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Fear the TYR!

1 5 36,717
4.1
by Zagbok updated May 12, 2018

Smite God: Tyr

Build Guide Discussion 100 More Guides
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Tyr Build

Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Hastened Katana Hastened Katana
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Multi Potion Multi Potion
Build Item Potion of Power Potion of Power
Build Item Chalice of Healing Chalice of Healing
Build Item Blink Rune Blink Rune
Build Item Horrific Emblem Horrific Emblem
Build Item Shield of Thorns Shield of Thorns
Build Item Bracer of Radiance Bracer of Radiance

Tyr's Skill Order

Fearless

1 X Y
Fearless
2 13 15 17 19

Power Cleave

2 A B
Power Cleave
1 8 10 11 12

Change Stance

3 B A
Change Stance
3 4 6 7 9

Lawbringer

4 Y X
Lawbringer
5 14 16 18 20
Fearless
2 13 15 17 19

Fearless

1 X
Tyr charges forward, immune to Knockup, damaging enemies.

Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air.

Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Ability Type: Dash, Knockup, Damage
Assault Damage: 50 / 100 / 150 / 200 / 250 (+55% of your Physical Power)
Guard Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Physical Power)
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Power Cleave
1 8 10 11 12

Power Cleave

2 A
Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone.

Assault Stance: Enemies that are knocked up in the air are knocked away.

Guard Stance: Tyr heals himself for each enemy hit (max 3).

Ability Type: Area, Heal, Damage
Damage: 80 / 115 / 150 / 185 / 220 (+65% of your Physical Power)
Healing: 15 / 35 / 55 / 75 / 95
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8s
Change Stance
3 4 6 7 9

Change Stance

3 B
Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance.

Assault Stance: Gain Physical Power.

Guard Stance: Gain Protections.

Ability Type: Buff
Assault Stance: 12 / 20 / 28 / 36 / 44 Physical Power
Defense Stance: 12 / 20 / 28 / 36 / 44 Protections
Cooldown: 9s
Lawbringer
5 14 16 18 20

Lawbringer

4 Y
Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in.

Assault Stance: Deal additional damage.
Guard Stance: Stun enemies hit.

Ability Type: Leap
Assault Damage: 250 / 375 / 500 / 625 / 750 (+120 of your Physical Power)
Guard Damage: 200 / 300 / 400 / 500 / 600 (+120% of your Physical Power)
Slow: 30%
Slow Duration: 3s
Guard Stun: 1.5s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Intro

Well I am not going to go into crazy detail about TYR. If you want a synopsis of his abilities you can just look at his page and read them. I am going to clarify and try to help you expand your Tyr repertoire. As for myself, I never write guides or do these builds, but sadly Tyr doesn't have any good guides or builds up really, most are your generic bruiser/tank builds. Which don't get me wrong are viable and work in many situations, but today is about putting the "FEAR of TYR" into people again.

*Note* read the guide before commenting, as it seems like people just like to look at your item choices and then comment. I do suggest you read the guide before sounding stupid.

**PLEASE SEE COMMENTS FOR OTHER BUILD RECCOMENDATIONS**

**I have now added a Combo's Video going through majority of the one's I listed, and a video of a new combo I am working on at the end of this guide**

**Video's of myself using this build are posted in the comments**

Build

As you will notice, my build here isn't for a hybrid or a tank. This is a balls to the wall..world breaker...earthshaking....mindblowing.....soul destroying tyr build. A lot of times you will catch flak from people because you aren't going tank/bruiser build, but screw those people because they don't know jack about Tyr. Now on to the build.

First boots why, cause your slow and fat so you need movement speed at first. Build you rank 2 boots first. Along side your boots pick up the morning star which is your rank 1 for hydras lament.

Once you have enough finish off your boots and if you can finish off hydras lament, before starting anything else.

Once those two are build, pick up hastened katana, because this will help you stick to your targets. At this point in time, Tyr is still gonna be kinda weak, you will have some survive ability and your damage will be decent but not anything to turn heads or make the other damage dealers consider you a threat yet, also this works to your advantage later on, ill explain how later.

