This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Welcome to my 9th over all Guide and it will be on Bacchus The God Of Wine this guide is meant to cover both casual and competitive play for competitive play i would recommend that tank version of Bacchus as its more viable then the magic bruiser and mage Bacchus just for fun builds though magic bruiser can be a option for ranked depending on your own choices and team composition
Pros:
+ Great Initiation
+ Great CC
+ Very Tanky with his passive Drunk-O-Meter
+ Can make others get drunk with his ultimate Intoxicate and make them dizzy with it ect
+ Low CD with max CDR
+ Very Satisfying to play with if you do well with him makes you feel awesome
+ His melee weapon is a roasted chicken leg i think
+ Has a jump Belly Flop which also knocks up and slows targets
+ Has a good combo with Belly Flop and Belch of the Gods knock up slow and stun combo
Cons:
- Can heave Great mana issues early on
- Must initiate with his jump often for its knock up
- His Belch of the Gods can be canceled out with most forms of CC except slows
- His Belly Flop requires some prediction to land correctly
- Not As Easy to Learn as he looks
- Hard to master properly
Passive: Drunk-O-Meter: as you use your first spell Chug you fill this meter as it goes up you gain bonus Damage Reduction(not protections)(but a flat % based reduction to all damage you take) and slight Magic power Bonus also when your Tipsy or higher your spells gain additional effect you lose 1% per sec
Spell 1: Chug:you drink gaining bonus protections for 6 sec and fill the passive meter by a specific amount in % values also killing a enemy god makes bacchus Sip fast Drink giving him 10% on the meter
Cost: 50/80/110/140/170 mana.
Cooldown: 10 seconds.
in general: this spell is something you depend on when your not Drunk you lose a fair amount of CC from your kit thus this spell is vital for being effective with Bacchus The God Of Wine we max this last if you get it early you will have severe mana issues
spell 2: Belly Flop: you Jump up into the sky and land on the ground with such force and velocity that you propel anything you hit into the sky aka knock them up and if drunk you somehow slow them down when they land (Don Not Question Laws Of Physics When Drunk
Cost: 70/75/80/85/90 mana.
Cooldown: 16 seconds.
in general: your main skill no 1 likes to get hit by this as in many cases it means that they will die soon we max this skill First
spell 3: Belch of the Gods:you Unleash a Mighty Belch dealing damage every 0.5 sec for 2 sec if Drunk the Belch will reach such proportions that it will stun the targets Drunk Logic
Cost: 70/75/80/85/90 mana.
Cooldown: 14 seconds.
in general: your general follow up skill you use it to stun after a knock up to stun them as they land it also lowers healing
spell 4: Intoxicate:your ultimate it deals damage and gives great enlightenment to the foes it hits by making themDrunk and this they will start to strafe left right up and down then go all the way around in general it makes the gods adjust there movement that clashes and mixes with the player command movements from the WSAD keys and makes there screen shake this is really REALLY Annoying when hit by as it can make you dash/jump/blink somewhere you dont want to ect...
Cost: 95 mana.
Cooldown: 90 seconds.
in general:this is the spell that makes you Bacchus GOD OF WINE
Learn how to cast it on instinct and on as many targets as you can
Special Section About Bacchus Starts:
- in most games you get Chug and get drunk in base then pick up blue with HoG and for yourself or carry and your fine with that but in case you cant get blue you may have issues keeping the passive up so be careful about that thats all i was gonna say
here i will explain my items and why i picked those instead of others and ect...
Tank Support and magic bruiser Bacchus Active Options:
1 - Hand of the Gods - this active is a part of your job to secure objectives get buffs helps push or can be made into a Fist of the Gods for bonus CC
2 - Eye of Providence - as a tank this is your job to play with
this is in general you always get for tanking/support
for Mage Bacchus:
1 - Purification Beads this can save your life
2 - Meditation not really a must but can be useful
3 - Aegis Amulet if your about to die to burst this can save you from that burst
nothing else really comes to mind for me for other actives when doing this
1.when fighting in a lane you want to look for a chance to use Belly Flop and follow it up with a Belch of the Gods in case they have some aracher minions and you have HoG up jump them along with the gods hit hog then continue this combo
2.when trying to maintain your passive Drunk-O-Meter in lane use Chug only when you need to so keep track of how much % of the Drunk-O-Meter you have each 1% is 1 sec of a duration so match the Chug to make up or have a fair gain rate to avoid going OOM(out of mana) to make it simple don't spam Chug
3.when going for a fast kill burst like combo with your spells and the carry's ult you start things off with Belly Flop then hit Intoxicate then follow up with a Belch of the Gods or if you have a Fist of the Gods add in there after or before the Belch of the Gods
4.dont forget to take advantage of your vision with Eye of Providence and make sure to put down 1 ward every 60 sec ward around and near the entry to your blue buff then do the same towards there blue buff and if possible try and get a ward in towards your mid or the GF you can use this to steal there blue when the jungler goes for it with a Belly Flop + HoG (Hand of the gods]] combo ect...
5.Prioritize the Life of your team over your own in 99.9% of the cases in case you have a guy that is hard failing and cant do anything really well at all it may in some cases be more beneficial to just use him as bait instead....
6.Dont Move around Alone Early Game & Somewhat Mid Game unless you have fair vision or have such a absurd advantage that they cant do anything to you at all what so ever...
7.ALWAYS IGNORE THE TANK & FOCUS THE CARRY OF THE ENEMY TEAM IN THE MID/LATE GAME (UNIVERSAL LAW OF ALL TANKS)(and 99% of all other classes there roles are not to kill the tank he is the last target to die but in case they do die a lot and fall behind there usually not that hard 2 kill then until there 4th or 5th items)
And This Concludes My Guide For Bacchus GOD OF WINE i hope it was of use and help to you he is in general a very good pick for most team compositions so goodluck in your games and may the Wine be With you
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Leave a Comment
You need to log in before commenting.
Collapse All Comments