name] => Chronos [url] => chronos ) [scoreVal] => 3 [notes] => I always get him and janus mixed up (maybe i should try playing them more) which causes me natural problems. Dont take any advice i could give on him. ) 1
Your actually a fair match up but she gets a special place on the threat list because of her range and potential poke damage is higher then yours and ability to turn a situation like her falling into your trap an advantage by making you fight your allies when two of you go for the kill. Vice versa when she's hiding in her mist thats when she actually most vulnerable to your kit. Throw a trap in and 8/10 you'll snare her and if fire a volley your for sure gonna get a hit on her. Respect the apple wielding minx.
Array ( [god] => Array ( [god_id] => 92 [display_name] => Discordia [url] => discordia ) [scoreVal] => 3 [notes] => Your actually a fair match up but she gets a special place on the threat list because of her range and potential poke damage is higher then yours and ability to turn a situation like her falling into your trap an advantage by making you fight your allies when two of you go for the kill. Vice versa when she's hiding in her mist thats when she actually most vulnerable to your kit. Throw a trap in and 8/10 you'll snare her and if fire a volley your for sure gonna get a hit on her. Respect the apple wielding minx. ) 1
I honestly have no clue how to play with/against Isis, one of those gods I just look at and go "oh your here, that's a thing i guess" and pretty much neglect their existence the rest of the match. One of them Gods that were huge before my time and nowadays not many know how to play her or care to learn.
Array ( [god] => Array ( [god_id] => 36 [display_name] => Eset [url] => eset ) [scoreVal] => 3 [notes] => I honestly have no clue how to play with/against Isis, one of those gods I just look at and go "oh your here, that's a thing i guess" and pretty much neglect their existence the rest of the match. One of them Gods that were huge before my time and nowadays not many know how to play her or care to learn. ) 1
Not a threat, but definitely not a pushover either. He'll often be playing guardian angel and be supporting his team. Not too mention he can chase you down on horseback and you have no way to stop it from happening. Your not gonna want to fight alone, stick by your allies and take him out the first opportunity you get.
Array ( [god] => Array ( [god_id] => 14 [display_name] => Guan Yu [url] => guan-yu ) [scoreVal] => 3 [notes] => Not a threat, but definitely not a pushover either. He'll often be playing guardian angel and be supporting his team. Not too mention he can chase you down on horseback and you have no way to stop it from happening. Your not gonna want to fight alone, stick by your allies and take him out the first opportunity you get. ) 1
He's not a counter to you, and your not a counter to him. Let the assassin and warrior worry about hades, they're much better suited to handle him then you are with their defenses and leaps. That said besides his ultimate your not really gonna have much to fear except, well, fear. Many times i thought I could kill him while i had him snared and then he's blighted me and feared me and has successfully turned the tables real fast. No need for magic defense though just keep your distance and strike when there's opportunity, he'll be looking to do the same to you but will respect your extremely high crit and ability to focus him down while he's using his Ultimate.
Array ( [god] => Array ( [god_id] => 3 [display_name] => Hades [url] => hades ) [scoreVal] => 3 [notes] => He's not a counter to you, and your not a counter to him. Let the assassin and warrior worry about hades, they're much better suited to handle him then you are with their defenses and leaps. That said besides his ultimate your not really gonna have much to fear except, well, fear. Many times i thought I could kill him while i had him snared and then he's blighted me and feared me and has successfully turned the tables real fast. No need for magic defense though just keep your distance and strike when there's opportunity, he'll be looking to do the same to you but will respect your extremely high crit and ability to focus him down while he's using his Ultimate. ) 1
Not a whole lot to say here, be on guard and capitalize on opportunity. She's a tricky prey and if your not careful you could end up as hers. Neither one really has an advantage over the other in my book.
Array ( [god] => Array ( [god_id] => 80 [display_name] => Izanami [url] => izanami ) [scoreVal] => 3 [notes] => Not a whole lot to say here, be on guard and capitalize on opportunity. She's a tricky prey and if your not careful you could end up as hers. Neither one really has an advantage over the other in my book. ) 1
I often get janus and chronos mixed up which causes natural problems for me. dont take any advice i could give on these two.
Array ( [god] => Array ( [god_id] => 54 [display_name] => Janus [url] => janus ) [scoreVal] => 3 [notes] => I often get janus and chronos mixed up which causes natural problems for me. dont take any advice i could give on these two. ) 1
Not a threat, but not a pushover either, it's not his damage or hp you have to worry about it's him pushin you into his allies. Do not ever let him get in a position behind you to push you into the enemy lines.
Array ( [god] => Array ( [god_id] => 85 [display_name] => Kuzenbo [url] => kuzenbo ) [scoreVal] => 3 [notes] => Not a threat, but not a pushover either, it's not his damage or hp you have to worry about it's him pushin you into his allies. Do not ever let him get in a position behind you to push you into the enemy lines. ) 1
She can be a hassle, more or less it's purely an accuracy fight, often times she has poisons though and you should pull back a little earlier then you would vs other archers to leave HP to absorb tick/dot damage.
Array ( [god] => Array ( [god_id] => 64 [display_name] => Medusa [url] => medusa ) [scoreVal] => 3 [notes] => She can be a hassle, more or less it's purely an accuracy fight, often times she has poisons though and you should pull back a little earlier then you would vs other archers to leave HP to absorb tick/dot damage. ) 1
One of those gods thats not really a threat but can be if the situation is favorable to her. Best bet is not to challenge her one on one and work as a team to bring her down for sure, she can punish slip up very easily and send you back to the fountain, but only if you let her close that gap.