Pick up rage next, because you need the kills to evolve it and you want it evolved asap really. This is where things begin to pick up for you dmg wise. Rage is going to help you crit, and on top of the 40% dmg inc to basic atks after ability use, it is going to hit pretty hard at this low lvl.

Next comes Deathbringer why because its even more dmg. 40% increase basic atk from hydra's+30% crit dmg increase from deathbringer, coupled with your assault stance. Yes you will be hitting people for 600-800 dmg, and your 3rd rotation swing can crit for 1200 on jng camps.

From here the last item is interchangeable, I like poisoned star for more of a dueling aspect vs high damage dealers, but jotunn's is another good choice for extra cdr reduction and penetration. Though Void Shield, Wind Demon Star w/e is another good option for more atk spd and movement spd. Basically your last item is up to you be it attack or defense, based on what is happening is how you should round yourself out. Oh and by now you will probably have become the focus fire target for multiple purposes. Your damage output is ridiculous, I can clear 30k dmg in any arena match. Now you may say 30k isn't a lot Zeus and others can do that. True but Tyr is single target dmg remember that. So thats 30k of single target dmg and maybe a lil aoe dmg from cleave and ult, but its not a huge amount honestly. Coupled with your sustain and Tyr's amazing peeling ability, he becomes a very large threat, and yes you will be a squishier Tyr, but it is very much possible to survive for a decent amount of time granted you use your relics and abilities correctly.

Consumables- I pick these up last, well honestly I only pick up the damage consumable because at late game the healing ones just don't do enough to keep you alive anyway, unless it is a conquest which then I will grab some healing consumables and what not.

Explanation for earlier statement- The reason why i said the low dmg after hastened is to your benefit, the enemy team will usually think of you as a non threat with such low dmg, so they will either ignore you allowing you to ambush their back line easier, or they will try to 1v1 you because they assume your dmg output is **** like most Tyr's, but they will have a surprise waiting next time you get in close, when you crit them for 600dmg+ they will reconsider fighting you, and those cocky assassins who try to 1v1 you will be eaten up easily, idk how many times i have played the lame duck trick on assassins, making them think i do low dmg only to come out later and 1-3 shot them for being over confident and underestimating your dmg.

*NOTE* boots can be changed later on if need be, they are not a requirement for the entire match, though you will want them at the start of the match. change it to a defensive or offensive item if you wish or if you are struggling**.

How to TYR

Almost done. I will explain Tyr's abilities and how to use them, and what I have learned from using Tyr so much, really Tyr is my favorite god and I don't think I have played others in a while *Note*(know your gods and their abilities so you know what to do, how to counter and when to engage). As for my Tyr, he is a diamond tyr and idk how many games I have on him but it is a lot.

Your abilities and how you build them will depend on how much sustain or dmg you can put out.

As you will notice my stance switch your 3 is the first thing that hits rank 5, why? Because stance dancing is very important. Not only do you get buffs 50 physical power or 50 defense, it also resets your cooldowns on the other abilities associated to that stance. So basically the quicker you can change the quicker you can fearless 1 and cleave 2 enemies. More switch more peels, more dmg, and easier time escaping. Also it gives you a very large defensive spike early game. Almost so much you can barely be hurt, it is kind of messed up lol. Also do not engage without having your stance off CD, because once you charge in you can't charge out, so you will have to ult out or have teammates save you if you get jumped on, try to always have your stance off CD when you engage the enemy.

Next your 2, cleave. This ability is able to put out some ok dmg and if in defensive stance, some decent self healing. Now even with a lot of power, you aren't going to be taking huge chunks of hp off people. This ability can be combo-ed, you start off with your 1 Fearless and on the third hit when people are in the air you hit your 2 for some extra dmg and a knock back. Granted this is a nice set-up, but to be good with Tyr you need to understand when to use your abilities. Not every time you fearless charge someone do you need to cleave them. Use the knock-back to pin people to walls, pillars, other teammates, or knock them back into someone else's AOE, or use it to save a teammates life by pushing back opponents, which then you will need to switch stances quickly and retreat unless you cool with being jumped on. Use your defensive stance cleave to heal up if need be can life steal off of up to 3 targets max use minions to heal off of if need be, or use it to secure a kill or finish clearing the minion waves as an assault stance cleave+defensive stance cleave can clear a wave I think after lvl 5, this is without using fearless charge on the minions.

