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From left to right.
<--More defense--<--both-->--more anti-CC-->
Build based on what's most pertinent.
I recommend Blink Rune over Aegis Amulet in all but the most desperate of battles. It combined with Eruption makes for a deadly surprise attack.
Spectral Armor if there's a stupid hunter critting you and for some reason you can't outmanuever them and they're being a jerk and only going after you... you know the feeling. ruin their fun with this.
Also Shifter's Shield really helps in boxing physicals. Get in combination with Void Shield for extra effectiveness.
Runic Shield if there are a lot of enemy mages and you're boxing them with quick in-and-out strikes
Shogun's Kusari if there are a lot of enemy mages and you're engaging them with your team in team fights. Also bonus effectiveness if you're attacking with a good hunter.
This is now a tested and verified build guide for Pele!
If the build is a little confusing, read the '?' tooltips for more info or drop me a comment.
Also, the following guide chapters will each contain the reasons I chose these items, the reasons I chose this specific ability upgrade order, and my update notes for the build respectively.
Thank you for checking out this guide, and have fun Pelaying! ok I'll go die now
Warrior Tabi was chosen over Ninja Tabi as I felt Pele needed the extra power more than she needed the extra attack speed and mana, especially given that Magma Rush is independent of mana.
Soul Eater has ousted Bloodforge as my lifesteal/power item for Pele. The lifesteal on abilities is so undeniably helpful on an ability-based assassin such as her, and the stats work more in her favor. Plus it's cheaper, which lets you move on quicker. It is the must-have item for Pele and you want it built and stacked ASAP.
Jotunn's Wrath was chosen as a second item due to its well-rounded stats that benefit most assassins. It gives CDR, which I realize is less important on Pele due to her naturally short cooldowns and Magma Rush having none, but it is not focused.
The Crusher seemed like an obvious choice. Every one of her abilities deals damage, some of them triggering it multiple times. The penetration it gives is also a welcome addition.
I suggested Brawler's Beat Stick as an alternate item because in my experience (and many others it seems) it's the best anti-heal item for assassins. It's also built off the same tier 2 item as The Crusher ( Heavy Mace) so you can choose to build it instead at a moment's notice without losing any gold.
I finish off the build with both Titan's Bane and Hydra's Lament to maximize burst damage potential. These are swing items, though. Meant to be swapped out for alternates should the need arise.
Alt items for defense:
I chose Shifter's Shield because I felt its passive complimented Pele's passive well. When she drops low on health, her passive gives her more power, while this stops giving her power, and starts giving protections. Not to mention the fact that when over 50% health this item provides the same +70 physical power that Bloodforge does, which is quite a bit.
I somewhat shakily recommend Magi's Cloak in place of Shifter's Shield but only in very specific situations. It gives zero power, and the amount of protection it gives is far less. I only recommend it for when you're being killed excessively by crowd control, and Purification Beads just isn't enough.
Void Shield as it is very good against teams with one of each class (or any team with more physical than magical). I guess that is open to debate, but it works here. I previously had Stone Cutting Sword here, but I felt I wasn't getting enough basic attacks to justify it. I also had Titan's Bane here at one point but it might still be. Keep reading to find out more.
This item occupies a special place as the final item so I actually have TWO alts for this one.
These were all situational/hybrid damage items, but if you want some strong longevity against both magical and physical in one item, just get Mantle of Discord.
As Arena goes, you can upgrade three abilities from the start. No fancy stuff here. Just get all but Volcanic Lightning as it isn't available yet.
As a rule of thumb, I always upgrade Volcanic Lightning whenever it's ready, as I do with most ultimates.
I only upgrade Eruption in sets of two so that its upgrades are spent in bursts to get it its extra rings.
In between upgrades for Eruption I upgrade Pyroclast as it gains an additional projectile at every level.
I don't upgrade Magma Rush until the very end. I've found it most helpful for its movement speed boost, but the damage it deals isn't really worth upgrading. With that said, upgrading it doesn't touch the movement speed, only the damage, so I leave it for last.
UPDATE 07/08/19:
Replaced Shogun's Kusari with Oni Hunter's Garb for vs mages.
Added Ancile for vs mages.
UPDATE 03/07/19:
Replaced Hastened Katana with Heartseeker in the main build according to community feedback and my own testing.
BIG UPDATE 02/26/19:
Moved Soul Eater to second item because it really is essential.
Added [Hastened Katana]] and Hydra's Lament endgame for extra ult effectiveness.
Moved defense items to new build categories. Read through the NOTE sections for more info.
Fully up to date and tested with the latest patch as of time of writing.
UPDATE 08/23/18: Removed the alt build at the end and incorporated most of its items into my main build as alt items or replacements. The changes to the main build are as follows:
Soul Eater has taken Bloodforge's place as my LS/power item of choice. Bloodforge is now an alt item for the spot.
Void Shield has taken over Titan's Bane as my #1 choice for final item. Titen's Bane remains as an alt item, and the previous alt item, Hydra's Lament, is still there.
I also updated the Item Logic chapter to reflect these changes and changes made in previous, undocumented updates.
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Have a rep.
It triggers once per ability and it doesn't even activate off her 3..so I'm not sure if it's actually good?
The build also looks solid overall. I would like to see some additional alternative options.
Specifically, in place of Shifter's Shield when you need more protections, I think you might do well with the slightly more bruisery-combo of Void Shield + Ancile. Since that takes up 2 spots, you'd remove Shifter's Shield, and, because Void provides protection reduction, you could drop The Crusher. Crusher is great overall, but you typically won't need the attack speed, at least if you're able to get in your AA-canceling combos...in which case, you'd also want Hydra's Lament.
So...a build focused a bit more on burst comboing with a bit more protections would look like:
Warrior Tabi, Jotunn's Wrath, Void Shield / Ancile, Hydra's Lament, situational (e.g. Bloodforge, Brawler's Beat Stick, Magi's Blessing, etc.).
Some suggestions for improvements:
Brawler's Beat Stick +15 penetration makes it a very solid item in any ability based assassin build. If anything, I'd consider it a replacement for not just The Crusher, but Bloodforge as well.
So, The Crusher, Brawler's Beat Stick, and Bloodforge are great damage options in any ability based assassin build.
Personally, I would have swapped Shifter's Shield and Bloodforge places. So SS 4th and BF 5th because it's more expensive.
BranMuffin was liking Hydra's Lament on her, so try that out and let me know what you think.
Also, Elixir of Power is really good in arena right now. The buff stays, even if you die. So I would consider that over potion of physical might.
I had Hydra's Lament on here but it just wasn't doing it for me. I can see how it could be useful, though, so I'll add it as an alternative item.
I always keep Elixer of Power in mind but I never end up with that much money. In retrospect, that's probably because I'm buying Potion of Physical Might all the time, though :P