Array ( [god] => Array ( [god_id] => 83 [display_name] => Nike [url] => nike ) [scoreVal] => 3 [notes] => One of those gods thats not really a threat but can be if the situation is favorable to her. Best bet is not to challenge her one on one and work as a team to bring her down for sure, she can punish slip up very easily and send you back to the fountain, but only if you let her close that gap. ) 1
Get magic defense, he out-ranges you and has enough health to make him hard to focus quickly. Making rushing him a really bad idea with no defense items.
Array ( [god] => Array ( [god_id] => 73 [display_name] => Raijin [url] => raijin ) [scoreVal] => 3 [notes] => Get magic defense, he out-ranges you and has enough health to make him hard to focus quickly. Making rushing him a really bad idea with no defense items. ) 1
One of the most fun match ups you can get in my book. I'd say they're an equal matchup right down the middle, accuracy will really be the main deciding factor cause your abilities pretty much cancel eachother out entirely:
- She sends a dog, you pop your buff before it hurts you.
- She lays down some ice, you pop your ultimate and slid into her for major damage and a kill
- She makes blizzard and rushes you, you throw a trap and hold her in place so she wastes it.
- she pokes with ice spear, you poke with volleys.
Skadi vs Artemis? I'll take that matchup any day of the week and twice on sunday, it's alot of fun and 1 vs 1 are the best.
Array ( [god] => Array ( [god_id] => 74 [display_name] => Skadi [url] => skadi ) [scoreVal] => 3 [notes] => One of the most fun match ups you can get in my book. I'd say they're an equal matchup right down the middle, accuracy will really be the main deciding factor cause your abilities pretty much cancel eachother out entirely: - She sends a dog, you pop your buff before it hurts you. - She lays down some ice, you pop your ultimate and slid into her for major damage and a kill - She makes blizzard and rushes you, you throw a trap and hold her in place so she wastes it. - she pokes with ice spear, you poke with volleys. Skadi vs Artemis? I'll take that matchup any day of the week and twice on sunday, it's alot of fun and 1 vs 1 are the best. ) 1
Respect the druid, his pulls can make your traps worthless. he'll stay far enough away and just pull victims to his team and his AOE basic is hard to dodge without popping your buff making him able to chip away your health steadily for someone else to finish you off.
Array ( [god] => Array ( [god_id] => 58 [display_name] => Sylvanus [url] => sylvanus ) [scoreVal] => 3 [notes] => Respect the druid, his pulls can make your traps worthless. he'll stay far enough away and just pull victims to his team and his AOE basic is hard to dodge without popping your buff making him able to chip away your health steadily for someone else to finish you off. ) 1
Not alot of time playing against her or as her, no real solid advice here.
Array ( [god] => Array ( [god_id] => 79 [display_name] => Terra [url] => terra ) [scoreVal] => 3 [notes] => Not alot of time playing against her or as her, no real solid advice here. ) 1
Respect Tyr, his damage is not something to take lightly and his kit is like the swiss army knife of warriors. Back up your warrior is the best advice i can give.
Array ( [god] => Array ( [god_id] => 41 [display_name] => Tyr [url] => tyr ) [scoreVal] => 3 [notes] => Respect Tyr, his damage is not something to take lightly and his kit is like the swiss army knife of warriors. Back up your warrior is the best advice i can give. ) 1
Standard hunter vs hunter scenario, neither holds a definitive edge over the other.
Array ( [god] => Array ( [god_id] => 27 [display_name] => Xbalanque [url] => xbalanque ) [scoreVal] => 3 [notes] => Standard hunter vs hunter scenario, neither holds a definitive edge over the other. ) 1
Nothing too spectacular here, magic defense would be smart but not necessary. Most go glass cannon which means you dont need many shot to kill him. Keep in mind sometimes running forward and attacking him could be the smarter move then hanging back while he uses his ultimate.
Array ( [god] => Array ( [god_id] => 4 [display_name] => Zeus [url] => zeus ) [scoreVal] => 3 [notes] => Nothing too spectacular here, magic defense would be smart but not necessary. Most go glass cannon which means you dont need many shot to kill him. Keep in mind sometimes running forward and attacking him could be the smarter move then hanging back while he uses his ultimate. ) 1
One of my favorite targets and they know this. His lack of evasive moves and predictable patterns make him easy prey. Even standing still while he's in his hive you will out damage him. Not to mention your the perfect god to make his hive worthless since you can knock them down way faster then he can build them up. Just dont stand in honey and watch out for that stinger.
Array ( [god] => Array ( [god_id] => 45 [display_name] => Ah Muzen Cab [url] => ah-muzen-cab ) [scoreVal] => 5 [notes] => One of my favorite targets and they know this. His lack of evasive moves and predictable patterns make him easy prey. Even standing still while he's in his hive you will out damage him. Not to mention your the perfect god to make his hive worthless since you can knock them down way faster then he can build them up. Just dont stand in honey and watch out for that stinger. ) 1
An annoyance, she will be saving your victims left and right and just slow down the whole pace of battle.
Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 5 [notes] => An annoyance, she will be saving your victims left and right and just slow down the whole pace of battle. ) 1
Not a huge threat, in fact your a solid counter to her. try to trap her before she can leap backward after dealing some burst damage and she'll be an easy pick. Her ultimate? Just shoot em down, your atk and crit will deal with those kittens in no time. She'll basically be giving you free health cause of your lifesteal.
Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 5 [notes] => Not a huge threat, in fact your a solid counter to her. try to trap her before she can leap backward after dealing some burst damage and she'll be an easy pick. Her ultimate? Just shoot em down, your atk and crit will deal with those kittens in no time. She'll basically be giving you free health cause of your lifesteal. ) 1
HAHAHAHA.... *ahem* sorry, you have nothing to fear from him. He's basically support and thus a priority target for you. He's pretty easy to kill especially if he goes glass cannon. throw traps under his hearts for easy picks on weak players trying to heal.