your 1 ability Fearless Charge- This is your set-up, your peel, your escape, your mobility. It does ok dmg just like tyr's other abilities, but what its main purpose is, is to peel enemies away from the team, to cause confusion among the enemy line, get them into a 1v1 or push them back to your teammates, or just to slow their escape so you can kill them. Now your peel is based off your assault stance we will say (RED) stance, and then your escape will be used off defensive stance (Blue). I use the colors so you will understand later when I explain the "1 fish 2 fish red fish blue fish combo". *NOTE* that tyr's abilities every single one of them besides his ultimate, you can be stunned, silenced, rooted etc... out of. You are not invulnerable or immune to CC while using fearless charge in assault or defensive stance. Now your defensive stance Fearless charge can move you through enemies but still you are CC susceptible, so you could be mid fearless charge and get silenced or rooted it goes on CD and now you are just standing there, same thing with your cleave. If thanato's silences you mid cleave, your cleave WILL NOT! do any dmg or heal you, its pretty stupid honestly, swinging my sword and mid swing I get silenced so I do no dmg? what happened to my sword?

Lastly your ultimate- Use this ability to escape, engage or secure kills, this abiltiy makes you immune to any CC so you can escape pretty much anything or jump out of odins ring if need be. With your 2 movement abilities+blink+ulti, you can move very far very fast, but there is a slight set-up before you jump so it is possible to get killed before you leap away.

-COMBO's!- first off I mentioned your fearless charge+cleave, that is your basic combo with Tyr most people do it all the time even when the knock back isn't necessary, idk why.

-Fearless+Cleave+Ult combo- The name is what it says, you fearless charge someone, cleave them for the knock back and before they hit the ground you should have started your ult, this combo can be switched up to add in the Basic atks, but you will have to use your ult as more of a kill secure while they try to retreat, so understanding the amount of dmg you do and your ult does will help determine how you do the combo.

-Double Rush Combo- Fearless+StanceSwitch+ fearless charge - Kind of pointless unless you want to cause confusion inside the enemy team, by pushing people and moving around frantically.

-Defensive Fearless+cancel w/Cleave+Stance Switch+fearless+cleave- This combo is executed from the defensive stance, you can rush through minions or people and even if you are in mid dash you can use your cleave to cancel the dash anytime, switch to your assault stance fearless back towards your team/wall etc.. then cleave for the knock back. An ult can be used to finish the job if your BA won't or they escape. Though you won't have an escape until unless you use your ult or have high cdr and wait for your Stance to come back up.

-Fearless+cleave+BA+stance switch+cleave+BA- this is a dialed down version of the combo's below, it is basically the same, but if you are struggling to get the BA's in between each abil this is another viable choice for large amounts of dmg.

*NOTE*(Stance switch will not proc Hydra's lament ability)

-Harder combo- 1 fish 2 fish red fish blue fish- This combo incorporates every ability and requires you to be quick. you start in assault stance, and yes it is possible to do it the other way around but i recommend you start in assault stance. Fearless charge+cleave+stance switch+cleave again, use fearless charge to secure the kill or to escape from being jumped. This combo can put out some serious dmg.

-More advanced 1 fish 2 fish combo- Here is where hydra's and your crits come into play this is where the real dmg is. If you went with this build, then to maximize your damage you will want to add a basic atk (BA) in after each ability. Fearless+BA+Cleave+BA+stance switch+Cleave+BA+Fearless+BA. This will maximize your dmg from hydra's and your crit items, you can then use your ulti to escape if need be or blink. Hastened katana is used to keep you on the enemies *** as well as increase atk spd. It isn't easy to do as most people will want to fearless+cleave then BA which is fine. but you miss out on the 40% BA +30% crit increase from ur fearless. Now with this build you will notice there isn't any penetration. Which honestly is fine, you are normally jumping the backline anyway who are normally squishy and you can usually 1-3 shot most of them.

