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Hello EVERYONE! Yes I'm excited because I was waiting for this god's release for a long time. So as usual in my god guide I will cover abilities, pro/cons, and the items. With some bonus content as well. So I hope you like this guide and I'll see you guys later.
Da ji - Combos
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#1
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To execute this combo successfully, activate
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#2
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This is used commonly in team fights. What you do in a team fights that you go behind the enemy and pop
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Grants the player extra movement speed and power. Always get this item first no matter what build your using. This item is one of the important and core items for ability based assassins. This would be no excuse for why you should build this on ![]() | |
This item grants the player extra power, mana, pen, and CDR. Get this as a second or 3rd item if you want be more aggressive for defensive early. This a core item for ![]() ![]() | |
This item grants the player extra power, and physical penetration. Obtain this item 4th or 5th determining the cost of your build late game. As said in my ![]() ![]() | |
This item grants the player extra power and penetration. Build this as your first pen item if you are facing against a healer. This is the devil to healers in the game. This items destroys their armor and reduce all their healing by 40% that's insane amount especially for early - mid game. This item works best if you have CDR allowing to constantly refreshing the duration of the item's passive. I prefer ![]() | |
This item grants the player extra power and protections. Build this as your 3rd or 4th item. This item is good and probably necessary for ability based assassins. The protections is nice so that you're not get bursted down easily. Then the power from the stats and the passive helps a lot around mid game that's when ![]() | |
This item grants the player extra power and CDR. Build this as your 3rd or 4th item. ![]() ![]() ![]() ![]() ![]() | |
This item grants the player extra power and lifesteal. Build this as your last item always. Now this is where assassins get there giant power spike is from this item. The insane amount of power you get allows your abilities to scale by a decent amounts allowing you to burst down more quickly. The extra lifesteal helps when you sell off your starter to help get this item allowing to sustain even without ![]() | |
This item grants the player extra power, pen, and movement speed. Build this as your 4th or 5th item. A other crucial item for ![]() ![]() ![]() ![]() | |
This item grants the player extra power, and attack speed. Build this as your 2nd or 3rd item. This item is good with you want to make ![]() The attack speed helps allowing constantly refreshing ![]() ![]() ![]() ![]() | |
This item grants the player extra power, and movement speed. Build this as your 3rd or 4th item. This item works well with ![]() ![]() ![]() |
This item grants the player extra physical protections, mana and CDR Try to build as your 3rd or 4th item. This item i for all assassins to face off a physical majority team. The insane amount of protections is crazy for mid game giving you 75 is just insane. 300 mana that's equivalent to a warlock's sash. And the nerf on the CDR actually made it better able to build ![]() ![]() | |
This item grants the player extra health, CCR, and magical protection. Determines on team comp if magical majority build this as your 4th or 5th item. The most common and most helpful magical protection item in the game. First the CCR makes CC based gods less effective against you allowing taking multiple second CC durations and makes the CC less effective. The extra health is always nice if you have different health items as well giving you extra health to tank with. The magical protection is nice to counter high damage magical gods like ![]() ![]() | |
This item grants the player extra protections, and CDR. If you want to be tanky for teamfights build this as your 4th or 5th item. This item has two purposes that could help you in the jungle. One, the passive helps you run away in a tough situation where CC is shredding your health. Two, the nice amount of protections allows you to mitigate more damage. The extra CDR is also nice allowing to pull more of your abilities. The main purpose of this item is if the enemy has a lot of burst and CC this allows to escape those tough situations. |
Grants the player CC immunity for a couple of seconds. Get this relic if the enemy is heavy CC based. This relic doesn't need that much explanation. When ![]() ![]() ![]() ![]() ![]() ![]() | |
Grants the player damage immunity for a couple of seconds. Get this relic if the enemy has executions, lots of bursts, and global ults. This relic comes handy on lot of situations. When Aegis is activated you become damage immune for a couple of seconds. This relics could counter multiple gods like ![]() ![]() ![]() ![]() ![]() ![]() | |
Grants the player extra movement speed for a couple of seconds. Get this relic for emergency situations, and if the enemy teams has a lot of slows. This relic is squishy god's dream allowing them to get 40% movement speed in a instant. Allowing them to go record speeds making them a speed demon. This relic could help counter gods with insane slows. ![]() | |
Debuffs the enemies reducing their movement and attack-speed. Get this relic if you want to as a support role. This is a simple relic to explain. When cast any surrounding enemy gods get their movement speed and their attack speed reduced. This is good against gods that have more mobility than you help help single out gods and killing them with ease. This is good on ![]() |
5/24/17 - Published the guide for Season 4.
5/26/17 - Updated the ability combos section, updated the situational item section, added explaining relics section.
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I don't think that you should be running a basic attack focused build on an assassin that has greater burst damage and ability scalings. Da Ji is fairly unsafe compared to other basic attack assassins since she has worse mobility and survivability tools.
My first couple games I played with a full damage build, I got throttled. Now I have been playing with a tanky build in these game modes and am really enjoying it and doing much better.
I go
I agree that
Just curious on your thoughts. Haven't played her in Conquest...granted I rarely play Conquest so I wouldn't be a good indicator if good build for that, but I am sure my tanky build wouldn't be as viable there.
So with that said, I'll clarify that I thoguht her
So basically, she's sort of like a mix between: