Let's have a look on some reasons on why to get each item:
CORE ITEMS
Bancroft's talon
What a cheap item to start and greatly boost your somewhat weak early game. It enables very fast clearing and greatly boosts your damage. Rushing this however means no mobility and no starter actives, but I will detail the outcomes of this choice in another section.
Its passive also comes great when cornered and a "panic ultimate" is necessary, boosting both the heal and the damage.
Shoes of the Magi
50 Magical power, 200 mana and the mobility much needed for an escapeless god such as Isis are enough reason to get early on. The 15 pen greatly increses the damage of
Wing Gust. Comparing the two options for boots,
Shoes of the Magi provides more damage, especially on
Wing Gust. The 10 second cooldowns on
Wing Gust and
Spirit Ball aren't affected that much by the 15% CDR from
Shoes of Focus (10s -> 8.5s).
Spear of the Magus
Boosting your fellow mages' damage while having more pen for yourself makes this item a must have. It's very cheap and the results are outstanding! It provides 15 flat penetration + an additional 10 + 10%/stack.
Rod of Tahuti
A must have in any mage build, getting it this early makes Isis a fearless opponent to face. 125 magical power and 25% extra magical power greatly boosts Isis' damage, allowing her to dominate teamfights.
OFFENSE ITEMS
Soul Reaver
While its passive is pretty difficult to manage, it proves very useful in teamfights and exceptional in 1v1/1v2 encounters or against tanks. Even if ignoring the passive, the stats alone (100 magical power, 300 mana) make this item a great deal.
Polynomicon
Despite its nerf(s), it still is a useful item to have and a
Spirit Ball hit can ensure a basic attack hit. The extra lifesteal can do nothing but help in teamfights and its passive it's free damage afterall (250-300 free damage vs squishies late game).
Book of Thoth
Even if the stacks are not built (take it one will get it as 5th/last item), 100 magical power and 3% of Isis' mana converted into magical power is a great deal late game. Its price it's average as well, worth getting if out of options.
Chronos' Pendant
While other mages benefit more from CDR, this is not a bad pick for Isis if one is looking to have her abilities ready faster than usual. Not a better choice than
Breastplate of Valor however,unless the enemy team has less than 2 physicals.
DEFENSE ITEMS
magi's blessing
Magi's Blessing
Such a great item to have in the Arena on a squishy mage such as Isis. 350 extra health, 40$ CC reduction and free
Purification Beads every 45 seconds that can spare you the trouble of fearing
Athena,
Arachne or
Sobek.
Having both this and
Greater Purification means double the safety. Even if the passive can be somehow hard to manage, especially against gods like
Geb,
Agni or
Athena who can just casually consume it, just for the stats alone it's worth it.
warlock's sash
Warlock's Sash
Isis has very good waveclear, so getting this is an obvious choice if one is looking for more survivability. The stacks can be finished pretty quick and the results are totally worth the time. 600 extra health make Isis no longer the squishiest and most likely god to be focused, along with 110 MP and 400 mana it makes this item a must buy.
Even with no stacks, it provides 50 magical power, 300 health and 400 mana.
Tip: Don't get it if:
-There is another god relying or usually building stacks, such as Ao Kuang, Anubis or Zhong Kui or any hunter starting with devourer's gantlets.
-Your team is being over aggressive, this means that teamfights are very likely to occur very often and having
Wing Gust on cooldown means Isis' damage will be drastically reduced.
-The enemy team has a lot of ranged CC that can isolate you very fast (Tyr/ Hercules/ Athena/ Fenrir/ Sobek).
Breastplate of Valor
A great item if you are looking for more CDR and protection against assassins/hunters that have set their eyes on you. The extra 550 mana helps a lot with staying in battle more to help your teammates. This however won't increase your damage in any way, so choose wisely.
Ethereal Staff
Getting focused a lot? 600 extra HP will make Isis look like a "warrior" while keeping her damage through this item's passive (2% of Isis hp gets converted into magical power) and its flat 30 magical power.