Other combo's utilizing relics.

-Blink+fearless+cleave / blink+fearless+cleave+ult+stance switch+cleave- use fearless to escape after that. I didn't go in depth on these as they are harder to pull off as, the blink into fearless should be instant, not blinking and looking for a target, you should blink and right away hit your fearless and be bringing your target back to your team. The ult combo's are harder to hit considering the ult as a set-up time.

Tyr rotation- Tyr's dmg rotation is 1/.5/1.5 with a fairly quick attack speed. with this build my highest crit on a god so far has been 900dmg, most gods won't survive more than a few hits, and if you do the combo correctly they will be dead very quickly. This is going to make you become a priority target now. Because you can peel, escape, your slightly tanky, and the dmg is ridiculous.

Most important part about TYR- Hitting with your abilities, Tyr has a very strange and narrow hit box or w/e you call it. You can miss basic attacks with people right in front of you, you can miss cleaves though they go through the enemy it is strange, so learning your attack range and how the abilities handle is very important, if you miss with your fearless just wait for the cd and try again, it is very easy to miss your fearless charge, and remember to make sure your stance switch is off CD before or going to be off CD when you engage, that way you can change to defensive stance when they go to blow you up and you can escape.

Relics- Relics vary depending on what you are up against. Though my basic load out has blink and horrific emblem and I suggest upgrading both if you can. Why? The 10% dmg mit after blink teleport helps a lot, and the 20% dmg reduc from upgraded horrific just adds more sustain to you, plus the slow helps you either escape or chase people down.
Now the relics can vary, heavy basic attack enemies, I like thorns because well they will practically kill themselves on you. Experiment with your relics basically.

Consumables- when you have finished your build and you got the gold, buy the dmg, def, and other dmg increase consumables. I have never had a chance to use both dmg consumables as the games usually end after i get the 1st dmg consumable the 500 gold one. Though with just this 1 consumable you can crit for 900dmg, i imagine with both probably over 1k dmg, this is my guess as i have never had the chance to use both lol.

Be-wary

Nemesis if she steals your protections with her ult be very careful, tyr has a lot of protections so it gives her a significant buff, without her ult nemesis is no worries.

Ranged gods are a pain for tyr, well because he is a melee character and they are wussy ranged people who run away and hide behind minions, show them they don't belong in the arena with you. Tyr has gap closers so it helps but don't go running in losing half your hp to some ranged person you are just gonna die. Utilize your blink, your ult, and jungles to catch people off guard.

Use your defensive stance as well to move in close, fearless in close use your cleave to heal if need be, switch stance and push the enemy back to your team or into a wall, but be-wary as you will not have a movement skill off CD if you do this, unless you have high cdr.
*NOTE* Hydra's Lament gives 10% cdr, grab Blue BUFFS for an extra 10% cdr, always blue buffs you don't need red or purple really, though you can use them, the cdr is important and since you aren't using cdr items besides hydra's with this build, the extra 10% cdr from blue buff comes in handy.

Also be-wary of anti-heal stuff, being hit with anti-heal is no bueno on Tyr as it will effect your self heal.

Fin!

Tyr is a very fun god to play, he has a high skill curve, and can seem sluggish and clunky at first. You will hate that his hp isn't that high and that his dmg is lacking, but honestly it isn't the truth. Most builds you will find have him as a hybrid bruiser or tank, these builds are very viable in most situations, as is this build you will be squishier, but you will put the "FEAR of TYR" back into people. You will laugh when assassins, hunters, mages you know high dmg dealers start running away from you, but do understand you are switching up to dmg instead of sustain. Play him like you would an assassin or jungler, get in get the kill get out if you have to, a lot of times people will ignore tyr until you start wrecking them, until then you will usually have room to do what you want. Until you get the hang of TYR I would say stay away from this build, as you may have a hard time with it, until you become more comfortable with how he plays, and when and how to engage with him. Now I am sure there are a lot of you saying, "oh well i would rape this tyr etc etc.." no no you wouldn't at least not with me playing him, unless you got someone with high sustain, your assassins, hunters,mages etc.. WILL DIE in about 3 moves (first hit being fearless, 2nd cleave 3rd BA) from this tyr, and he will be at half hp or more due to higher sustain and defenses and thats without using defensive stance or cleave heal, so basically to kill him cant be done 1v1 or 2v1 really (i mean it can be but its not an easy task), it usually requires a team effort to stop this Tyr. Good luck with your TYR experience, I hope my first guide ever written will help you improve or expand upon what you have learned.

