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Like a lot of mages, Discordia is very fragile. Utilizing Erratic Behavior is imperative to survival. Be cautious of players who easily pick up this trick, however, as they will wait until you hop away before they pounce you (Bastet, Awilix, Odin, Kali, etc) or cast their large AoE (Ah Puch, Scylla). Erratic Behavior is great for diverting enemy ultimates when timed right like Loki, Artemis, Rama, Thor, and Thanatos.
Pros:
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Cons:
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My builds centralize around maximizing CDR and adding mobility to provide constant harass (brawling). I know they are seen as unconventional, but that's the point.
Regarding items selected, I would deem the following as a "core kit" for Discordia.
Disclaimer: This isn't the holy grail, just an idea.
After hours playing against an array of gods, I've developed some tricks I'd like to share with new up-and-coming Discordia players.
These tricks heavily depend on max CDR (or holding onto Erratic Behavior). Refer to Introduction > Combos for additional information regarding your abilities and how to best use them.
As a closing note, there's something I'd like to add for people to think about; when you maximize CDR on Discordia, everything in the world seems right. To get the most out of Discordia, you need CDR--yes, even her kit has it built in, but it is not enough--because as a brawler, and you are as Discordia, you need your Erratic Behavior up as often as possible. At maximum CDR it is on a nine second recast. Remember, the purpose of my builds is to provide constant harass.
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I notice that in your standard non-Conquest build (tab 1), you've now delayed Doom Orb til item #5. Is this purely to max CDR/get your core online ASAP?
I notice that in your standard non-Conquest build (tab 1), you've now delayed Doom Orb til item #5. Is this purely to max CDR/get your core online ASAP?
Hey Bran, just noticed this! (Sorry)
Doom Orb for me, personally, is still purchased as my second item. The movement speed, mp5, and power spike for the price is ridiculous early game, and Discordia already has a weaker early game than most. The build order just looks like that, because that's where I stuck it. I'll edit the guide to re-clarify regarding purchase orders on my example builds.
My example builds are always finalized, but they do not reflect purchase orders. I do this because everyone builds differently at different times, and also, situations change (counter-building).
The build that closely resembles the way I build (in general) would be my soul stone build (build 3).
FYI for other readers, I was playing Rvynn's sweet Discordia last night, and got severely outplayed by her playing Nox in a Clash match.
I was struggling with a few things in this game (but sort of made up for it in a following Arena game. Anyway, so I've been playing a lot of her lately, because she's just so fun. I totally get the early maxing of CDR for constant harass.
In any case, I didn't feel comfortable in this Clash match because I felt high pressure from you, Odin, and Nu Wa. I told you in chat last night that I thought I'd have more time to turn and jump quickly, but your Nox dash + silence was crazy for closing the gap and preventing me from jumping (or pulling me out mid-jump). I guess I could have played it a lot more aggressively and jumped toward you, but with Odin constantly looking to bird bomb and ult, I didn't feel like I had a lot of choice. So having to maintain a VERY large distance due to your potential to dash along with pressure from other enemies, I wasn't able to spam abilities like I wanted.
I've been struggling the most with mage builds of all classes in S5. Here's what I did this game, and it was weird and it wasn't optimal, but it is what it is.
Started Mage's Blessing. Got Shoes of Focus, Chronos' Pendant and Spear of Desolation (then selling Mage's Blessing). Since I was getting poked and damaged so much (and forced to back way more than I wanted), I felt like lifesteal would help in this match, so I decided to get Bancroft's Talon. I personally would have preferred Pythagorem's Piece, but I had max CDR so that wasn't really an option.
At that point, I wasn't sure what to do. Probably should have just gotten Shaman's Ring for the added movespeed, but I think I had a ton of gold and just went for Rod of Tahuti. I know the nerf hurt it in ways, but the high base power still seemed like it would be functional. In any case, with only 1 tanky-ish god ( Odin), I didn't feel like Obsidian Shard would be a good choice, and again, was just so pressured that I felt I needed protection. So I bought Mantle of Discord and, because that would overcap CDR, I switched out Shoes of Focus for Shoes of the Magi.
I do need to try Doom Orb but not sure that it would have been a good choice in this match. Again, probably should have picked up Shaman's Ring...that movespeed would have been nice. Ethereal Staff is also something that might have been helpful.
So...curious, what would you have done in my place? Was it just a gameplay style where I was being too passive (scared lol)?