Array ( [god] => Array ( [god_id] => 17 [display_name] => Cupid [url] => cupid ) [scoreVal] => 5 [notes] => HAHAHAHA.... *ahem* sorry, you have nothing to fear from him. He's basically support and thus a priority target for you. He's pretty easy to kill especially if he goes glass cannon. throw traps under his hearts for easy picks on weak players trying to heal. ) 1
I've never had much issue dealing with him as Artemis. He's pretty easy to predict and thus pretty easy to trap. If he manages to get on top of you though, thats a good time to pop your buff and relic and make some space. Be sure to throw a trap a little ahead of you though cause he'll likely be trying to catch you with his transform and when he hits the trap turn around and end him.
Array ( [god] => Array ( [god_id] => 78 [display_name] => Erlang Shen [url] => erlang-shen ) [scoreVal] => 5 [notes] => I've never had much issue dealing with him as Artemis. He's pretty easy to predict and thus pretty easy to trap. If he manages to get on top of you though, thats a good time to pop your buff and relic and make some space. Be sure to throw a trap a little ahead of you though cause he'll likely be trying to catch you with his transform and when he hits the trap turn around and end him. ) 1
Nothing spectacular here, he can initiate battle better then you but your better suited for battle then he is in my eyes. Better aim will win this one and your traps & boar give you the edge over him.
Array ( [god] => Array ( [god_id] => 62 [display_name] => Hou Yi [url] => hou-yi ) [scoreVal] => 5 [notes] => Nothing spectacular here, he can initiate battle better then you but your better suited for battle then he is in my eyes. Better aim will win this one and your traps & boar give you the edge over him. ) 1
I'm sure you've slayed more then enough dragons in your time as well to know how to handle kuku by now.... Good news is you can utterly wreck his week by playing Artemis. Heavenly Wing Upgrade, Boar, or a well placed trap and he's an easy kill, provided you dont stand in fire and get struck by a dragonbreath.
Array ( [god] => Array ( [god_id] => 13 [display_name] => Kukulkan [url] => kukulkan ) [scoreVal] => 5 [notes] => I'm sure you've slayed more then enough dragons in your time as well to know how to handle kuku by now.... Good news is you can utterly wreck his week by playing Artemis. Heavenly Wing Upgrade, Boar, or a well placed trap and he's an easy kill, provided you dont stand in fire and get struck by a dragonbreath. ) 1
You are his hard counter. Your the perfect person to finish him off while he's napping after his "pre" death. Traps catch him fairly easy. Only thing you have to do is not get hit by his ultimate and you'll win every time, pretty much the only high HP target I recommend you shoot at intentionally, and I speak as someone who plays ***ba alot myself. (yes when i play ***ba and see an enemy Artemis I curse my own existence)
Array ( [god] => Array ( [god_id] => 52 [display_name] => Kumbhakarna [url] => kumbhakarna ) [scoreVal] => 5 [notes] => You are his hard counter. Your the perfect person to finish him off while he's napping after his "pre" death. Traps catch him fairly easy. Only thing you have to do is not get hit by his ultimate and you'll win every time, pretty much the only high HP target I recommend you shoot at intentionally, and I speak as someone who plays Kumba alot myself. (yes when i play kumba and see an enemy Artemis I curse my own existence) ) 1
Prey, hunt her down, when shes in her mist form she's slow and easy to trap just dont stand in fire... fire's hot and it hurts.
Array ( [god] => Array ( [god_id] => 70 [display_name] => Sol [url] => sol ) [scoreVal] => 5 [notes] => Prey, hunt her down, when shes in her mist form she's slow and easy to trap just dont stand in fire... fire's hot and it hurts. ) 1
The Morrigans threat level is entirely based of the player using her.
Array ( [god] => Array ( [god_id] => 84 [display_name] => The Morrigan [url] => the-morrigan ) [scoreVal] => 5 [notes] => The Morrigans threat level is entirely based of the player using her. ) 1
Watch out for his mortar and keep in mind its your job to break his turret. Easy to trap though, just rush him and throw a trap behind him he'll often use the chest explosion attack to make some distance for himself and inflict damage on you, at which point he while likely have flung himself your trap and you can finish him off.
Array ( [god] => Array ( [god_id] => 29 [display_name] => Vulcan [url] => vulcan ) [scoreVal] => 5 [notes] => Watch out for his mortar and keep in mind its your job to break his turret. Easy to trap though, just rush him and throw a trap behind him he'll often use the chest explosion attack to make some distance for himself and inflict damage on you, at which point he while likely have flung himself your trap and you can finish him off. ) 1
Pros
- VERY high damage in the mid game which can give your team a considerable advantage.
- Trapping someone with clear line of sight is almost a for sure kill if they have no physical defense or are a guardian.
- Minions? What minions?
Cons
- Low movement speed without using Vengeful Assault
- High mobility gods, and pulls can be difficult to escape from.
- Expensive build making you have to play very cautiously at the start since others with be buying cheaper gear right away.
If you notice there are no boots and that's by choice. Use your buff skill and heavenly wings if you need to move fast Artemis really doesn't need movement buffs if you lay your traps right and dont constantly pop your buff for situations when you really need it. In arena and siege you dont need the movement as siege monster do portals and arena is small.
First thing u need is the starter and the basic bow, work your way up to Odysseus Bow but if u have to go back to fountain dont be shy about grabbing the basic gauntlets for the lifesteal, staying in the fight is more important then kills. Once you have odysseys & bloodforge your ready to start your murder sprees. If you avoid the boots your damage will be way higher and by the time you get both your buff will cover the missing atk/movement speed. Next is the Deathbringer which really is all you need crit wise but I put on malice too and it's great for killing the ones that think they slipped away.
