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Forum » General Discussion » Sub's Tier List 189 posts - page 2 of 19
Permalink | Quote | +Rep by Greenevers » November 27, 2014 3:33pm | Report
You don't need to land your 2 on a pillar. A wall in general will do. Ullr's ranged skill shot is pretty hard to land and his axe throw is decently hard. I think they're both decently hard to play with.

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Permalink | Quote | +Rep by _angrytoast » November 27, 2014 3:42pm | Report
Ullr has a kit with an abundance of different specialties, plus he doesn't have an ultimate, just a passive ability. Anhur has a simple wave clear, jump, and a burst ult that at close range is easy to hit. Mind you stunning an enemy against the pillar can be tricky, they are no where near as hard as mastering stance change and hard to hit snipes, such as that in Ullrs kit.

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Permalink | Quote | +Rep by SurvivorZombeh » November 27, 2014 6:49pm | Report
Ya know I'm kinda offended that you put Tyr in garbage, he's not THAT bad. Yeah he's under-buffed but he can still pull off some nice kills.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 9:15pm | Report
Greenevers wrote:

Arachne and Nemesis garbage tier? Why are they used so much in the SPL? One of the best pro junglers, Weak3n has started using Arachne ever since her rework. She's good in all stages of the game. Not sure why you underestimate Nemesis. Her damage output is decent and then exponentially rises mid-late game. Mercury is overrated tbh.

Vamana isn't garbage... He has been one of the top picks in solo lane for the past couple of months. He's slowly been being picked less but he's still viable.

Support role is a bit more flexible. In other countries, Ares was a top pick and doesn't actually do too bad you just have to play extremely aggressive early to get that first blood. Bacchus is not that bad. But again, you're right that these gods are only picked when Geb, Athena, ***bha, Syl are banned/picked.

Pretty much everything else is right.

If [insert god] shouldn't be labeled as garbage, can you list reasons instead of saying "he/she's been picked by a pro player?"

If those gods really are top tier or good or viable, then it should be simple enough to do so.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 9:27pm | Report
Romanians wrote:

Nemesis is nowhere near garbage imo.
Same goes for Isis, she's so very underestimated. She's got lots of CC and teamfight potential and can dominate a teamfight if played right.


What a good Isis can do...


Give reasons for Nem please.

Also, Isis does have good teamfight potential, but so does every other Mage. Okay, maybe Isis was uniquely suited to getting a penta there. But every other mage would have gotten a triple at least, and the entire enemy team would have died either way, sticking at FG at <50% health with the whole enemy team alive and no wards.

Potential is important, but it isn't everything. The problem with Isis is how outside of specific situations, she's weaker than most mages in every other way.

For example, her ultimate. It's subpar when used immediately. And let's think of the situations where you would get a full charge.

1: Enemy dives/protects tower, and you ult to zone them out. The problem is that they can just disengage, making the ultimate pretty useless aside from minor healing.

2: Enemy gets CC'd inside the ult. The thing is, if they got CC locked into the ultimate, they would have died anyway from any other mage. Healing is useless because the enemy ideally would either be dead or have barely damaged you in the first place.

3: Enemy wanders into ultimate as it charges. Then they're idiots, and again, other mages would capitalize better on their stupidity.

In short, regarding her ultimate, it has no niche because its outclassed in its niches. For damage, any other mage ultimate is more flexible and useful. For healing, it's both subpar and you have to detonate it early, preventing it from dealing good damage. It's forced to go one way or the other and sucks at both, and it being versatile isn't enough to overcome its horribly inflexible limitations.

So it boils down to her hard CC. Which she does have a lot of. But is having slightly more CC than other mages worth losing mobility, burst damage, and utility like teleporting or early waveclear or a better ultimate?

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 9:58pm | Report
HolyPudding wrote:

Vamana, Nemesis, Arachne, Zhong Kui, Anhur, Bacchus and Guan Yu being considered "garbage" is silly.

Vamana becomes one of the most resistant, damaging and overall game winning characters if he gets only the slightest lead.

Nemesis has the power to CRUSH the health and armour of any mildly resistant character.

Arachne is good at all stages due to her duelling early-mid and her scaling well with items.

Zhong Kui is so damn hard to kill and is a great frontline mage.

Anhur is an absolute monster in lane, and doesn't fall off hard late game.

