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Replace Gladiator's Shield with
Oni Hunter's Garb lategame and
Warrior Tabi with
Spirit Robe after you bought
Elixir of Speed.
Pick this start if you feel like you're going to take a lot of damage and will need the extra sustain in lane until your first back.
For more details about this start, check the Builds section of the guide.
Pick this start to rush Gladiator's Shield, which allows you to have an excelent sustain in lane. You should get a
Chalice of Healing on your first back.
For more details about this start, check the Builds section of the guide.
Pick this start if you're against a magical opponent. You should get a Chalice of Healing on your first back.
For more details about this start, check the Builds section of the guide.
Pick this start if you're facing a low pressure opponent and/or if you want to pick a relic more useful than Teleport Glyph.
For more details about this start, check the Builds section of the guide.
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![]() ![]() • Strong teamfight presence; • Good clear (If not interrupted); • ![]() • Cleave autos; • Good mobility with ![]() |
• Long cooldowns; • Very tanky, but low damage output; • Two channeled abilities that can be shut down; • "Lose lane, win game" type of god; • ![]() |
Latest Update
• 09/03/2020 - Version 3.1 - Guide updated for Patch 7.3, "Grim Omens". Removed ![]() |
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Description: Nike sets three goals that the team can achieve to gain increased strength. Upon completing a goal, Nike's team gains a Laurel that increases Power and Movement Speed. This Laurel can increase up to 3 times. Overview: Arguably the ![]() | |
Description: Nike slams the ground three times, sending out fissures that deal damage. If a target is hit twice, that target loses protections for 5 seconds. If a target is hit three times, that target is disarmed. Nike is immune to Knockback for the duration. Overview: Nike's primary source of damage and her clear ability. Keep in mind that despite being immune to knockups, you can still be interrupted with stuns and silences. Fun fact: Before the Rework, ![]() ![]() | |
Description: Nike conjures a protective barrier in front of her that blocks ranged Basic Attacks. While focused on the barrier Nike's ability to turn is limited. Enemies who get near the barrier are repelled. At any point, Nike can re-fire the ability to collapse the barrier and deal damage to enemies in front of the barrier. Overview: This ability can be used to block enemy attacks, repell enemies and push minions. During the laning phase, you should use this ability to block enemy clear (if against a ranged enemy) and to push minions to finish them off with your cleave autos. During teamfights, you can lockdown carries with the barrier, protecting your team and zoning the enemy while you absorve all their damage. | |
Description: Nike leaps into the air, then crashes down at a location dealing damage and knocking up enemies. Overview: This ability can be used both for offense and escape. If you land straight into the enemy, you will knock them up in the air, locking them in place for a brief moment that can be enough to secure the kill. You can also use it to clear minions that you grouped together with ![]() Lastly, ![]() ![]() ![]() ![]() ![]() | |
Description: Nike transforms into an armored sentinel and sends out a shockwave that damages and slows enemies around her. While in this form, she gains a percentage of her max health as a shield that lasts for 10 seconds.. Overview: During the laning phase, you can use your ultimate to counter an enemy gank, since it grants you extra health and slows enemies. During teamfights, you can use ![]() ![]() Keep in mind that ![]() ![]() ![]() ![]() ![]() |
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Recommended Start | |||||||
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Gladiato's Rush | ||||||
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Runic Shield Rush | ||||||
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Talaria Boots, no Teleport Glyph | |||||
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Boots Options | |||||
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Physical Protection Options | |||||||
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Magical Protection Options | |||||||
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Dual Protection Options | ||||||
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Other Items to Consider | ||||||
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Counter Items | |||||
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Relics | ||||||||
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Consumables | |||||||
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Early Game |
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Mid Game |
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Late Game |
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Also, you wouldn't benefit from Spectral unless you were facing a hunter building, say,
Originally I built both Nemean and Spectral together, but Spectral kinda nerfs Nemean since the reflected damage will be reduced.
Edit: Already changed the build order. Thanks.