**As a special thanks for reading all this, here is the combo I am working on, and yes I know I am using the bracers as a CD reduc primarily, and this could also be done with the Genji's Guard given you meeet the conditions for it, if you happen to use both at the same time, it is possible to but extremely hard to keep going into a 3rd chain, I call the combo "How the hell are you still alive!!"**

**update no longer working on this combo as you will see, it could still be smoother in transitions, but that just takes practice**

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1
Zagbok | May 12, 2018 10:38am
*Allow me to apologize first because i did not edit any of the videos, so its basically the whole match unedited*

-This is part 1 of 2 for the critical tyr build. Some of the combo's explained in the guide are in this part and in the pt2. Pt1 is Early-mid game, and Part 2 is mid-late game. This was not my best game, as i missed some skill shots here and there. Part 2 will show that it is possible to break over 600+dmg with 1 BA with this build.
1
Zagbok | May 12, 2018 10:39am
part 2 critical tyr build. More combo's and you will notice I use jotun's as my 6th item.

I have also added 2 video's of the combo's i listed and some I didn't, in the guide.
1
Kriega1 (143) | May 12, 2018 11:04am
Ok I see how this work's - this is kind of like the noob (once upon a time I built this....) Thanatos crit builds in arena you see every once in a while. At least you didn't build Poisoned Star which makes no sense on Tyr.
Load more comments (2 more replies) →
5
Tlaloc1050 (17) | May 11, 2018 9:34pm
To lighten up the mood, look what I found on p0ornhub (SFW):
3
Technotoad64 (46) | May 14, 2018 10:10am
But wait, shouldn't a "Scylla main" already know at least one good build for her? (Or be able to spell her name correctly when picking a username, for that matter?)
3
Branmuffin17 (400) | May 14, 2018 1:11pm
And not build Ob Shard so early, and not get Gem of Isolation...stick to Mario and porn, guy.
3
Kriega1 (143) | May 12, 2018 1:37am
What the hell were you watching that this was in the comments?
1
Tlaloc1050 (17) | May 12, 2018 1:40am
I actually wasn't watching it, but the person who found it won't reveal the sauce
1
Stuke99 (56) | May 11, 2018 9:51pm
Obviously the best community on the internet.
1
Technotoad64 (46) | May 14, 2018 10:08am
Post-nut clarity can make you very helpful and productive.
1
DV-8 (35) | May 11, 2018 9:48pm
I'm dying! xD LOL!
2
boogiebass (46) | May 11, 2018 10:02pm
Im betting tlaloc made both of those accounts
Load more comments (1 more replies) →
1
Zagbok | May 11, 2018 5:44pm
I appreciate the feed back guys.
1
boogiebass (46) | May 11, 2018 3:32pm
My version:
Warrior Tabi
Jotunn's Wrath
Mantle of Discord
The Crusher
Brawler's Beat Stick
Titan's Bane

Tyr is ability based. Lot's of cdr benefits him. Crits are powrful but penetration hurts too. Penetration also applies to your abilities.

