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Replace Gladiator's Shield with Oni Hunter's Garb lategame and Warrior Tabi with Spirit Robe after you bought Elixir of Speed.
Pick this start if you feel like you're going to take a lot of damage and will need the extra sustain in lane until your first back.
For more details about this start, check the Builds section of the guide.
Pick this start to rush Gladiator's Shield, which allows you to have an excelent sustain in lane. You should get a Chalice of Healing on your first back.
For more details about this start, check the Builds section of the guide.
Pick this start if you're against a magical opponent. You should get a Chalice of Healing on your first back.
For more details about this start, check the Builds section of the guide.
Pick this start if you're facing a low pressure opponent and/or if you want to pick a relic more useful than Teleport Glyph.
For more details about this start, check the Builds section of the guide.
..... PROS .....
• Strong teamfight presence; • Good clear (If not interrupted); • Sentinel of Zeus can swing teamfights in your favor and makes you hard kill; • Cleave autos; • Good mobility with Valiant Leap. |
• Long cooldowns; • Very tanky, but low damage output; • Two channeled abilities that can be shut down; • "Lose lane, win game" type of god; • To Victory! went from the best to the worst passive in the game. |
Latest Update
• 09/03/2020 - Version 3.1 - Guide updated for Patch 7.3, "Grim Omens". Removed Pridwen and shifted some items around. Updated pros and cons. Updated credits section. |
Changelog
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Description: Nike sets three goals that the team can achieve to gain increased strength. Upon completing a goal, Nike's team gains a Laurel that increases Power and Movement Speed. This Laurel can increase up to 3 times. Overview: Arguably the | |
Description: Nike slams the ground three times, sending out fissures that deal damage. If a target is hit twice, that target loses protections for 5 seconds. If a target is hit three times, that target is disarmed. Nike is immune to Knockback for the duration. Overview: Nike's primary source of damage and her clear ability. Keep in mind that despite being immune to knockups, you can still be interrupted with stuns and silences. Fun fact: Before the Rework, Rend had only two strikes, and had to be paired with Plan of Action to get a third strike. | |
Description: Nike conjures a protective barrier in front of her that blocks ranged Basic Attacks. While focused on the barrier Nike's ability to turn is limited. Enemies who get near the barrier are repelled. At any point, Nike can re-fire the ability to collapse the barrier and deal damage to enemies in front of the barrier. Overview: This ability can be used to block enemy attacks, repell enemies and push minions. During the laning phase, you should use this ability to block enemy clear (if against a ranged enemy) and to push minions to finish them off with your cleave autos. During teamfights, you can lockdown carries with the barrier, protecting your team and zoning the enemy while you absorve all their damage. | |
Description: Nike leaps into the air, then crashes down at a location dealing damage and knocking up enemies. Overview: This ability can be used both for offense and escape. If you land straight into the enemy, you will knock them up in the air, locking them in place for a brief moment that can be enough to secure the kill. You can also use it to clear minions that you grouped together with Barrier Formation. Lastly, Valiant Leap can be used to jump over walls and player-made objects, like Odin's Ring of Spears and Cabrakan's Tectonic Shift. | |
Description: Nike transforms into an armored sentinel and sends out a shockwave that damages and slows enemies around her. While in this form, she gains a percentage of her max health as a shield that lasts for 10 seconds.. Overview: During the laning phase, you can use your ultimate to counter an enemy gank, since it grants you extra health and slows enemies. During teamfights, you can use Sentinel of Zeus to dive into the enemy team and apply a slow to all enemies, while becoming extremly hard to kill and zoning people with Barrier Formation. Keep in mind that Sentinel of Zeus also makes Nike CC-Immune, so you can counter ults like No Escape, Paolao and The Wild Hunt. |
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Recommended Build
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Recommended Start | |||||||
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Recommended Start
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Gladiato's Rush | ||||||
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Gladiator's Rush
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Runic Shield Rush | ||||||
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Runic Shield Rush
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Talaria Boots, no Teleport Glyph | |||||
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Talaria Boots, no Teleport Glyph
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Boots Options | |||||
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Boots Options
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Physical Protection Options | |||||||
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Physical Protection Options
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Magical Protection Options | |||||||
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Magical Protection Options
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Dual Protection Options | ||||||
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Dual Protection Options
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Other Items to Consider | ||||||
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Other Items to Consider
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Counter Items | |||||
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Counter Items
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Relics | ||||||||
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Relics
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Consumables | |||||||
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Consumables
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Early Game |
Early Game
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Mid Game |
Mid Game
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Late Game |
Late Game
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Warding
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Also, you wouldn't benefit from Spectral unless you were facing a hunter building, say, Deathbringer first item in solo.