If a Nox was bullying me, I would get movement speed to make it more difficult for them to hit me with their combo. Like I mentioned in my "counter god" section, you want to bully the Nox/Scylla before they try to bully you--because it's what sets the pace of the game. If you allow it, they can be oppressive to you, and they capitalize on it with glee.
If I was playing against our team comp, this is what I would have done for a build:
> Mage's Blessing
> Doom Orb
> Shoes of Focus
> Spear of Desolation
> Chronos' Pendant
> Soul Reaver
> Shaman's Ring (Sell Mage's Blessing)
> Rod of Tahuti (Sell Doom Orb)
This is how I would have made plays:
Erratic Behavior out of Odin ult every time. The extra movement speed would have made it more difficult for me to combo you. Having Soul Reaver, you Unruly Magic my face and chunk me down. I no longer risk dashing into you (I am immediately cautious about your damage output now). Ult Nox/Serq in the face every time it's up, follow up with 2 > 1 combo. Watch as my team follows up on the kills/engage. Look for opportunities for Strife. Look for opportunities to poke with 2 > 1 (because less risk with added movement speed). Get beads/aegis or beads/blink -- with quick reflexes beads out of any combo+3 away, aegis dmg spikes (Nu Wa), 3 and blink away from odin or blink+ult someone's face (aggression).
Your Cern and Ymir were actually really oppressive towards our team and they were doing a lot of work--so just having that extra backbone from a Discordia would have won you the game. But because I made you afraid at the start of the game, it ultimately made you do less. Odin only had 2 MR items (bulwark and spirit robe), so Spear and Shaman's + Soul Reaver would have hurt him a lot. And the rest of the team had almost zero added defenses (always have to take into consideration baseline defenses imo, which is why I still build Spear of Deso early).
I also didn't get to finish my build, I was going to sell Doom Orb for Rod of Tahuti and sell Stone of Binding for Gem of Isolation, to be even more oppressive towards your team. I really like stone of binding on Nox, because it constantly procs during her root, which is a giant "GO!" flag for my team to beat the **** out of you.
But, that's how I would have played it! Thoughts?
Edit: Also, for clarity, I noticed you referred to me as a Him, I am indeed not a Him. :)
Hmm yeah, overall I think everything you said makes sense. I did in fact read that section in your guide about Nox/Scylla (after the match but before I wrote the preceding comment).
I did think a few times about trying to be more aggressive, and I think I might have done it once though I don't remember if it was in opposition to you or Nu Wa, though I think I proceeded to miss my Strife, which was just bad. You definitely had me on my heels the entire game.
Curious, if I was more aggressive, would you (as in your personality) truly have become more defensive in your game, or are you naturally aggressive and would have just worked to continue to outplay me?
I don't personally like Soul Reaver, so maybe Ethereal Staff is the compromise...I don't like that it's a 40 second CD for an additional 200 (somewhat random depending on what is happening when it comes off CD) damage.
I hold back my ults a lot...always feel like I need to find the right time, and I think sometimes that means I miss opportunities where it could have worked well. I was also hesitant about even trying it on you or Serqet (no qualms about targeting Nu Wa) because of your ability to dash, while the ult charge up is a huge flashing light giving you time to make moves.
One of the last times I died, I think, was toward the middle of the map. Pretty sure you were there, and the Odin bird-bombed me...because that basically chunks 1/2 of my life, I felt I needed to use Erratic Behavior to escape that damage...but he then ulted and I was trapped. I guess I was sort of screwed either way, as I think my Aegis Amulet was down, and I didn't get Phantom Veil for that match (just beads and aegis).
Also, funny enough, when I was writing the original comment above, I had said him a couple more times, but then realized I didn't know if you were a him, and made those neutral. Guess I missed one =P Sorry about that!
I typically start off aggressive, attempting to bully. If they recede then I've won and done my job, if they push back then I keep pushing them until they:
1. tilt so hard that they literally chase me to the ends of the earth, dying for it
or
2. cause me to become cautious of their damage output
Also I want to comment that Soul Reaver's extra damage doesn't have to be random. You can coordinate an attack where you get the most out of it. Just depends on how you initiate the engagement.
Season five mages seem strange right now in terms of building--we get our power spikes relatively earlier than normal, but it doesn't feel like it since we're still kinda stuck in that S4 mindset. I think we just need to get used to the magical power scaling still.
Hmmm...I need to think about changing my strats more in the midst of a match...thanks for that info on your style.
I can't tell you how many times people have chased me to my fountain in arena, just to die outside of it. Fun times. I normally hide my God stats because I don't want to be harassed, but on Discordia I turn it on for people to target me. ;)
Then I build: Shoes of the Magi, Book of Thoth, Book of the Dead, Rod of Tahuti, Soul Reaver and last item varies on enemy comp. I typically roll with Beads/Aegis and Blink. Blink has been monumental for securing kills/escapes.