Want full damage? Replace mantle with heartseeker or transcendence. Get transcendce second if you decide to go that route.
1
Zagbok | May 11, 2018 5:43pm
That is a very nice build, and ya doing the replacement for mantle isn't a bad idea, but now you are just as squishy if you do.
1
Branmuffin17 (400) | May 11, 2018 3:38pm
To be fair, though, Zag was trying to offer a non-meta build with a different way to deal damage and play him. Your build is basically a standard damage-y bruiser build =P

I do like the concept of building with more power, and getting Hydra's Lament to get more out of those abilities and combos. And I like some of Kriega's alternative builds to account for that...being able to get CDR without having to resort to getting Jotunn's Wrath is a nice thing...and of course, CDR is only functional when you're using abilities more quickly than when they'd still be on CD otherwise. You lose the advantage of CDR if you're not constantly spamming abilities...and with a more squishy Tyr, you're not going to be spamming quite as much, because you have to more carefully pick and choose your battles.
1
Zagbok | May 12, 2018 10:42am
I have posted some video's of myself using the build and yeah i picked Jotunn's as my 6th, though even without it, it is still possible to break 600+dmg, Check out part 2 you will see me crit skadi i think for 742 with swing 1 of rotation, not the 3rd for the 1.5.
1
Zagbok | May 11, 2018 5:41pm
Correct Bran.
6
Branmuffin17 (400) | May 11, 2018 11:53am
Alright...so, my own feedback on the build.

First, as mentioned by Zagbok, "you can check my profile..." Think it's always functional, when permission given, to see some matches and see if you can glean anything from them. No offense meant, Zagbok, so I can delete parts of my comment if you prefer.

Smite Guru


So, the build itself. You say you can be hitting enemies for 600-800 damage. Now, I'm just using an outdated Smite Builder (with an old version OP DB), but this build at level 20 vs. a complete squishy ( Agni with no additional protections), the max crit damage it's reporting is 371 off a single hit (no crit basics show damage of 165). Granted, this doesn't account for the passive damage boost from Hydra's Lament. Adding 40% to that crit would be 519. Not sure where you're getting 600 or even higher. Why might you be hitting so low? There's absolutely no pen in the build. If you're getting crits on the 3rd hit in the string, okay, that's 50% higher damage, so maybe you're getting into the range there...but that's a 3rd hit, and you're not meant to really basic attack, other than for attack canceling and getting the bonus from Hydra's Lament.
  • I get that Hastened Fatalis is there to help you stick to an enemy, based on your explanation. If going damage Tyr, I can see the use of Hydra's Lament for those attack cancels in between ability use, and you do explain combos. Hydra's plus over 50% crit chance means you'll get some good damage out of that basic...

  • But as you also mentioned, it's missing pen. That really hurts the build's damage potential, even against squishies. 60 protection (inherent) isn't anything to scoff at. If nothing else, finding at bare minimum 1 item with flat pen will at least help your damage. You'll do **** damage against tanks no matter what, but yeah, they're not your main target.

  • Suggesting Poisoned Star as last item (or at any place) is, in my opinion, just not a good idea. You're only going to get that damage reduction against your target...but what about the rest of the team? Are they completely ignoring you and/or playing completely solo 1 v 5? You have no protections (outside of guard stance), so that damage reduction does nothing to the rest of their team! I get it, I read your guide, so 6th item slot is up for grabs, but Poisoned as an example is perhaps one of the worst examples you could give, IMO. You already have 65% crit chance between Rage/DB, and you have NO CDR to even help you combo from one enemy to the next in a bigger fight.

  • I can see you dealing good damage to squishy enemies, if they let you get close or are otherwise distracted / don't have awareness. But having to level Change Stance to get the protections (only in one stance) and not prioritizing Fearless really hurts your early damage potential, and Tyr is fairly strong early game if you level/build him a certain way. And you're even prioritizing Power Cleave before Fearless, which has lower potential damage and lower scaling.

  • If I see a Tyr building that way, I'm going to ask the team to focus him. Unless we don't have any CC or poke, I think we shut that Tyr down hard.

