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Build Shoes of the Magi before you finish building your Warlock's Staff.
Choose between Gem of Isolation or Soul Reaver once you are able to afford BOTH a Elixir of Speed and the item you choose.
If enemy has built in healing within their skills, max your Fleeting Breath second instead of Undead Surge.
Tap each threat level to view Ah Puch’s threats
Can get out of your combo very easily.
Array ( [god] => Array ( [god_id] => 18 [display_name] => Agni [url] => agni ) [scoreVal] => 2 [notes] => Can get out of your combo very easily. ) 1
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 2 [notes] => ) 1
Array ( [god] => Array ( [god_id] => 98 [display_name] => Hera [url] => hera ) [scoreVal] => 2 [notes] => ) 1
Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 1 [notes] => ) 1
Array ( [god] => Array ( [god_id] => 76 [display_name] => Susano [url] => susano ) [scoreVal] => 1 [notes] => ) 1
You have built in anti-heal.
Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 5 [notes] => You have built in anti-heal. ) 1
You have built in anti-heal.
Array ( [god] => Array ( [god_id] => 8 [display_name] => Ra [url] => ra ) [scoreVal] => 5 [notes] => You have built in anti-heal. ) 1
You have built in anti-heal.
Array ( [god] => Array ( [god_id] => 10 [display_name] => Hel [url] => hel ) [scoreVal] => 4 [notes] => You have built in anti-heal. ) 1
Array ( [god] => Array ( [god_id] => 31 [display_name] => Poseidon [url] => poseidon ) [scoreVal] => 3 [notes] => ) 1
Build Shoes of the Magi before you finish building your Spear of Desolation.
Choose between Gem of Isolation or Soul Reaver once you are able to afford BOTH a Elixir of Speed and the item you choose.
If enemy has built in healing within their skills, max your Fleeting Breath second instead of Undead Surge.
|
General Health: 450 (+75) Mana: 265 (+55) Speed: 365 (+0) Range: 55 (+0) Attack/Sec: 0.86 (+0.95%) |
Regen HP5: 6 (+0.45) MP5: 4.9 (+0.42) Protection Magical: 30 (+0.9) Physical: 13 (+2.7) |
Basic Attack Damage: 35 (+ 1.5)+20% of Magical Power Progression: None . . . . |
Pros:
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Cons:
. |
Ah Puch can be useful when played right. You really need to make sure you are positioned correctly at all times. Not only do you need to position yourself correctly to not be caught out, but you need to position yourself correctly so you can aim your corpses properly. You bring a lot of utility to team fights due to your built in anti-heal via Fleeting Breath. Almost every game you play will consists of at least 1 person with some sort of healing, so focus them with your Fleeting Breath. My advice to you is to play safe for the beginning of the game. Focus on clearing whole waves with 1 combo so you can then have a open target for your next combo. Keep in mind Ah Puch does not have any escapes so you need to ward the jungle around you because you will be ganked. A LOT.
The only form of escape you can give yourself is the combination of Empty the Crypts and Gem of Isolation. With all this being said, remember one thing; You are the Horrific God of Decay. Don't let anyone ruin your fun, you ruin theirs by blowing up corpses at their feet and watch them blow up alongside them.
Ah Puch is by far my favorite Mage in Smite. He is super bursty while having built in anti-heal. There is nothing more satisfying than getting you combo off on the entire enemy teams and watching the HP bars deplete. Just make sure when you are fighting you position yourself correctly. When you are fully built you are gonna have a ton of fun on Ah Puch, I guarantee it. Thank you again for reading my guide and I hope it makes you give Puch a shot. If you have any questions feel free to leave a comment or PM me!
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Secondly, Book of the Dead is a terrible item at the moment so I would not recommend it at all. I would remove it from "alternate damage".
Also the fact that Gem of Isolation isn't listed as a core item in either build is gravely disturbing.
I see what you did there. :P
Adding some comments for your current version of the guide (updated March 4 2018).
That said, in your example build, I feel that it could be significantly improved. Specifically 2 things.
1) You don't have any pen in the entire build. Subbing Shoes of the Magi in place of Shoes of Focus would be a partial solution, but any damaging god really wants more than that. If you don't commit to doing damage to tanks in particular, then Obsidian Shard may be out, but I think in its place, Spear of Desolation is a functional pen item. Divine Ruin is also an alternative, but is a very specific counter to healing, so I can understand not including it in an example build. Spear, though...Spear's probably a good idea. Even Spear of the Magus could be considered, if you open up damage with Fleeting Breath...build those stacks a bit, then burst with your 1-2 combo. I know you list these in your alternate damage, but feel a stronger commitment to an example build that includes pen is important.
2) Since you're not committing to a full damage build, I feel that Rod of Tahuti is not particularly needed. This is where you can consider fitting in more pen, or getting some additional utility, e.g. Gem of Isolation.