ACTIVES
Heavenly Agility
Isis has no dash, as mentioned before, sprint and
Wing Gust being her only way of chasing or escaping, getting this as soon as possible helps with safety and securing kills. As soon as a teammate gets
Heavenly Agility, upgrade
Improved Sprint to
Heavenly Agility yourself too.
While
Heavenly Agility makes all the allies in the area immune to slows while granting them a 40% speed buff, it has a 90s cooldown unlike the 60s on
Improved Sprint. You may get in trouble sooner than expected and having 2
Heavenly Agility can secure your safety (more or less).
Greater Purification
This can get you out from any... uncomfortable situation such as
Confound,
No Escape,
Pillar of Agony and so on. Don't ignore this lifesaving item and don't ignore its passive (5 second ability cooldown decrease), this can help secure a kill or a last second save.
Greater Aegis
Ignore burst damage such as
Release The Kraken! or
Unstable Vortex using this, to easily kill your enemies afterwards or have your teammates help you after its 3 second damage invulnerability.
Enfeebling Curse
Be sure to get this if you are getting focused by hunters/assassins, it decreases both their more speed (40%) and their attack speed (30%), securing your escape. This also means that some of their damage will be taken out in teamfights and they will be vulnerable thanks to the slow.
Weakening Curse
Sometimes only one weaking curse is not enough to shut down the enemy team, be sure to get this if there are enemies such as
Hercules,
Vamana,
Hel,
Aphrodite or
Chang'e.
OTHER ITEMS
Divine Ruin
Get this right after
Shoes of the Magi if an enemy healer such as
Hel or
Aphrodite is making killing enemies difficult AND if your peeler hasn't got
Weakening Curse yet. Go on with your usual build otherwise.
Obsidian Shard
It is better than
Spear of the Magus against tanky enemy teams, in case they have built magical protection over 150-200.
Pythagorem's Piece
Make Isis' become a small well by building this item. It provides 70 magical power, 15% lifesteal and 300 mana and it boosts your AND your fellow mages power by 20 and an additional 10% lifesteal.
WHY NOT
Gem of Isolation
Isis already has a lot of CC and a 30% slow on
Dispel Magic, having a slow on each of her abilities could be useful, especially if you are having problems with hitting with
Wing Gust, but this item is expensive for the only 70 magical power it provides. She just doesn't benefit from it as much as
Poseidon,
Nu Wa and other mages depending on slows.
Doom Orb
It's great for early game starts in other game modes such as siege, but in Arena leveling up doesn't take much nor does gathering gold, not to mention that stacks are lost on death and deaths are not as rare as in other game modes. Not worth.
Void Stone
Looking for magical penetration? Forget about this item. Looking for more protection against enemy mages? Forget about this item. 50 magical protection and 40 magical power are no good stats for its price. Not to mention that a max range
Spirit Ball goes beyond its protection debuff area.
UPVOTED
Thanks for MAKINGthis guide to help the people who suck at smite.(AKA me,probally the worst level 30 ever lol)
Thanks for the vote.
P.S. Unless you can go 0-23-ish with Thanatos, you're not the worst level 30. :D
Thanks for MAKINGthis guide to help the people who suck at smite.(AKA me,probally the worst level 30 ever lol)
I finally decided to check out this Isis guide since she's my favorite character in the game, and wow, this guide is perfect for her.
It's got all the information you need to learn how to play this amazing goddess. Hell, there were a few pieces of information that I didn't even use, but will be trying out for myself.
Definitely upvoting this. Glad to see my favorite character has such a well written and helpful guide to hopefully influence people to play her more. Major props.
Thanks a lot man. It feels good to have your work appreciated.
It's got all the information you need to learn how to play this amazing goddess. Hell, there were a few pieces of information that I didn't even use, but will be trying out for myself.
Definitely upvoting this. Glad to see my favorite character has such a well written and helpful guide to hopefully influence people to play her more. Major props.
....It's still there.....
It's not, check again.
That was some expensive CC reduction indeed, edited and it's proper % now. Thanks for pointing that out.
*says in Ullr voice* No Problem.