Actually did well enough with the items I named, I got a star on her now. Hit 2200 worshipers the other day.
Along with keeping up on blue buff and utilizing Erratic Behavior I've noticed a pretty good outcome. Satisfying to completely melt a greedy Thanatos with solid power. I'll sometimes splash some CDR in with spear or chronos, the power has made a bit better of a difference than just going complete CDR. I would sometimes get farmed on since I couldn't do enough damage. Probably important to note that I also conquest a lot more now than when I first started playing around with your builds. I spent a good hour or two in jungle practice mode with a few friends practicing using Erratic Behavior and playing with CDR/power/pen items. Still testing which is gonna have a more balanced/effective outcome for how I play Discordia.
I stopped playing her as much when the new Hel skin came out. I played Hel and Nox more. I've been playing a few additional games on Discordia as of late. :)
Spear of Desolation serves that purpose well, in combination with Shoes of the Magi, to get you true or close to true damage against squishies. Magi by itself isn't enough.
https://imgur.com/a/TMKf4 <----I started to two-shot the Poseidon.
https://imgur.com/a/re1cP <----Got farmed early game by Bellona.
TBH, I still have a lot to learn about the game, but I've made a great effort to improve and it's shown. bumped by K/D up from a 1.1 to 1.3 over the last couple nights, W/L increased a good 7%.
I was amazed for the most part...looked up the actual matches on Smite Guru, and although most acct levels were fairly low (multiple people in the 20s, only the Jing in your 17/5 game was over 100), most builds were decent. The Poseidon (no pen) and Thanatos (Exe, Asi, Soul Eater, Deathbringer, and O-Bow WTF?!?!?) builds make me cringe, but overall, things were pretty good. Way too much feeding by the entire enemy team though...if your team has that many kills over the other, the match shouldn't have lasted 45 minutes.
Also, you're not talking duel, right? So you not only have to worry about Bell, but any other enemy damage as well.
So, when possible, get an item that either provides balanced protections & utility (e.g. Mantle of Discord which also provides CDR) or is a hybrid item (health + power, like Ethereal Staff). You can alternatively consider an earlier hybrid item, like choosing Warlock's Sash instead of Book of Thoth. I would also usually consider a lovely hybrid item like Gem of Isolation, but I don't think that's the best item for Discordia.
And at least in the order of the first build (you said "this build" but didn't clarify which one, as he has 4), it would be strongly suggested to get the starter item and some potions first in Conquest, rather than start with Shoes of Focus.
Also, regarding relics, others that should be considered in that mode should probably include Heavenly Wings and Bracer of Undoing.
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But anyway, that's just my opinion. It's your guide, so display the info however you want.
One more game. Relatively even teams, in acct level and SmiteGuru's Elo scoring system...enemy team had only 1 tank, which helped on the lower pen part of the equation. Also felt they didn't target me as much as they should have, but I was making it hard for them to get close, though Artio, Nemesis, and Cernunnos tried at times. I'm sure if I faced more hard CC I would have had more issues.
Highest damage on the team again...54k, even higher than last game. Next closest was Ullr on my team with 36k. Same standard build. I was more used to spamming her abilities, and got tons of poke. My score was much better this time...8/1/11.
It's seriously weird, I don't feel I move all that fast even with the full build, whereas with some other gods, getting a bit extra feels much faster. Maybe it's just her flying animation.
In any case, did well, but some things were in my favor, I think, including enemy team comp. Also, the Nem and Cern builds hurt my soul. Overall, I think the consistently high damage output is 50% due to the ASAP CDR max, and 50% is because it's just freaking Discordia. Will continue playing more...didn't get more than 1 game in tonight cuz wife wanted to watch a movie.
I do think it's probably her flying animation that makes it feel like she's not moving very quickly. But when she attacks, and is standing upright, you can feel the difference in speed, imho.
I don't play conquest very much, and if I do, I play support, not mid. I'd happily "label" my "guide" as such, however, my builds are universal. Item orders and purchases can be different per person and situation, which is why all of my builds are just generalized, with no real purchase order. It is simply the final product, and it is up to the player to determine when they should purchase what.
I understand your build idea, but didn't fully understand your intent of getting basically 40% MS as another core target. I can get behind that as an idea, and if so, I can see decent use out of Shaman's Ring, but still just really don't think Telk is a great item for her. Rather than that added move speed, I think 28% MS between Focus + Shaman's would work well with your other idea, protections, to create something that is versatile and gives you a bit more survivability than just possibly being able to run away if they don't CC you.
