Solo: The Beginning
After buying your items with the 1500 provided gold (see the items section), follow the steps below for guaranteed awesomeness.
If solo lane is on the left, you'll want to help your jungler take out the speed buff (for him), and then have the jungler help you with your blue buff. HOG the blue buff, take it, then go into lane. Generally, your jungler will go into the lane with you and help push until he is level 3, then he'll go and do his own thing. Use
The Magic Cudgel to clear waves, and you're all set.
If solo lane is on the right, you'll be going to the right mid camps, and helping your mid and jungler take them out. (Although sometimes the jungler will solo red buff instead of helping with mid camps). After that, you'll go over and help your jungler clear the red buff (for him). After that, have your jungler help you clear the blue buff, HOG it, and then take it, then go into your lane. Generally, your jungler will go into the lane with you and help push until he is level 3, then he'll go and do his own thing. Use
The Magic Cudgel to clear waves, and you're all set.
Sometimes the enemies will invade your blue buff, so if they get it, well, sorry, you'll be without it. Sometimes they'll try to invade your when you're clearing it for yourselves, so be prepared to fight when you're clearing the camps.
Use your
Hand of the Gods to clear waves whenever possible.
Support: The Beginning
After buying your items with the 1500 provided gold (see the items section), follow the steps below for guaranteed awesomeness.
If duo lane is on the left, help your ADC take the blue buff by using your HOG on it, and then letting your ADC take it.
If duo lane is on the right, help you ADC and the mid-laner clear the right mid camps, and then move to the blue buff. HOG the blue buff, let your ADC take it, then move into lane.
Sometimes the enemies will invade your blue buff, so if they get it, well, sorry, your ADC will be without it. Sometimes they'll try to invade your when you're clearing it for yourselves, so be prepared to fight when you're clearing the camps.
If you're support,
always put the life of your ADC before your own life, which means that, only in desperate situations, sacrifice yourself while your ADC makes an escape.
In a tight spot and
The Bird of Nope is on cooldown? No worries! Just fly into the sky with
Somersault Cloud! This will give your
72 Transformations time to come off CD.
If the area is warded and you can see that an enemy is coming to gank your lane and he hasn't seen you yet, you can preemptively use your ult for some mega-confusion. The enemy will see your decoy without seeing you ult, and will naturally assume that it's actually you for the first couple seconds (until they realize that the decoy-version of you is extremely stupid). This will give you time to come crashing down on his face, for an unexpected somer-assault. See what I did there?
You use your ult to send down your decoy to tank tower hits while you dive for a kill.
During the laning phase, you can use
The Magic Cudgel on a minion wave and then finish the minion wave off with your
Master's Will or your Ox form (although generally using
Master's Will for this is better, just in case you need
72 Transformations for something). However, this only works if
The Magic Cudgel is at a high enough rank, 4 or 5, otherwise you simply wont deal enough damage.
General Support Tips Tips
You can use your tiger form to peel an enemy off an ally. You can also use your ox form to peel multiples enemies off of your ally.
You don't need to ward each entryway to your lane, you only need to ward the one nearest to the front ally tower and the front enemy tower, and not the middle entryway. Why? Because enemies will have to walk through one of those wards to get to the middle entryway anyway! This will save you a lot on wards.
Try to rotate for the mid camps whenever they're up, although don't be too greedy and steal them from your jungler!
The Magic Cudgel simply cannot deal enough damage to kill a minion/minion wave, especially when building support, so you can use this to your advantage. Use
The Magic Cudgel to weaken enemy minions before your ADC uses his/her waveclearing ability, this way he/she can get all the last hits!
As a tanky support, you should be the first in lane of defense, and you should initiate teamfights with your tiger form. However, even though you're 1. tanky and 2. the first line of defense, you should know your limitations and know when to retreat. If your health is getting dangerously low then just retreat.
Sun Wukong is very good at stealing map objectives like
The Gold Fury or
The Fire Giant, because you can fly in with your bird, steal the objective, use your ult, then fly away with your bird again. To steal an objective, you want to get
Hand of the Gods to rank 3.
*Future revisions to this section should be expected*
I'm glad that you're defending the build, but there's no need for name-calling! :P
I'm sorreh ;-;
I will say that you are idiot. This items are the widely used, well maybe not on solo laners, but for example on Thor. The reason Sun Wukong needs build like this is that his abilities do very low damage. However he is very tanky, so that means he doesn't need to build much of defensive items. :)
I'm glad that you're defending the build, but there's no need for name-calling! :P
Same as i said in your Fenrir guide, you need to play the game in order to give any good advice, the guide is outdated in the build section. 90 % of the items you have in are not used by any players that understand the game. you have like the least popular items in your build
I will say that you are idiot. This items are the widely used, well maybe not on solo laners, but for example on Thor. The reason Sun Wukong needs build like this is that his abilities do very low damage. However he is very tanky, so that means he doesn't need to build much of defensive items. :)