Bacchus is tanky, mobile and has lots of CC. Without the mana issues he'd most likely be op.

Guan Yu is an amazing solo with the capability to absolutely destroy with his 3 early on and transition into being unkillable. Also, his ult is ridiculous in damage early and provides serious teamfight presence later on.

Vamama is not "resistant." No heals. I've played him, and around mid game Chaac's leveled heals outheal Vamana's ultimate. Because of this lack of in-lane sustain and general poor early game presence, I have no idea how he'd get the snowballing kill in the first place. Also, every other god snowballs because this is Smite, so I don't see how Vamana's snowballing is so fearsome. And again, every viable god can just walk away from his ultimate.

Oh noes, Nemesis can shred armor, RUN! Oh wait, I heard that there's an item that can do that. I also heard that assassins are supposed to CRUSH squishnuggets, since that is their job, not kill tanks and ZK. And seriously, I know she has an ultimate. That doesn't change how she's the worst assassin, damage wise. She's literally only good for killing immobile gods like ZK. This is a case where a god's niche isn't enough to make them good. tl;dr: Nemesis is an assassin that needs her ultimate to assassinate, but has to use it against tanks and bruisers to make the most of it. Squishies can get sprint or escape because Nemesis lacks CC, and bruisers and tanks are mobile enough to run away anyway, unless you're a garbage god or ZK. No matter how you use your ultimate, you sacrifice part of its use, giving you either a subpar damage/CC skill or a subpar CC/utility skill.

Arachne can duel well, but so can any other assassin, and assassins are supposed to gank, not duel. Which she can't on anyone with a functioning set of eyeballs. I've been able to avoid being ganked when playing Anubis, because her ganking ability is just that bad. Her own god reveal shows her failing at a gank. If we assume that HiRez picked the best of the best clips, then what does that say about Arachne's ganking ability? (Also, if dueling was that important, then ADCs would be the best junglers.)

Zhong Kui is hard to kill, yeah, duh. But so is every bruiser in the solo lane. Honestly, I don't know on this one. I've had great personal success with this guy, and I get that he can be strong in the right situations, but he's just so weird to place. I put him in garbage because I couldn't think of anything he did better than another god that compensated for his weaknesses. His early game isn't strong, his dueling isn't strong, his burst isn't strong...he just ends up average across the board, with a strong teamfight and weak mobility. I'll place him in ???, I guess.

Anhur not falling off, really? That was one of your points? An ADC not falling off? Also, he is NOT a monster in lane. After he spends his two to waveclear, he has nothing else, unlike Ullr and Rama and Apollo, who can harass with abilities or don't need to spend them to clear. You can get dumpster'd by Anhur, but he still has less than Ullr's damage, with less mobility, less reliable CC, and only slightly more burst - seriously, Ullr's burst is insane. He's just outclassed in his niche of being Artemis 2.0 ever since Rama and Ullr showed up.

Bacchus is tanky and mobile, wait, JUST LIKE ALL BUT ONE NONGARBAGE TANK!!! And his CC is ****!

Guan Yu's three is weaker than any other bruiser's damage skill except for fighting other bruisers early game, and then the other bruisers can either interrupt it or outpush and ignore him. His ultimate is literally his only tactical advantage, and what can it do? Damage? Other bruisers like Hercules or Chaac do it better. CC? Chaac does it better, and Cavalry Charge's stun is unreliable. It's good for mobility slash chasing, which defies its very purpose as an initiation skill designed to ramp up in damage. It's really now only good for damaging targets after someone else initiates, and again, other bruisers can do it better.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 9:59pm | Report
SoapSuds wrote:

I can agree with a lot of these, but there are a few I have to disagree with.

Isis, for starters. As Romanians stated, she's criminally underrated. A good Isis is one of my favorite mages to have in a team fight. Her hard hitting stun, her silence/slow, etc can all be literal life savers. I also would call her mobility bad as it gives decent speed as well as does decent damage at the same time, due to the fact you can move backwards without any penalty. Won't save you every time, but it's something.

Bacchus is another one I wouldn't call garbage. Yes, he can have mana issues, but that should get solved a bit into the match. But he has nice CC, though his stun process is easy to interrupt, is fairly tanky, and can even output a decent amount of damage. Though, you and Green are right in that the four you listed as non-garbage are usually better picks.