Again, my own opinion, and I've tried to keep an open and flexible mind, as shown by my 2nd comment. Figured you wouldn't mind the comment.
Note, I do recognize that you're stating it's up to the player to determine their preferred order. I accept that, but I was more interested in hearing YOUR opinion on that adjustment.
And both the system and I recognize this as a guide (with or without quotation marks)...you're giving direction and tips, not just a basic build, and the content is good.
The idea behind getting shaman's ring over another pen item, is that the item itself provides percentage damage of your attacks, which is already good against high-defense gods (pairing this with ethereal staff is a favorite of mine as well). Telk ring provides additional magical power by hitting an enemy god, which your 1 does simply from its ricochet. It is easy to keep the stacks up on Telk ring. If anything, if stacking was ever an issue, I would get Telk ring first, and replace shaman's ring with something else, given the situation. Telk ring is too good to pass up with Discordia, as it's free additional magical power, and the added movement speed to boost.
The idea behind max CDR and movement speed is to constantly be engaging the enemy. Being able to pop off combos over and over and over again not only is annoying to the other team, but is also detrimental (also to note, having max CDR allows you to keep your Telk stacks up with ease). Having your 3 available multiple times during an engagement not only can save your life, but also help you continue to poke and exhaust the enemy team. Having the movement speed makes it incredibly difficult for the enemy team to hit you or land combos. You of course have to be very reflexive, you cannot just rely on the movement speed itself, but having that with good reactions, makes weaving dangerous enemy poke a breeze, which actually allows you to play on the frontline, and harass the enemy team.
I'm not 100% sure if you've tried the build, or are just trying to deconstruct it, but I think if you gave it a shot, you would be pleasantly surprised.
Anyway, didn't do all that well (and died way too much), but that's partially match-up, enemy focus, lack of real familiarity with the god, and my overall skill level, hahaha.
Built Shoes of Focus, moved directly into Chronos' Pendant, got Spear of Desolation, got Shaman's Ring, then, because I was consistently being targeted by the Thor (who would dive me (usually with ult) just to get a kill, and then die himself), I got Spectral Armor. Finished with Rod of Tahuti.
I do get the high early CDR, and used my 1 + 2 much less than I probably could have, just because a lot of times I didn't realize it was already up...(wasn't paying attention). So although my damage was okay, it was my fault (not the build's) that I didn't get more. (well, that and my teammates were totally not peeling for me at all...they were in their own world, even though I was sticking close to them most of the time)
The build definitely has potential...also helped on the (lack of) pen side that there was only 1 tank and 4 squishies...I will try Telkhines Ring eventually (even though I really don't want to)...but I also think I'll feel better with the build if I switch Deso and Chronos. ~10% less CDR in that 2nd item will be okay because she already has built in CDR in her 3. I also just need to get more familiar with her, which will also help my damage output.
I prefer Celestial Legion Helm over Spectral Armor for assassins, personally. Don't get me wrong, I've used Spectral Armor many times, and I know how valuable the fear is. But you get more Phys protections on the helm + magical power. Which, when you are replacing an offensive item for a defensive item, you really need to weigh their value, and the helm usually has higher value (not in every situation, but in most cases). For Thor, he is really easy to avoid with your 3, so usually when I go against a Thor, I don't even build phys defenses. Just to note, the extra movement speed from Telk ring would have helped you avoid his ult even better. I'd really recommend utilizing the full build so that you can peel for yourself with your own kit.
Also to touch on one more thing; you definitely should get Sands of Time on your first back to the base. Like after the second or third wave. What I usually do, is I'll get Sands of Time and the first tier item of Chronos' Pendant. Waiting to get Chronos' Pendant is not advised.
Like I said, 1 trial isn't enough, and I just need to get better with her, and I will try Telk in addition to Shaman's sometime.
Definitely re-read Helm's description for the passive. You gain an additional 50 physical protections, which diminish per hit. You start with 80 phys protections. Five seconds is plenty of time between pokes or engages (even during an engagement) to gain an additional stack for Helm. Which provides more value to the item.
I'm glad and pleased to hear that you received some good personal stats while using the full build. Like I notated in my match-up section of my guide, Fenrir is a pain in the butt. I usually save my ult just for him for any engagement. He is far more disruptive and deserving of my ult than anyone else.