Actually wait, scratch the above...I'm actually going to suggest a rework to the presentation of your builds.
Instead of having 2 build tabs, there's not really enough variation that you NEED 2 tabs, or to commit to a damage w/ Tank build and a full damage build...honestly there's not enough variation there between the two, and you can offer options to choose based on preference.
So, here's how I would do it...and you can keep it the way you have it if you want, it's your guide...but again, how I would do it:
1. With new update I have found that rod of Tahiti isn't as good instead try ethereal staff.
2. For your abilities try swapping 5 and 6. Get your 1 to lol 3 before ult (allows for higher dmg output earlier in game) woupd love to see your thoughts while trying this.
Double-stacking is generally not preferred for specific reasons.
Besides that, you're talking Arena, which is a quick game mode. With that in mind, and unless you're the only stacker, you're looking at possibly screwing others out of stacking, losing stacks because others are also clearing, or possibly just being very inefficient with your power curve.
I'm generally cool with Rezneth's build. Only thing I'd change is, well, he gets so much slow out of his Undead Surge you really don't need Iso...sure, it can be functional with the ult, but still shouldn't really need it.
That said, yes, I understand the utility getting it brings when using that ult. I've never been afraid of that ult, and the Iso slow definitely helps zoning...at least when trying to escape. And I did specifically mention its function with the ult in my previous comment. But I'd say that if the player is smart and plays positionally sound, doesn't get caught out for a gank, sticks with teammates during teamfights etc. (okay, that's not me, lol), then there's a possibility that other items might offer better utility, at least situationally.
If you go with Rezneth's build, I'd argue that Iso is the least core of the items though...stacking, movement, Chronos, pen, and Tahuti are all basically essential, right? So if there's one you take out, probably Iso, because he already has slow in his kit.
That's my standard take on when I use Gem of Isolation. I don't get it when I feel the god has enough CC/slow in their kit already. Just my personal, non-pro take.
Empty the Crypts has one of the largest ranges and if im not wrong is the most wide skill in the game, making you able to apply a slow that sticks as long as you are in that very wide area. it gives Empty the Crypts use. it makes enemies afraid of fighting in Empty the Crypts as they normally wouldn't because it isnt the most impressive ultimate.
Just me and my preference, I guess.
Hi! Is there some situation where you would build Obsidian Shard instead of Spear of the Magus?
Why do you build Warlock's Sash instead of Book of Thoth? I prefer the book because of the 3 skills combo, that makes Ah Puch very mana hungry early/mid game.
Don't you think Gem of Isolation is a core object for Ah Puch for maximize his slow? I like it for the ult too, because very often happened I was able to run away slowing my enemies using it
(Sorry for my poor english)
If I remember correctly, Shard is only good for when someone on the other team is stacking Magic Armor. Like, a significant amount of it. But for the Sash vs Thoth, I just prefer Sash. I like the HP boost it gives, and it gives you some mana off the bat too. Mana is only an issue early game for Puch, once you get a couple of items mana shouldn't really ever be an issue. I guess that item is just whatever you prefer more. If you can't seem to maintain your mana, then go with Thoth. But I don't go in too much early game on Puch, I just focus Minion waves down until I am far enough into my build to guarantee kills.
Why do you build Warlock's Sash instead of Book of Thoth? I prefer the book because of the 3 skills combo, that makes Ah Puch very mana hungry early/mid game.
Don't you think Gem of Isolation is a core object for Ah Puch for maximize his slow? I like it for the ult too, because very often happened I was able to run away slowing my enemies using it
(Sorry for my poor english)
@Rezneth.
Haters going to hate bro, I wound up with ah ouch in an assault and it was your guide that had me 13-0. Good build awesome build . I'mmaking ah psuch my main cause of it. I do mess around with the items and stuff but thank you for the greatness.
Thanks! Let him do his own thing, this guide is only a suggestion for people.
Hey, why did you choose Warlock's Sash as your first item over Book of Thoth? I found out on a test run that he's really reliant on mana like you said so I thought Book of Thoth would be a better starting item.
Also, the 3% mana to magical power that Book of Thoth brings means more oomph to my exploding corpses, right?
I go with Sash because of the health boost. It helps me stay in fights much longer and stays pretty relevant throughout the whole game. For me mama is only an issue early game, but if you pick up potions and get mana camp you'll be fine.
this bulid sucks he cant kill anyone he cant get away form anyone becouse he has no speed and even if your in the back trying to just assist you find your self more as a lose end then anything this bulid needs work who ever realy does try it will see that not the one guy that made 3 acounts to reply to his own bulid
Sorry you feel that way.
We can 1v1 Puch though if you want, except you use the that doesn't "suck".
You are missing skill 13... Makes it kinda confusing for a sec, I'll try this build out
Fixed! Thanks bud