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Hello, hello, hello! Welcome to this guide for the Greek god of death, Thanatos. In Smite, Thanatos' primary role is described as an assassin or, as it is more commonly known, a jungler. For those of you new to Smite or new to the concept of the assassin class, your primary job is to aid your teammates through out the game while balancing that with the farm you need from the jungle; this means that you will not be spending a lot of time in lane and will get all of your gold and experience from the jungle camps and from ganking the enemy team. This guide will cover the basics of Thanatos as a jungler using what I feel is one of the best builds for him. Everything that is stated in this guide is not set in stone or law, so you, as a player, are welcome to make changes to the leveling order and items as you see fit or depending on what you're up against in your game. Thanatos can be described as a glass cannon as he puts out a massive amount of damage but is easily defeated should he miss an ability or become outnumbered. In addition to being a glass cannon, he, like all other gods, relies on some degree of teamwork and setups to become the most effective jungle he can be. |
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Pros:- Harvester of Souls allows for easy jungling and gives him a huge amount of sustain provided that he kills jungle camps and gods regularly. -Not mana dependent; like the above point, this gives him a lot of sustain provided he is regularly getting jungle camps and god kills. - Hovering Death decimates enemies and allows for an escape. |
-Abilities use health as opposed to mana - Hovering Death is easy to land, but easy to counter with a jump or an Aegis Amulet; allies can easily secure the kills under the conditions for Hovering Death's insta-kill thus making you waste his ult. -No "gap closer" ( Scent of Death provides a movement speed bonus but is negated by basic attacking) or jump; his only escape is Hovering Death. |
As you can see on the map above, there are letters indicating different camps and the letters all correspond to their camp on the opposite color. The colors indicate which side you spawned on. Orange is the Invader spawn and teal/blue color indicates Olympian spawn. I will now explain what I do at each camp; this is up for interpretation and you can do this however you want.
There is not much that I can say on the topic of teamwork as that is what it takes to be successful in any match type. The most important thing remember is communication and rotation are what is required to do well. Always call out MIAs, enemy movements, and ganks.
Be aware of the map and where you're needed. If your solo and mid lanes are doing fine and pushing well but your duo is lacking, pay attention to that lane a bit more than others but don't let that be your primary focus as you may miss out on some easy kills. Just be aware of your surroundings and your teammates setting up kills and ganks for you as it will allow you to do your job which is get fed and terrorize the enemy while your allies push their lanes for great justice.
That being said, the actions that you want to capitalize on is stuns, slows, and roots. All three of the aforementioned actions on enemy gods make your job that much easier!
Just be aware!
Here is where I will post the results of games using the build(s) in this guide.
Build: Cooldown/Jungle
Game mode: Conquest League
Build: Cooldown/Jungle
Game mode: Conquest
Build: Cooldown/Jungle
Game mode: Conquest
Thanatos, while being very squishy, is a powerful god that is really fun to play! So here are some things to remember when jungling and ganking as Thanatos:
-Be aware. I cannot state the importance of that.
-Communicate with your team about ganks!
-Use your abilities when jungling and ganking wisely, especially since they use your health instead of your mana.
-Don't forget to farm in the jungle, it your best way to get gold.
-Ganks are just as important as camps, don't fall behind.
-Have fun, it's a game, why not enjoy it?
11/27/2013- Guide published
12/15/2013- Updated Jungling/Ganking section to be more accurate with the current jungle meta
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p.s. If you do update again, some of the info is out of date.
OP tell me your opinion about this.
Build
Seems okay, though I worry about the lack of pen and the lack of flexibility. Not to mention the odd reliance on crits. The combination of basic attacks and crit chance also does not allow for a lot of synergy.
Let's say you're Loki. If you build both Hydra's Lament, which is meant for maximum burst damage, and Qin's Blades, you are stuck between oneshotting people and staying around to basic attack, which is not very efficient.
I would also replace Hydra's Demise with Hydra's Lament. Not only does Lament deal more damage (try testing this in jungle practice, I did), but the item-dependent Demise relies on a full build, and most matches end without you even getting all of your items.
Items
I already explained my problems with the build, but I suppose you decently explained the item choices, although that doesn't eliminate the problems I have stated. The walls of text are also a pain to read.
Skills
Awesome. Good level of detail, images are useful. I like the way you split ganking and jungling.
I feel that you rely too much on Scent of Death, however.
Gameplay/Guiding
I'm happy to report that this section is A-okay. You do a great job of explaining how to jungle, farm, and use his kit. If I had to add one thing, it would be a counter-jungling section. If I had to add two things, it would a section on your role in teamfights/late game.
One more thing: You need to give a way to feed kills to your laners. If a lane falls behind, or if a carry is present, it is wise to give them the kill instead. (I've had some success by using my ultimate to stun, then silence on low health targets, giving my team the opportunity to get the kill. Not always smart to do that, obviously, but it is good to do in some situations.)
Here's a tip: Try playing really, really aggressive as Thanatos, especially in the early game. In ranked matches, I've killed the enemy jungler many times by stalking him as he clears a camp, then murdering him to death. I'm not sure how good you are as a jungler though.
Details
Remove the bloody "Results." We don't need that. Just clutters up the guide without being useful. The walls of text also do not help.
Remove the copy and pasted descriptions. We can already see that stuff, no need to fatten up this guide. There is also a useless section on what to do after a successful gank, which is not only dangerously unwise (invading after a gank is extremely dangerous since smart enemies will rotate) and the VGS commands are simply unnecessary.
Also, the sheer size and amount of images is somewhat annoying to read.
Summary
I feel that this guide is slightly overrated (A solid 7.5/10, if you ask me), so I won't vote, as it already has too many upvotes. But you do a good job, for the most part.
If you update and improve this guide, please PM me with the changes. I might upvote.
I feel like qin's sais are a must have on Thanatos just because of his large ability damage just my opinion tho I'll try your build.
Qin's Sais are great on him and will definitely pack a punch when/if he does not kill an enemy god with an ability considering, provided he hits all his abilities, the enemy will be extremely low. The passive of Qin's Sais will deal massive amounts of damage to the retreating god so it is not a bad pick; however, I do not feel that it is required.
Let me know how you like the build and if it was effective for you!
Thanks a lot for the post! It really helped me learn Thanatos, however I did have one question. Why would you not go Bloodforge on Thanatos since you are constantly hitting a single target in the jungle?
Thanks a lot,
Lamda
Like most of the non-core items in this build, Bloodforge is a fantastic item; however, I feel that there are better items for lifesteal and power. Seeing as Bloodforge's passive stacks off successive basic attacks, the item, all stats aside, would lose much of its purpose without. That is not to say that he is bad with one included in his build as he will be focusing single targets when his abilities are down, it is that I feel there are better items to suit that role (i.e. Hydra's Demise, Titan's Bane, etc.); afterall, would you rather kill an enemy with one powerful hit rather than risk the enemy team swarming you and killing you? With Bloodforge, the full effect of the item takes five basic attacks whereas Hydra's Demise and Titan's Bane only take one basic attack for their full effect to be gained*.
* Hydra's Demise will take an ability before the basic attack to take effect but seeing as Thanatos is ability heavy, that eliminates that issue.
Thanks a lot,
Lamda