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Assassin's Blessing is a must along with tier 1 Mace. The potions are interchangeable you could buy a ward too if you want that is just what I will usually Recommend.
Shifter's Shield Gives amazing power and a good amount of defense.
Bloodforge provides both power and lifesteal along with a half decent passive.
Everything here is described in the situational section.
This build includes great items that work in most occasions with a good power curve into the late game. It has the early Void Shield followed by Jotunn's Wrath to give tons of early pressure and gank potential. This also allows you to Jungle Fight fairly easily. Then you have brawlers for more pen and more power which is all around very helpful. You also have Ancile which is amazing for mid ganks so you don't get shredded and finally Spirit Robe which is all around a great item for diving back lines in a team fight.
Ratatoskr in this guide has a reoccurring theme of building tanky because that really helps him dive under tower and fight overall. I play a really aggressive rat that I Like to build tanky because his ability base stats are already really high. So to start off team fighting you must know what your roles is in it whether that be diving back line engaging or disengaging a team fight. This will usually be chosen before the team fight begins. So once you know that you must choose who am I going to destroy today whether that be an adc or mage its up to you. Then you must know how youre going to destroy them with your teams help of course. You can ult into the back lines or front line to engage the more people you cc with it the better cause that gives your team a better position to attack. Make sure you have youre ultimate up before a team fight because it is a very powerful tool for them. And finally make sure you comunicate what you are doing with your team so you are not alone in the enemy back lines cause that isnt going to work out very well for you.
Ratatoskr is a wonderful god who can do everything. For the most part at least he is great an amazing ult for engaging and disengaging a great dash. He is best built hybrid and its so good on him that way he also does alot of damage and void shield is sexy on him.
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My start typically looks like this: Acorn of Swiftness > Assassin's Blessing > Healing Potion x1
You can also start without Assassin's Blessing and get Acorn of Yggdrasil after clearing your Speed Camp. You would then get the Assassin's Blessing on the first back when you go to repeat your cycle.
I like also your effort on make a matchup description comparing rat with other junglers, even though this description is very quickly.
Anyway +1.
If I were personally to get urchin, my pref would be to get it as the only protection item, or maybe this + void and the rest being offensive.
Thing is, when you're a role looking to pressure/gank, you usually want your item choices to make you a larger threat...so anything with more power/pen are good. This is why that Void Shield + Ancile combo is so popular right now...some power to go with prots. Urchin can make you a different kind of threat, being able to stick around in a fight for longer periods of time, but it doesn't do anything for your damage output.
About halfway down. Did pretty well in a losing effort.
Nice guide, looking forward to the completed product.
What do you think about replacing Hide of the Urchin with Masamune and getting Masamune third? The movement speed could help you jg, and you may appreciate the extra power?
3 items with physical protection for a bruiser assassin IS a bit much in my opinion unless highly pressured...and Shifter's basically counts as a 4th.
He will appreciate the extra health from Urchin, and the shield, which will work well for him since he usually will get in, deal some damage, and then back off a bit. But it could be replaced... Bulwark of Hope on the defensive side, or Ancile a bit more aggressively.
But overall, not a bad build.