Lastly theres a free slot (if you havent wussed out and bought boot) This is for playing against your enemy either use it defense (not preferably) or to counter the enemies heavy. If one has massive amount of health Quin Sais, if they put on phys defence either Executioner for more faster shots for nimble enemies or titans bane if your accuracy has been good throughout the game. the poisoned star is purely situational since ur crits already through the roof, you can swap it for malice too if needed, I had to use the P.S. and Hide of nemian lion to stop few nemesis and bellona from beating me down so quickly once they are on top me and slow em down when they try to run.
Just keep doing volley pokes and laying traps once they land in a trap pop ur buff and unload the enemy will likely died in 3-5 hits without health or defense buffs. Work with your allies you dont need to kill everything (that happens naturally) even if you cant get the kill your dps is insane for lvls 5-15 and if you can't make a lead happen there then it's likely you were already outplayed. Do not show fear if a warrior or assassin rushes you stand your ground and when they realize they screwed up, let them walk into the trap you threw behind them when they rushed u and finish them off.
Lastly ALWAYS take the heavenly wings and upgrade at some point between the deathbringer and bloodforge. The heavenly Wings upgrade might as well be a 2nd ultimate for artemis in this build.
This new starter item take alot of the item grind outta artemis it's amazing for hunter but especially for artemis IMO who kit relies on crits and attack speed.
Anyways having alot of success with her. Last season artemis wasnt my best but this season, it's hard to not just instantly lock her in for me now.
Note: this build worked in conquest too but i had to grab boots right after bloodforge to keep up with the junglers. It's my new core build but Siege and Arena are where it shines
Your main focus is to provide covering fire and back your assassin & warrior and help them finish off who their target is quickly. While you can move foreward for some quick damage if someone is snared in one of your traps your gonna want to play close to either your guardian or warrior.
Warriors - can have trouble closing the gap on rangede targets in arena especially if they are running two archers/one mage or two mages/one archer forcing them to heavily build into defense instead of damage. If they can be your shield you can be their sword quite effectively. While they are dealing with the warrior you have to be successful in landing your abilities before they die and the focus is switched entirely on you.
Assassin - have penetration and the speed that your lacking in this build. Let them focus on the high defense targets and help them focus them down when you can. Dont sit so far back your not gonna be able to help your assassin when they need you.
Guardians - stay close to them, most guardians have pulls/stuns and if you get dived they are gonna main reason you live and your gonna be the main reason your team got any kills out of the engagement.
Mages - Not much to say likely they'll be right by your side hiding i the backline throwing out pokes and CC damage. Keep an eye on them and they'll keep an eye on you. If you lose track of the enemy assassin and they not trying to harvest your skull for a new cereal bowl, more then likely your mage is about to be attack. Dont wander so far off you two can support eachother to avoid being easy picks.
Hunters - If you have another Hunter on your team more then likely they be running the staple archer build (Boots, executioner, wind demon, deathbringer, etc.) and be a speed/rapid fire archer thats shreds tanky gods little better then you do. If they start focusing a tank you focus the tank with them, if they get dived you should be trying to pick off their assailants. When an enemy runs away dont chase them trying to squeeze a kill out let them chase and cover their back.
Your not gonna win this battle alone, EVERY build has strengths and weaknesses, and the person that tells you "my build can handle anything" is talking out their arse and shouldn't be taken seriously. You have to know how to play to your strengths and weaknesses of your allies and vice versa, when you have to retreat they have to know your gonna be easy prey for Arachne or Nemesis who can close the gap between them and a fleeing enemy quite rapidly and force you to fight your way out vs running as fast as you can which isnt very fast.
This build is not for the player who just started playing Artemis, it's requires a very high skill cap especially being able to use her trap properly. Most artemis player's just toss them out randomly and hope someone steps in it, but you really need to time the traps so they stop an enemy trying to kill you an ally in their tracks and it's always a good idea to have one nearby you so if you get dived you can bait them into it and create some space.
It's a VERY drastic change in pace from the typical hunter/Artemis build, that doesnt really on arrow spam to get the job done. think like Neith (who i also play) that rewards higher accuracy vs arrow spam. If your not very accurate with your bow your not gonna get much done, but the shots you land will be inflicting some major damage the enemy has to respect.
And though i highly emphasize not using the boots, if you see 3+ "extreme" or "major" threats in you match, probably dont run this build cause theyre that high of a threat for good reason, they cause low mobility characters/counter artemis kit very well and should be treated like the threat they are.
Give it a few runs and maybe play with a friend who knows that your gonna need some extra babysitting at the start of a match till you get enough gold for the bloodforge.
Like I say, not for everyone, but if your have little success with the regular artemis builds that rely on arrow spam maybe this will do you better, or you just want to try some something new. Your a hunter, hunters are patient and dont charge their prey, they wait for their prey to be off guard and fall into a favorable position for a clear shot.
If i wasnt having above average success with it, i wouldnt have taken so many hours to type all this information out. What works for me might not work for you and what works for you is just fine by me. I have my style you have yours, but this is definitely worth a try if your a die-hard artemis player who knows how to use her kit in combat.
"You know what you feel when you shoot a helpless target from a mile away... recoil."
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It's not suitable for beginners or experienced Artemis players, full stop.
If you think Heavenly Wings is an acceptable replacement for boots, you need to stop playing Smite for a while and just educate yourself about the game in general, watch experienced players, consider coaching etc...
SMITEFIRE is (used to be) a website for sharing unique builds and strategies for Gods. Maybe some people dont like want to run the staple archer build or other builds dont work well for them in-game but they want to play Artemis. This build is another option for out of the box thinking that may work better for them.
Just because it's not popular doesnt mean it's a bad build, and for 9 people who voted it DID help them. There's no reason to take it down if it's helpful to even a handful of people. If everyone used the same one-trick build this game wouldnt be as fun or diversified as it is.