With that said, yes, it's still the preffered option for
And Glad Shield is 1700 gold, while Gaia is 2250 gold. Glad Shield is a lot more easier to rush on Nike, plus has a little power and some CDR. Gaia is just health/HP5, plus the first passive isn't that useful even if you proc it cause it's only once every 45 seconds. The second passive only heals 6% of your max health after 20 seconds.
Gaia also gets heavily screwed by antiheal and pretty much loses it's healing capability lategame assuming the enemy team builds properly. Plus Glad Shield is easier to sell lategame too with it's cheaper price as I already mentioned, while Gaia sets your build slightly behind since it's more expensive.
For health there's better options.
Still, it's a terrible item to be built.
Anyway, not sure about Herc, because I think his combo is a knockup, but
I think you should test two build paths:
1.
2.
EDIT: Which is why
I thought we were friends, Sr. Prisma Perfeito (AKA The PPrism)
Besides, all the guides are older than my account, your boomer.
For clarity reasons, the intended effects of healing interactions are:
• Healing Increase Should:
-Increase all Ability based healing;
-Not Increase any type of lifesteal;
-Not Increase HP5.
• Healing Reduction Should:
-Decrease all Ability based healing;
-Decrease lifesteal;
-Not Decrease HP5.
Check my discussion about this with DV-8 on their
Isn't it like
The only part which is NOT affected is the +25 HP5.
@Myst: Hey, your name is green now!
@Kriega: I added an example build with
@Bran and @crimenfo: Removed
I kept it for two reasons:
1. I hope they'll fix this bug with 7.3;
2. You need at least 30% CDR on her by the end of the game.
Btw, nice guide.
UPD. The fact that Pridwen is in her popular itam list, most guides consider it in build, and ppl are building it in current patch was really confusing for me as a returning player.
But somewhere between Mid-Season 6 Patch and now (I don't know when), this interaction has been removed. There was no reason for them to nerf
When I'm able later today, I'll change some items around and make new example builds.
@Edit: Fixed!
I mean you list Masamune but won't list Heartseeker? Also no Brawlers?
Because
I know that, but:
1. I don't think that justifies buying a 3100 gold item, when other items would be more valuable for her playstyle; and
2. Her abilities hit like a wet noodle, unless you're very far ahead or are going full damage.
I honestly don't see any reason, at all, to get Heartsseker for her. Just like I wouldn't get it for, say,
And since
Also masamune provides prots and movement speed (even though it's just 7%), completely different from HS. not even sure why you're comparing the two.
Guide updated for Patch 7.2, "The Ascendant Warrior". Guide is now (finally) up-to-date with Nike's Rework and with the current Solo Meta. Changes to item choices and ability descriptions.
When I first started playing
Recently I asked fineokay and Deathwalker about both shields (Glad and Berserker's) on Nike.
Deathwalker said that Glad isn't worth it because you can only reliably proc the passive on 2 of her abilities:
fineokay, on the other hand, said that Glad is useful on her, because you can proc the passive with all of her abilities, including the bonus damage from
So, to answer your question: It doesn't matter if your lane oponnent can interrupt
If
At least it doesn't proc more than once with
In the end, you were right about Shogun's.
This doesn't have the 10% cdr that
doesn'tdon't end up building it, although it can be viable if facing multiple healers. If you need another anti-heal option, check out Brawler's Beat Stick.temateam has 5 magical gods.it'sitseffetcseffects.You're missing brackets on this entry.
But seriously, I think PT-BR uses them more often than English.
What a trash guide I think this should be archivedYou could just put more match-ups on the threats like
What a trash guide I think this should be archivedI know, right?
He won the warrior category for a reason.
He won the warrior category for a reason.
Stop it, you're making me blush.
He won the warrior category for a reason.
What a trash guide I think this should be archivedThis is how I feel about all your guides, but thanks for the input.I don't think I have the necessary experience to make a match-ups and threats list yet (I was talking about this with Gulf the other day), but I'll give it a try for the next update.
Please remove this blight from here.