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Let's Make Patch Notes - Hunters/ADCs

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Forum » General Discussion » Let's Make Patch Notes - Hunters/ADCs 124 posts - page 13 of 13

Poll Question:


How to Change Cupid?
Drastically Buff his Late Game and Nerf his Early Game to Make Him more like Other ADCs
Slightly Nerf his Early Game and Slightly Buff his Late Game to Preserve his Unique Traits
How Dare You Touch My Baby!
VOTE
Permalink | Quote | +Rep by Jordenito » April 19, 2014 9:59pm | Report
festive1 wrote:
Could it be possible to give Artemis's 3 larger area, so that if she has stacked the minion wave with basic attacks, she can hit the whole wave. Combined with the suggested piercing on her 2, she would be able to clear a wave fairly easily.


You can already hit the entire minion wave if you stack it with it. The one thing that Art doesn't need is more poke. Suppress The Insolent has enough range and radius.

Quoted:
For Darkest of Nights would it be possible to disorientate enemies (make the look in a random direction as soon as Darkest of Nights is activated, so the enemy wouldn't be able to tell which way they are running.

Or perhaps enemies would could be crippled if attacked by Xbalanque during the duration, or just receive a movement speed debuff.


Eh, a global immediate disorient is too powerful. Also, I don't think that having his auto attacks cripple the enemies suit his play style. His autos already gain extra range, and he is suppose to be that hunter that hits the hardest with his autos.

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Permalink | Quote | +Rep by festive1 » April 20, 2014 1:52am | Report
Jordenito wrote:


You can already hit the entire minion wave if you stack it with it. The one thing that Art doesn't need is more poke. Suppress The Insolent has enough range and radius.

Okay, I must be **** at stacking then. :P

Jordenito wrote:

Eh, a global immediate disorient is too powerful. Also, I don't think that having his auto attacks cripple the enemies suit his play style. His autos already gain extra range, and he is suppose to be that hunter that hits the hardest with his autos.

Perhaps just a slowing effect on his Ult if the basic attacks hits?
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Permalink | Quote | +Rep by Jordenito » April 20, 2014 2:55am | Report
Honestly, the stun is already enough of CC as well as the darkness around you. The ideas that we suggested (you can find them in the front page) are satisfying enough. If I had something to add and I must added is to reduce the cooldown from 90s to 80s, but that's really not important.

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Permalink | Quote | +Rep by festive1 » April 20, 2014 5:11pm | Report
I was just proposing new ideas, though now that I look back, the disorientate idea is really silly.
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