PS. This does need to be updated since the time it was made items have changed and I am working on new items/builds with her to replace, but for the most part it's still what I used in arena and siege for a "stand your ground" approach. Not to mention this guide did win me a "grim reaper" thanatos skin from the site. If stuff from the previous seasons can stay up for view, surely a guide that placed in a contest deserves to stay for others to look over and try.
Multiple comments here.
1. You have a point, and although we are looking to provide visitors with quality builds and as little misdirection as possible, sometimes we can be a bit strict.
2. That said, it doesn't matter if it's Conquest or Arena, at least in my opinion...MS remains an extremely powerful stat (pros consider it OP), and you can absolutely get away from a diving enemy with the right ability use and perhaps a bit of luck (dropping your 1 at your feet, slowing with 3, a boost of MS with 2, and the stun from the ult are all potentially functional to help create space). You decrease that chance significantly if you don't get MS. I personally consider any build without reasonable MS to be on the weaker side.
3. In the end on archive status, I am okay keeping it published, even though this has no MS, because you took time to explain the strategy, which is way more than we can say for most questionable builds. I'll let the votes do the talking. FYI on partial reason for the archive, it's partially the build considered to have major flaws due to multiple comments below, and also that you hadn't been logged in in months to further any discussion.
4. Just to clarify, this build/guide didn't win the Thanatos skin for being a build winner. It was a "participation" award that you won for any of voting, commenting, or submitting a build/guide.
5. Also to clarify, this build is showing 10 votes, and your bar is less than half full. This means most voters likely downvoted.
6. Here's some build talk, although you do acknowledge you need to update the build.
You have many other options if you want high AS AND power (sometimes + pen as well). Suggest Ichaival if you want to go that route. It's gotten a major buff for S6 (since this build was last updated in S5), so take a look at that. Also check out Asi, which got a buff as well.
The above stat line doesn't scream "effective" but this line is also unlikely to be up to date. Perhaps things have changed.
Here would be a non-boots crit build I might suggest, incorporating all of the necessary items while still giving a concept of "standing your ground."
In arena you need to play by your allies for the most part and usually your guardians/warriors/assassins are taking the main beat and mages and hunters are usually safe for the most part depending on what gods are in play. Movement speed really just feels like a huge waste on Artemis in such a closed environment. While you may need it to retreat from a lost teamfight I found it more beneficial to get attack speed and damage early on and keep the losing fights from happening. The movement speed from her buff is more then enough to backpeddle or chase a target and having upgraded Heavenly Wings lets you add to the buff and give you more then enough speed to shoot and chase down a weak target you may want to pursue without the need of boots. The main reason you dont secure a kill with Artemis this way is because one of their guardians saw what you were up to and got in the way or some other threat started coming at you and you needed to change your focus. A little more movement speed usually wouldnt get around that.
However this is "Season 5" we are talking about. It's "Season 6" now and besides new gods there and lots of items changes too, even the arena has been spruced up to look a little nicer (though corrupted arena was best IMO). Anyone who's using a build copied from the site should be paying attention to the season it was used. Im pretty sure if I tried to use a Season 4 build in Season 5 I'd be struggling too.
That said SMITEFIRE does have those season 1-4 builds on here. Alot of them with no votes at all. At least my guide was in depth and specific enough to where even if people disagreed with my tactics there was still people who tried it and/or learned something from it and did like it. That's more then enough reason to keep it open for the public eyes to look upon. You can only make the same guide so many times each season and I've had to look at other people's homework recently too for artemis builds when I first started playing again this season not gonna lie about that a year long break will do that to ya.
While I wont be changing this guide "here" I am probably going to a season 6 version if my in game build looks different from the others and I'm getting wins and performing well. How many times has a god's meta build changed in a season or what people thought was garbage changed the meta? While I'm not making claims my guide(s) will do that what works for one player might not work everyone else and important to keep these ideas and playstyles open for others to see and bounce ideas off of. A few of the comments below even changed this guide for me in season 5 and I made edits to while it was relevant. You dont get wins without loses and I found most of my losses came from using Meta builds and I had to make a playstyle of my own. Once I found one I shared it here for others to try in season 5 and working on expanding it now for season with the new gear. Not gonna make a whole new guide without putting the testing in though.
This build has already been downvoted, and being very clearly for Arena, I made a situational call since the creator explained the situation. I will continue to make case-by-case decisions.
on here to show this was made in Season 5, I can see how it would be misleading for people coming in looking for a season 6 build. If anything though it can still serve as reference material for people constructing their own guides and threat levels of other gods vs artemis and give people ideas for maybe trying something new on their own.
In arena there are lots of things that can work well even if they don't fit what are considered typical or meta build. it seems like more and more I am finding that though some of the stuff in other modes can work, there is just as much that doesn't seem to and tinkering I can usually find stuff that fits in arena just fine. talking gods in general and not just artemis(who i'm not too good wit lol)
BF can be great on Art, but I would just not suggest it early. The power is nice, but again, in this build concept of yours, you severely lack pen, which is hurting your damage potential. Besides, as you say, it's pretty expensive. I'd delay lifesteal until late in most cases because the base is close (less close, figuratively speaking, without MS though).
Trying to find a good mix of raw physical power and lifesteal and still sneak a crit item in. I know penetration is great on archers and just about anyone but in arena there plenty of ways to be useful without it. I'm really trying to avoid the executioner for the most part. It feels like a waste for the way I play. Trying to keep the basic attack damage as high as I can.
Also on the no movement speed boots provide really decent stats for the 1500 gold. Honestly the movement speed is just a bonus. Also it can help you dodge stuff too and helps you "reinforce" you allies quicker than without.
Also it doesn't require you to get sprint which you can use on more useful relics.
Non-crit: Warrior Tabi, Ichaival (next patch), Asi, The Executioner, Qin's Sais, Titan's Bane/ Odysseus' Bow.