Guan is a curious one to me. At this point in the game's life, he just doesn't seem like he would be as powerful a pick as some of the others, and he might not, but I've seen quite a few Guan Yu's succeed and dominate. Not in ranked or competitive, mind you, but still...

I can't really comment on any of the others, as, like I've overstated a million times, I don't play CQ. However, I have played these three above recently in CQ, though Bacchus and Guan were in MotDs, so they weren't conventional matches. I have seen people play them very well in videos recently, though, so I can safely say I wouldn't personally call them garbage.

Thankfully in Arena, things aren't so strict.

I've answered Guan earlier, and Isis and Bacchus are entirely different beasts in Arena. Bacchus loses his mana problems, removing a giant chunk of his worthlessness, and Isis doesn't need mobility as much.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 10:04pm | Report
_angrytoast wrote:

I'm finding it a tad hard to agree with a lot of stuff on your tierlist;

Firstly in the Support section, you class Bacchus in the same tier as Cabrakan. Bacchus although somewhat outclassed by other guardians such as Geb or Sylvanus, is a solid guardian. As for your comment about his ultimate being terrible, I would have to disagree, although not as good as a knockup, it is probably one of the most disruptive ults in the game. Also, his one is great CC, what are you even thinking?

Secondly, Zhong Kui, Scylla, and Eset are incredibly powerful. If you watch any competitive smite you would know that Zhong Kui is often banned. When he is played, his mix of CC and AoE damgage is a force to be reckoned with. Scylla on the other hand has a completely different kit then Janus... she isn't popular because her early laning phase isn't strong. Her niche although similar, is not the same as Janus.

Moving on to the hunter's, your explanations for Anhur is incredibly stupid. Who the hell classes Anhur as not good, and then justifies it as "Anhur because why the **** would you take time learning Anhur when you can be just as good with Ullr in five minutes?" Anhur has a much easier kit then Ullr, and is incredibly popular in the EU SPL.

Your explanations as to why a character is bad is starting to get on my nerves, especially when you class Nemesis as Garbage. Im not even going to bother justifying why your explanations for classing warriors are backwards, because it would take me ages.

In conclusion, this tierlist most definetly needs some work. I may not be overly experienced but your constant use of profanities make you sound kinda dumb. No offence is meant, i'm sure your a completely pleasant person in real life.


*Note that this is my opinion, it is not meant to offend anyone...

I want you to stop your ad hominem attacks. If you're going to say, "you're too stupid to understand so I won't even bother," then I won't even bother to respond to your statements.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 10:11pm | Report
Greenevers wrote:

You don't need to land your 2 on a pillar. A wall in general will do. Ullr's ranged skill shot is pretty hard to land and his axe throw is decently hard. I think they're both decently hard to play with.

I personally don't think any god is hard to play, really.

_angrytoast wrote:

Ullr has a kit with an abundance of different specialties, plus he doesn't have an ultimate, just a passive ability. Anhur has a simple wave clear, jump, and a burst ult that at close range is easy to hit. Mind you stunning an enemy against the pillar can be tricky, they are no where near as hard as mastering stance change and hard to hit snipes, such as that in Ullrs kit.

Anhur needs a pilar stun to stun them in place since basic positioning makes it easy to avoid wall stuns.

Also, Ullr's skillshots are a breeze to hit. His axe 1 is realistically only slightly difficult to hit, and his bow 3 is also easy and incredibly long ranged - the biggest mistake people make is overshooting it, but again, five minutes of practice and you're good.

Seriously, if you think Ullr is hard, try playing Caitlyn and her delayed Q.

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Permalink | Quote | +Rep by Subzero008 » November 27, 2014 10:15pm | Report

Ya know I'm kinda offended that you put Tyr in garbage, he's not THAT bad. Yeah he's under-buffed but he can still pull off some nice kills.

Yeah, you can make some plays with him. Same as Anubis.

The problem with being outclassed in a game like Smite is that you end up failing in your own niche. Tyr lost his niche = no use because Herc = garbage. If Hercules's stun was reduced, Tyr would rise back to nongarbage because his new niche would be CC locking w/pulling. If Herc's damage was reduced, Tyr's niche would be dealing damage. But right now. Tyr doesn't fill any gaps, and so is poop.

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