Originally I built both Nemean and Spectral together, but Spectral kinda nerfs Nemean since the reflected damage will be reduced.
Edit: Already changed the build order. Thanks.
Nike's Rend never triggered Glad's passive more than once per enemy god hit. If you hit each Rend attack on a different enemy, you're going to heal because it's a different enemy being hit, not because each individual hit procs Glad Shield's passive.
With that said, yes, it's still the preffered option for Nike, unless the enemy can interrupt Rend/ Barrier Formation, in which case you should go into Berserker's Shield for sustain, but never get Stone of Gaia on anyone lol.
And Glad Shield is 1700 gold, while Gaia is 2250 gold. Glad Shield is a lot more easier to rush on Nike, plus has a little power and some CDR. Gaia is just health/HP5, plus the first passive isn't that useful even if you proc it cause it's only once every 45 seconds. The second passive only heals 6% of your max health after 20 seconds.
Gaia also gets heavily screwed by antiheal and pretty much loses it's healing capability lategame assuming the enemy team builds properly. Plus Glad Shield is easier to sell lategame too with it's cheaper price as I already mentioned, while Gaia sets your build slightly behind since it's more expensive.
For health there's better options.
Still, it's a terrible item to be built.
Anyway, not sure about Herc, because I think his combo is a knockup, but Tyr's Fearless combo is a knockback, and Nike is immune to it during Rend, so I don't see Gaia as a justified item just to counter his combo.
I think you should test two build paths:
1. Gladiator's Shield + Warrior Tabi
2. Berserker's Shield + Ninja Tabi (If the enemy can interrupt Rend/ Barrier Formation
EDIT: Which is why Awilix ult works with Back Off (Yes it's a .4 second window but I've seen it being done) and other Knockback abilities.
I thought we were friends, Sr. Prisma Perfeito (AKA The PPrism)
Besides, all the guides are older than my account, your boomer.
For clarity reasons, the intended effects of healing interactions are:
• Healing Increase Should:
-Increase all Ability based healing;
-Not Increase any type of lifesteal;
-Not Increase HP5.
• Healing Reduction Should:
-Decrease all Ability based healing;
-Decrease lifesteal;
-Not Decrease HP5.
Check my discussion about this with DV-8 on their Nike guide: https://www.smitefire.com/smite/guide/nike-solo-7-2-23023#discussion
Isn't it like Mail of Renewal which has it's passive countered by antiheal?
The only part which is NOT affected is the +25 HP5.
@Myst: Hey, your name is green now!
@Kriega: I added an example build with Heartseeker and Brawler's Beat Stick, despite not being a fan about it. Let me know what you think.
@Bran and @crimenfo: Removed Pridwen as requested. Breastplate of Valor is back into play, boys.
I kept it for two reasons:
1. I hope they'll fix this bug with 7.3;
2. You need at least 30% CDR on her by the end of the game.
Btw, nice guide.
UPD. The fact that Pridwen is in her popular itam list, most guides consider it in build, and ppl are building it in current patch was really confusing for me as a returning player.
But somewhere between Mid-Season 6 Patch and now (I don't know when), this interaction has been removed. There was no reason for them to nerf Nike, so I'm assuming this in unwanted.