If you have a suggestion for a change to the vote display, make a thread in the support forum with your idea (or present your issues with the current system) and we can discuss it there. I don't want to clog up DangerousRival's guide comments with this subject.
That said, author DID put a lot of effort into this build, AND did respond to some comments, so it's not exactly troll. It does have 2 crit items (not just 1), and at least has the option for the core pen item (Exe)...though of course it should be core.
I'll archive this, unless Wayne feels it's not warranted.
Odysseus' Bow is most definitely a good item for Artemis but I see it more as a comfort pick. It isn't mandatory. In fact with O'bow and her Vengeful Assault you're very likely to overcap AS.
Boots seem to have lost their popularity in S5, as seemingly more and more people run without it. I still consider either Ninja Tabi or Warrior Tabi as a core item though. Lack of true escape makes movement speed all the more valuable on her. And they provide other nice bonuses, too. I'd go Ninja Tabi early game, switch to Warrior Tabi late.
Penetration is lacking. The crits won't do $#!t with this build. Especially since DB saw some nerfs compared to S4, and even there penetration was a must-have. Any tank that stands between you and other enemies will feel like a brick wall you're shooting at with a NERF gun. Seriously. Either Titan's Bane or The Executioner. Seeing as he likes Odysseus' Bow and Malice, Titan's Bane would be his go-to. Personally I would get The Executioner, and leave Odysseus' Bow out.
Malice is bad on Artemis. It's just a big no. Transgressor's Fate is a utility tool. It has a DoT but it's laughable. Vengeful Assault doesn't do any damage, Suppress The Insolent is probably the only real ability that Malice's passive would work with but I consider that not worth it. Add to that that Suppress The Insolent doesn't do much damage to begin with. Calydonian Boar has good damage, but it's your ultimate. It's going to be on cooldown or not be used more often than not, and it serves far better as a utility tool rather than damage. Also considering the lack of movement speed would make Calydonian Boar more of a make-shift escape ability more than anything.
Qin's Sais is an okay item, but penetration + crit serves Artemis much better in every way.
Hide of the Nemean Lion is something I wouldn't consider viable, to be honest. Yeah it does return damage which can scare enemies off, but Artemis simply doesn't have the sustain to make much use of it. You'd probably be dead before the item even served you in any useful way.
All the other items seem good to me personally, depending on your enemy team picks.
Personally, I would not use nor recommend this build to anyone, except memers, but you can give them everything so long as it's weird. My go-to build would be Ninja Tabi, Rage, The Executioner as "core", in no particular order. That leaves 3 open slots for whatever. Some defenses, lifesteal, another crit item like Deathbringer or Poisoned Star and whatnot.
As you say the ultimate is more of utility, I keep it purely to escape and secure final blows on enemies i know will run soon, or to save allies potentially (worked very well to save our Ares my last match who would yolo when things got rough...) Hide of the nemian lion provide the mosts phys defs for your buck and it's a good deterrent so half hp heroes wont try and chase me since they know they be taking return damage on top of the arrows.
the main problems is high mobility characters even though I did a match where the threat levels i posted were in the even-tiny range their kits were all geared towards speed so i knew it was a bad idea and, took the standard archer arrow spam, mostly because i knew accuracy would be a big issue with so many mobile targets but my kills count definitely suffered for it but i was able to help assist better. Theres a time and place for this to work properly and it's alot of fun when the conditions are right.
i still think Rage is overkill in the crit department though. alot of assassins and hunter need rage so i can see why people flock to it, but it'd rather have any other crit item then rage on Artemis.
In general to win arena you want to knock out as many of the enemy as you can as quickly as you can. Focusing guardians and high hp meatshield does not accomplish this, which is why i dont focus on the ones running high defence build, i let our warriors and assassins do that that job while i pick off the squishy and supports, the sooner you turn the fight into a 4 vs 5 the sooner you make it a 3 vs 5 and so on. Most people think picks arnt important in arena but if you can focus a one or two enemies and keep them out of the fight consistently they will earn less gold and be much weaker come end game where by then you have the last item slot (and the starter item you can sell for space which i realise i didnt point out now) for the endgame where you can get some penetration or quin sais and mop up the last problematic tanky players your warrior and assassin have been fighting mainly.
And this is what I find confusing. Higher MS allows you to get set up better. With no MS, you'll likely be in contact with tanks first, but you have 0 pen/protection reduction. What players are you playing with/against?
I can kick *** too if I'm against low skill players...but unless I'm surrounding myself with high skill teammates that protect me extremely well, or always facing low skill (maybe account is lower level so still getting paired with lower level players?), then you can't escape the fact that there are things in the build that prevent you from dealing optimal damage, and the strategy relies too much on enemies being, frankly, stupid and not focusing you like they should.
It's fair for you to say that I haven't tried the build for myself...but I've also played the game long enough that I know inherently how certain things should turn out given a build and strategy. Again, I don't deny that you should be able to deal decent damage...but damn if I'd expect to get an equal amount of deaths. A 12 kill 10 death game isn't a good game. I'd consider a 3 kill 0 death game significantly better, personally.
You basically want to give people the mindset "if you attack me, I'm not gonna run, and your gonna die." And as a hunter it's not your job to initiate combat, thats up to your guardian/warrior/assassin and once the fight breakout you literally on aveage only have to walk forward 5 paces in most and your in the thick of the action with multiple target open for choosing. If they run past 3 of your allies to target you or your mage first most likely whoever tried that is dead if they went alone.
Tanks are very killable but no where near top of the list of targets.
Your main role is to picks and thin the numbers once the fighting starts. typically in one on once fights you'll have the upperhand but as with this build there are ways to other people can build that can counter your style.
