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Let's Make Patch Notes - Mages

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Forum » General Discussion » Let's Make Patch Notes - Mages 240 posts - page 11 of 24
Permalink | Quote | +Rep by Jordenito » February 23, 2014 5:50am | Report
aphrodite summary



As for the God of the Sky.

Zeus is quite clearly one of the most OP gods in the game. He has insane burst, exceptional dueling potential, ridicules anti-hunters-plus-chronos-and-freya-and-nu-wa ability, super area damage, the ability to hit a target from a mile away and an ever-so-available stun, plus great movement speed.

Chain Lightning - Either reduce the amount of arcs to 3 or reduce the max range in which the arcs can hit. It's incredibly annoying to instantly get 3 charges on you in one second just because there was one minion or an Inferno Cannon left in the middle of the lane when you were 15 feet away from them.

aegis shield -
Subzero008 wrote:
I propose giving some counterplay to this sum***** by removing the "Aegis Shield Reflect" ******** he has. Now he has to work for his damn charges. Or at the very least, work a little bit more.

I agree. It is stupid. It is impossible to kill him as a Hunter or an auto-attack based mage. Just by pressing 2 and then 3, he literally beats at least 10 gods of the entire 49 we have.

But, if for some reason, Hi-Rez do not want to remove the Shield-of-anti-carrying, for some vague and stupid misunderstood reason, they should at least make it so that the aegis shield has 3 charges on it. And if he is hit by a basic attack, this charge is removed and eventually the shield itself end when all of the charges are removed (or when it's duration ends). Remember, this is not the ideal idea. It's just a settlement if for some reason they don't want to take it off.


Detonate Charge - Some people want it to become 4 charges to stun and the damage multiplication to be something like 1/1.5/2.5/3. I think I'm okay with that, but only if they bring back his swing chain. If there was one thing I think that wasn't broken on Zeus is his swing chain. Don't get me wrong, with his entire ridicules kit, it was, but I think it actually had a place. There's a difference between a swing chain the is OP (imagine Bakasura with 1/.5/.5), and a swing chain that suits the god and his kit, like Zeus had.

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Permalink | Quote | +Rep by Jordenito » March 8, 2014 6:00am | Report
Guys, come on... it's Zeus. How come there are no ideas? we are near the end.. juts a few more.

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Permalink | Quote | +Rep by arka222 » March 8, 2014 6:06am | Report
Hell yes, nerf his proximity charging , i really want him not to be banned in ranked every game.

Edit: as u said in an earlier post how far the arc hits, the proximity effect.
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Permalink | Quote | +Rep by Jordenito » March 8, 2014 6:17am | Report
Er... didn't really understand you. Did you mean the cooldown on Detonate Charge? Or his ability to apply charges so fast in so many ways?

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Permalink | Quote | +Rep by Sirsir94 » March 8, 2014 10:45am | Report
My 2 cents on some of the ?
Chronos- From what I've seen he isn't 'quite' as annoying as I remember. Only thing I would change is his ult: he needs incentive to rank it with the natural progression. My thoughts are make it take a bit longer to prime but give protections/% reduction per level.
Ra- really balanced, only thing I would like to see changed is the blind effect on his 2. It hurts my eyes. Obv low priority XD. Also not having to go against this pushing king in every practice match would be nice too...
Eset- I would like to see her power spread out a bit more instead of lumping the majority into her spirit orb.

And the wosrt thing about Zeus has got to be his shield. I like the idea of giving it limited charges, and maybe make it give some more protections. At the very least a shorter duration.
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Permalink | Quote | +Rep by Jordenito » March 8, 2014 10:52am | Report
We're trying to make it one god per time.. and Zeus is our current subject. Please don't side track to other gods.

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Permalink | Quote | +Rep by Subzero008 » March 8, 2014 11:29am | Report
Arka, we have literally no idea what you are saying. Zeus has no charge effect that automatically applies when you get within range, so I have no idea what a proximity charge effect is.

Chain Lightning, IMO, just needs a longer cooldown, because 8 seconds, frankly, is ******ed when you consider it's use in 2v1 fights. Maybe 12 or even 14 seconds, because a skill like this should not be treated as a nuke.

Honestly, with just a nerf to his Chain Lightning and Aegis Shield, Zeus will still be very strong, but I think he'll be alright. And there's no hope of a huge change, since game designers like to take it slow. I think what we have here is a good start.

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Permalink | Quote | +Rep by Subzero008 » March 8, 2014 11:31am | Report
Sirsir94 wrote:

My 2 cents on some of the ?
Chronos- From what I've seen he isn't 'quite' as annoying as I remember. Only thing I would change is his ult: he needs incentive to rank it with the natural progression. My thoughts are make it take a bit longer to prime but give protections/% reduction per level.
Ra- really balanced, only thing I would like to see changed is the blind effect on his 2. It hurts my eyes. Obv low priority XD. Also not having to go against this pushing king in every practice match would be nice too...
Eset- I would like to see her power spread out a bit more instead of lumping the majority into her Spirit Ball.

And the wosrt thing about Zeus has got to be his shield. I like the idea of giving it limited charges, and maybe make it give some more protections. At the very least a shorter duration.

Ever since they made it so that anything that makes you immune to slows makes you immune to the stun on Stop Time, he's weaker, especially thanks to the glory of sprint. I'm fine where he is, honestly, his mobility is off the charts and so is his damage, at least late game.

As for Eset, it would be nice if her ultimate got some kind of buff. Maybe a +5% DR?

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Permalink | Quote | +Rep by Jordenito » March 8, 2014 11:42am | Report
I agree with you Sub. 8 seconds cooldown Chain Lightning is stupid considering he only needs to land it once to get up to x5 the damage of Chain Lightning + Detonate Charge x5 charges.

And what do you guys think f bringing back his old swing chain? I really, really liked it. It had a place. And with the suggested nerfs, I think it's okay to bring it back.

So... are we done here with Zeus?

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Permalink | Quote | +Rep by Sirsir94 » March 8, 2014 1:07pm | Report
Ya if we nerf his other ways of applying charges we should bring the old chain back, otherwise he might actually turn underpowered
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