When I'm able later today, I'll change some items around and make new example builds.
@Edit: Fixed!
I mean you list Masamune but won't list Heartseeker? Also no Brawlers?
Because Nike isn't an aggressive Warrior. Her goal is to be unkillabe and annoying to deal with, zoining the enemy ADC and soak up as much damage as she can. She isn't Achilles or Mulan, that go well with bruiser or even damage items. She should stick to what she does best, which is to tank and harass the enemy backline.
I know that, but:
1. I don't think that justifies buying a 3100 gold item, when other items would be more valuable for her playstyle; and
2. Her abilities hit like a wet noodle, unless you're very far ahead or are going full damage.
I honestly don't see any reason, at all, to get Heartsseker for her. Just like I wouldn't get it for, say, Osiris.
Masamune sinergizes well with her playstyle, and I get it for prots and movement speed, not for the power.
And since Contagion has been added, I'd only consider Bralwler's on a multi-healer scenario (Say Aphrodite solo, Hel mid and Yemoja support.)
Also masamune provides prots and movement speed (even though it's just 7%), completely different from HS. not even sure why you're comparing the two.
Masamune is a good replacement for Talaria Boots so you don't feel like a turtle after you sell boots.
Guide updated for Patch 7.2, "The Ascendant Warrior". Guide is now (finally) up-to-date with Nike's Rework and with the current Solo Meta. Changes to item choices and ability descriptions.
When I first started playing Nike, Glad Shield was the first item I used to build on her due to CDR and sustain in lane. But I did some testing back in the day and found out that Glad's passive only procs on the first Rend hit. So I abandoned Glad and went for Soul Eater (which I also already dropped).
Recently I asked fineokay and Deathwalker about both shields (Glad and Berserker's) on Nike.
Deathwalker said that Glad isn't worth it because you can only reliably proc the passive on 2 of her abilities: Rend and Sentinel of Zeus (he said that Valiant Leap is too unpredictable to be considered), and that Berserker's is pretty good on her due to her cleaves.
fineokay, on the other hand, said that Glad is useful on her, because you can proc the passive with all of her abilities, including the bonus damage from Plan of Action. I found it strange and tested it, but it really doesn't proc with Plan of Action. He also said that Berserker's was viable.
So, to answer your question: It doesn't matter if your lane oponnent can interrupt Rend or not, Glad's passive will only proc on the first hit. It doesn't proc on Plan of Action and Valiant Leap can't really be considered. Finally, it procs on Sentinel of Zeus, but for it to be worth, you'd had to hit more than one enemy, something that won't happen that often during the laning phase. And when it comes to teamfights your starter item should already be replaced anyway.
If Nike were like Sun Wukong, Cu Chulainn or King Arthur and could proc it on at least 3 abilities consistently, it would be worth. But that's not the case, so Berserker's is the way to go (and I can't believe I'm saying this lol).
At least it doesn't proc more than once with King Arthur's 3.
In the end, you were right about Shogun's.
This doesn't have the 10% cdr that Potion of Magical Might does.
doesn'tdon't end up building it, although it can be viable if facing multiple healers. If you need another anti-heal option, check out Brawler's Beat Stick.temateam has 5 magical gods.it'sitseffetcseffects.You're missing brackets on this entry.
But seriously, I think PT-BR uses them more often than English.
What a trash guide I think this should be archivedYou could just put more match-ups on the threats like Tyr, Zhong Kui, Ratatoskr, Guan Yu...the rest of the guide are very good. It is pretty and have a good amount of information. Nice job
What a trash guide I think this should be archivedI know, right?
He won the warrior category for a reason.
He won the warrior category for a reason.
Stop it, you're making me blush.
He won the warrior category for a reason.
What a trash guide I think this should be archivedThis is how I feel about all your guides, but thanks for the input.I don't think I have the necessary experience to make a match-ups and threats list yet (I was talking about this with Gulf the other day), but I'll give it a try for the next update.
Please remove this blight from here.