If your gonna try this build I highly recommend you have 1 player/friend that knows your not a speed a speed artemis and you'll need some babysitting from a guardian or warrior till your bloodforge is done. Once you have that though your problems become much less cause anything that attacks is gonna filled with cannon-sized holes if they cant tank the damage well.
Your assassin typically has alot of speed of penetration, for those tanky people, you can work well by covering them while they flank. Arena is not a one person show. EVERY build has strengths and weaknesses and this is no exception. They need to protect you as much as you need to protect them. This build is mainly arena is siege because in modes like clash, or joust not having mobility will get you killed where in arena its almost entirely team-fight focused and in siege your main concern is dealing with siege weaponry and guarding your own. Conquest, no you need boots.
It's not gonna be for everyone, and if your messing up your boar/traps alot your gonna get stabbed repeatedly for your mistakes till you figure out how to survive without running away anytime someone gets in knife range. Alot of this is standing your ground and making it a bad idea to try and take it from you. When it comes to glass cannons you'll be queen maybe only surpassed by one-shot builds, which will force you into defensive items.
You are basically saying that you become the bait for the enemy team. You are just trading kills at this point. Even if you have damage too, CC is a thing and will always be a thing. And you cant have beads everytime.
In an Arena setting, yes you have a team but THEY also have a team. They see an Artemis without boots or any movement, and thats an easy option to go towards. Especially in my level of play. Its no question who they should go towards. AoE CC combos on your team to pin you all down, then focus damage on the Artemis. Its simple and effective.
In Siege, there are ganking options for their team to get the jump on you. Even with wards, without the movement speed they can easily catch up to you with their own MS.
Artemis is incredibly vulnerable without MS, in all levels of play, it just depends on the players to take a hint.
"if you attack me, I'm not gonna run, and your[sic] gonna die." Even with boots, you can box other gods, boots just give you the ability to quickly engage in a fight (and lets you juke attacks better). Sure the arena is smaller than other modes, but you still want the ability to engage and disengage as necessary. If your team is fighting near the enemy's team portal, the battle may be over by the time you get there if you're starting from your portal. I see no clear advantages to not having Warrior Tabi at least during the first few minutes of the match. Artemis is squishy and no matter how careful you might be, you can still be ganked by an enemy assassin. Personally I'd rather have those boots for when the enemy Loki thinks I'm an attractive target or if my front line crumbles and I have to get the hell out of Dodge quickly.
Also, Hide of the Nemean Lion is terrible on hunters. If you really need a defensive option, either go with Mantle of Discord or Magi's Cloak depending upon the type of pressure you're getting.
This is the build that works more often then not for me and no one else has a guide like it so i wrote it down to share with you all to maybe try yourselves. If you don't like it dont use, simple as that use one of the other Artemis builds that are one here that are 90% identical to to one another, i know i do when i now running this is bad idea. But for a change in pace or for the artemis player struggling maybe this build is better suited for them as it is for me, rewarding accuracy over arrow spam.
Though i agree that hunters blessing has no place in a late game build.
Fixing your arena/siege builds: Warrior Tabi, Asi, Rage, The Executioner, Wind Demon, Poisoned Star. (Can sell Asi lategame for Bloodforge).
Alternative build (non-crit): Warrior Tabi, The Executioner, Qin's Sais, Titan's Bane, Bloodforge, Odysseus' Bow.
curious.
Your first build doesnt even have odysseus which is a TERRIBLE move not take on Artemis that item mights as well be mandatory for her in any build, and your 2nd build has it at the end which has almost no point on being purchased then.
I have a strong feeling you dont actually play artemis alot much cause Rage is a waste on her unless its the ONLY crit item your using since her passive is crit increase.
(Also, Kriega, I'd argue that for Art, I'd just always go crit...she and Jing are the two that I'd almost never build Qin's over crit, but maybe that's me looking to be efficient and utilize the crit function from her passive)
Anyway, I agree with Kriega that Malice isn't the greatest crit item for her. Depending on the rest of your item choices, well... Deathbringer is core, but as for the other item, it would either be Rage or Wind Demon.
I can also agree on a modification of his crit build suggestion...go 3x crit, with both Poisoned Star and Wind Demon along with Deathbringer to get a unique, high crit chance build with you making up for the lack of movement speed by slowing enemies with Poisoned while speeding yourself up with WD.
Honestly, if I were to see you building Art without any MS, I'd tell the team to jump you. No way you'd live very long unless you had your ult AND Heavenly Wings up. Your other major lacking in the build is penetration. Yes, you can deal pretty good damage because you've got crit and generally good power...but I don't think you realize just how much you're handicapping your potential DPS by not getting either Titan's Bane or The Executioner earlier. Sure, you have them as options (only as last item?!?, and are you saying that you keep Hunter's Blessing as a main item...really???), but that should be CORE, not an option.
You do address that your build is expensive. You get 3 items in a row (after your main 1st item, O-Bow) that are 2,800-3,000 gold. That's a terrible power curve, even for a quicker match like Arena. If you're fed like crazy, then sure, it'll help...but otherwise, you're going to be behind enemy builds overall.
You really need to replace Hunter's Blessing...that's a starter item, and although it does provide great stats for the price, it is no replacement for a good, full T3 item. You'll increase your DPS just getting The Crusher, for example, and that's not necessarily the best item for her.
Commenting also on your last 2 paragraphs in the comment above...
Odysseus' Bow as a first main item is...okay...but it's not great. Key point of note would be covered in this forum post. Balancing power and attack speed properly is important in maximizing your damage potential at any point of the game. Your first 2 items (starter + O-Bow) provide 0 actual power, though the passive of Hunter's is basically equivalent to 15-30 power on basic attacks only, and the same can be said of O-Bow's 30 damage (but only on every 4th hit). Note also that the passive benefits the more power you have...so, after finishing O-Bow, you have...0 power. This means...0 additional damage out of that passive. This is a reason why most people, when building O-Bow, get it later-game, once they've already built up some good power, and can get more out of that passive. The only other reason you might get it is as an off-meta option to help with early wave-clear, in a slower paced game like Siege (but not Conquest). You'd use that passive's extra damage to help with wave-clear...but although it works, it doesn't work that well, and you're still better off getting power over AS to start.