I do think you might be looking at Telk ring with jaded eyes, as it is a major contributor of your damage output (from what I have experienced). With max CDR, you are constantly poking the enemy team, constantly using your 1 or 2 to cause mayhem or confusion. IE: constantly hitting the enemy team. It is almost impossible, from my experience, to lose the Telk stacks after gaining them. But it is 100% personal preference, which is exactly what my build is and which is exactly why I am so vague regarding it.
Play how you want to play.
Blew everyone out of the water with total damage (50,818), next closest was enemy Rama with 30,328, and on my team, next closest was Scylla with 23,883 (and her account level was 11, lol, she was the lowest by far, but it was obvious she knew what she was doing, so either a former console player or a smurf acct).
Got a comment from Scylla after the game saying I was good, got a tip from our Athena, and got a compliment from the enemy Nox as well, saying I was very disruptive and played well.
Biggest issue was the enemy Fenrir, who targeted me any chance he could get. I basically had to buy Purification Beads' upgrade fairly early just to counter that (and the Nox root). I DID build your full standard build, including getting Sands of Time 2nd, and Telkhines Ring 5th.
FYI, Sands 2nd requires only the standard camp clear + 3 minion waves, so you definitely get it quickly. I can stand by this suggestion.
Will have to give it further chances, but I didn't feel the added movespeed from Telkhines Ring made all that much difference. It might have saved me, but I couldn't tell...I was definitely more alert about being targeted, and my reaction with my short jump was definitely getting quicker with more familiarity...just one game and I already feel much more comfortable with her. Because it doesn't really synergize with her kit, I just feel I could get better things for her than Telk, but that might just be personal bias. I do absolutely get the intent with the super MS, but I wanted more pen sooo badly.
I also don't like the idea of creating a somewhat inefficient build (again, Telk's passive not being the best thing for a burstier god like Discordia) just so I don't have to rely on others basically doing what they're supposed to (peel and protect), but in solo-queue (and even playing with friends), there's something to it. I just would prefer to put a bit more trust in teammates, but that's probably a stupid notion.
Will continue playing and reporting, but thought you'd be interested in reports.
I've never really had an issue personally with this, you one shot people outside of a guardian/warrior and her 1 is up enough to reliably keep stacks, especially with the the fragmentation damage
And while yes pen would help you against warriors, as you said, I feel like most burst mages have to let the hunter deal with targets that require more sustained, even with an Obby Shard you're not going to really dent the 250+ MR ***ba. So I personally view it as a more of a "control them and let the hunter deal with it"
Obivously you don't run Telk's on Nox because you don't have spammable AoE but yeah, it functions better on Discordia better than other burst mages
But that's my view with playing with this build, it does require a little bit of faith (I don't give much) to the hunter to be able to deal with the residual teammates after you one shot their backline repeatedly
I've never really had an issue personally with this, you one shot people outside of a guardian/warrior and her 1 is up enough to reliably keep stacks, especially with the the fragmentation damage
And while yes pen would help you against warriors, as you said, I feel like most burst mages have to let the hunter deal with targets that require more sustained, even with an Obby Shard you're not going to really dent the 250+ MR ***ba. So I personally view it as a more of a "control them and let the hunter deal with it"
Obivously you don't run Telk's on Nox because you don't have spammable AoE but yeah, it functions better on Discordia better than other burst mages
But that's my view with playing with this build, it does require a little bit of faith (I don't give much) to the hunter to be able to deal with the residual teammates after you one shot their backline repeatedly
Saint brings up some good points. As Discordia, I generally don't bother full-on attacking Warriors or Guardians. Instead, I hang out on the flank invised, and when the enemy team goes to engage on my team, I will disrupt their backline so they have to pull out. Inevitably causing the enemy warrior or guardian or assassin to die to my team.
My builds are not heavy on pen. But when you play smart and are selective about your targets, you'll find that you won't really need it.
I've been thinking more about this one...I think, a lot of times, I get a bit caught up in aligning everything with Conquest viability (unless otherwise stated). So I'm gonna continue some thought processes. I still really think intended game mode needs to be clarified by the guide creator.
Sorry, I don't think I fully understand your question. It's focused on leveling the 1 over the 2, and filling in the 2 when you can no longer level the 1. Etc.
1, 2, 3, 1, U, 1, 1, 2, U, 1, 2, 2, U, 2, 3, 3, U, 3, 3, U
Sorry if it seems picky but I know when I first started Smite and didn't know what I was looking at (Which will be a decent chunk of people who look at guides, not all of course) I would have auto level on and copy the exact order that I was given. Just want the most out of guides on SF :)