As for Rage being a waste on her? WHAT? Tell me you understand her passive. If you don't, here it is. She gets 0-15% crit chance out of the passive, building by 5% each time it doesn't proc, and resetting to 0 every time it does. Passive + evolved Rage + DB = 65-80% crit chance. That is NOT a waste, ESPECIALLY in combination with DB. I just don't understand why you would say it's a waste!
Another component of Rage's benefit is due to her steroid. Since Vengeful Assault gives her up to 80% AS at max rank, she needs less AS from items compared to other ADCs. Yes, Malice fits that mold as a crit item also, but although it has higher power, its actual benefit is in a decent reliance on abilities for damage, which isn't Art's main focus.
notice i actually stop putting skill points into vengeful assault at a point and actually buff the trap some because I've found at those levels I really dont need vengful to be maxed and its current bonus allows me to upgrade the trap which gets me more kills at that point. I dont need a machinegun bow and arrow because it literally only takes a handful of shots to get a kill.
the mindset is bait/set up an enemy into a trap, pop your buff, get the kill, and use the bloodforge shield to press the attack or back up. Your ultimate is a counter/stun not an initiate skill as many others use it, and the volley get poke damage/final blows.
I took a drastically different approach to artemis by not using mobilty aside from the buff/relic and it's paid off so well i made this guide (which actually won a grim reaper skin for thanatos)
Wind demon is a FANTASTIC item on Artemis, no doubt... but in this build, it's a huge waste besides the attack speed.
I recommend Poison Star over wind demon in this build because it's much more beneficial to you to slow them down to "your" pace and reduce the damage they put on you then to buff you non-existent mobility higher. Without boots or other speed items there's really no advantage to taking wind demon over Poison and its better to keep them from fleeing so one of your faster teammates can finish them off if you are unable.
Also let's see: 15% crit from art passive at max stacks, 40% crit from rage evolved, 20% from wind demon, 20% from poisoned star for a total of 95% crit chance (Crit caps at 100%) Don't see how it is a waste when it guarantees a crit for every basic attack. If anything the Wind demon or poisoned star can be replaced (20%), not rage (40%).
Again, Malice is bad on a AA focused hunter.
The point of boots is to actually have a decent early game and either chase kills or run away from enemies on low health. Only certain god's like Freya can skip boots due to the fact she picks up the magical ring items which have movement speed on them.
Artemis main strength is not the damage her abilities but the way she can control the flow of a battle and secure picks. Constantly putting poke damage on with lightning and volley and being able to engage multiple enemies at once with high rate of fire very other hunters can match without focusing solely on it.
Crit is something people either put too much into or not enough. Just by having the deathbring and her passive your already sitting 40% which is actually very high, almost half her shots will crit and she has alot of shots. Add in the fact its a deathbringer and you already have bloodforge your basic attacks pretty much kill anything they hit and deal splash damage to the ones you dont with the lightning. Rage doesnt provide that same kind of just a higher crit rate meaning you have to land more lesspowerful shots. Next is malice cause by now your physical damage is well over PAR for an typical artemis build making the DOT damage effective at killing those people who wait till last second to retreat. As said in the description (which you still havnt read) you can switch the Malice for poisoned star if you feel it would do better for you in the situation. theres no point getting wind demon in "this" build because this is not the high mobility build 95% of artemis run. This build is made to capitalize very specifically on her kit and her often neglected traps. most people just toss out traps randomly and just "hope" an enemy walks into them where as I actually study my enemies (see threats) and time it so its not sitting on map for 3 minutes and actually snares someone for a pick. If they try to outrun me the boar chases them and stun them for killing if thats not enough I can usually volley them for the last hit before they are out of ranged.
As for the crit why would you waste so much item space to get 95% crit, thats overkill and could be much better spent elsewhere. at 60-75% crit you have more then enough for any altercation especially if your running my setup where you raw damage is high and your only need 2 or 3 of those to actually be a crit for a fast kill on someone without physical defense.
The guides called "my skills are unmatched" not "my critical is stacked" I dont just play artemis as a off-pick she's in my top 3 and spent alot of time practicing how to use each of her skills effectively, not just spam them as the cooldowns come and hope something lands. not everyone can just pick her up and run this kinda build, just like not how all bellona players can play a glass cannon or reflect kit. takes practice and its very effective in my hands.
If we were talking about Skadi, or Izanami id agree on with your builds for needing alot of critical and attack speed, but artemis has abilites for that leaving her room for other options other players arnt used to dealing to with.
This may be an Arena and Siege setting, but that does not mean you dont need boots. How will you escape initiation along with them singling you out? All she has is a trap that unless people are not paying attention, will not step in unless they are directly chasing her, movement speed (which doesnt counter CC), and a small slow.
In higher levels of play, this build is most certainly a death wish.
Also don't know why would you get crit on Skadi like you suggested... She dosen't get crit.
If you find the 95% crit chance an overkill you could always replace the Wind Demon or Poisoned Star with Bloodforge.
She gets crit if I WANT her to get crit!!!
I mean Malice sounds decent on her, but if you want crit the only other good option on Skadi is Deathbringer, which combined with Malice is very expensive for what it provides, and crit is less worth it if you're attack speed is low.
inherit's
*doesn't
(I'm assuming this one is just a typo.)
*inherits
(For the love of Thoth, don't use apostrophes in verbs! The only exceptions are contractions such as "they'll" or "I've".)