  • In conclusion...does this build have some damage potential? Absolutely. Can your strategy give you reliable effectiveness in any given arena match? Sure, depending on how good the other team is. But do I think a decent amount of your success is from a certain level of competition? Most likely. It's a cool idea and the build has some synergies, but is too confused between ability and basic attacking, and a lack of pen, to be one that I would personally suggest. No offense.
1
Zagbok | May 11, 2018 12:40pm
Yes i do agree with you on that a little defense can reduce the amount of dmg you do, and yes i hit with all my attacks usually all 3 basics, is it taking into account deahtbringers 30% inc crit dmg? Also yeah the poisoned star was just something I put there. I normally only use it if going against a high dmg dealing god kali's, loki's etc.., which there a lot, and yes you are correct it doesn't benefit the team with poisoned star.Though it helps with your BA you could choose better items if atk spd was what you were after.

I like the dmg reduc since you are squishier it also stacks with horrific emblem, but thats not to say you still can't peel an enemy, get a big 500 dmg hit and peel off to allow your team to finish it, but that requires awareness. Yes if I saw a tyr building like that too, I would focus him cause letting him do w/e is a bad idea. As far as like crit chance and stuff goes, yeah the 65% really is enough crit. You could put jotun's or the bp with 20% cdr either would cap your cdr.

To a back line who has low hp the dmg reduction from some defense isn't a lot, cause most dmg dealers won't want to drop so much dmg for another defensive item. Ya idk i've crit gods for 600+ before, and jng mob for 1200 on 3rd hit. Also this is at lvl 20 usually running the 500g dmg pot, since at that lvl20 you have more then enough, and no offense taken. Your feedback is welcome, and yes i know it is confusing between basic atk and abil dmg, thats why i posted the combo's to show how it really benefits by doing the really long one to maximize dps, but it isn't easy to do.

With so much going on people aren't focused on getting that BA in between their attacks. For me stance dancing and combo+ba chains are easy from experience in other games, that have similar mechanics. Yes it does hurt your early game dmg, but leveling the change stance sooner will give you more stance changes, and abil dmg isn't priority with this, though i will be more then happy to try lvling fearless first and see if there is big diff, i know there will be in the survival area, but you could be right on maximizing early game dmg by doing fearless.
1
Branmuffin17 (400) | May 11, 2018 12:52pm
Yes, Smite Builder does account for the DB passive damage boost on crits. It was last updated by the creater back on patch 5.2, when DB was still OP (35% crit chance, which doesn't affect the actual basic attack damage value but DOES affect the DPS value it also provides, and 40% crit damage boost, which is higher than it currently is so provides a higher value than what would happen in today's game).
1
xmysterionz (72) | May 11, 2018 12:36pm
I thought he was low level when he said arena build and no one focus you.
How you play an Arena with no defenses and no one focus you? I can't imagine because at high levels that I play, even with defenses people focus me :v.
Now I my thoughts were confirmed.

Plus, you are the Smite Fire Sherlock Holmes Bran hahahaha
1
Zagbok | May 11, 2018 12:50pm
It not easy to do, I will tell ya that, and people do focus me, I am saying from the start a lot of times people don't focus tyr since at the begining he isn't dealing insane amounts of dmg, you just gotta watch out for his fearless. what were your thoughts that got confirmed?
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2
Branmuffin17 (400) | May 11, 2018 12:09pm
Sorry, if I'm going to provide feedback, I should probably propose an alternate build (or at least items) that I think would work better.

Specifically, I'd probably drop Hastened Katana from the build, and rely more on your burst with combos and the Hydra's proc. Your best bet isn't to try to 100-0 an enemy, but rather initiate on a healthy god, push them back toward your team, and have them help finish the enemy off...or if you're going for the kill, target an already damaged enemy.

For further explanation, Hydra's, although it procs on basics, is meant for ability users. Even if you go for crits, you're likely hoping for that crit to hit on that Hydra's proc immediately after an ability is used...you don't have enough attack speed in the build to have decent DPS, so focus on getting as much as you can out of those abilities and Hydra's basics.

I would consider more CDR. I would definitely have at least 1 protection item (somewhere in the middle of the build, likely) just to get your tankiness up. I'd get either Titan's Bane or a couple of flat pen items. This likely pushes crits out of the build...which sort of was part of your point, I'm guessing. And this pushes him back toward more standard Tyr builds...sorry...it's just about efficiencies, and not fitting a square peg into a round hole or however that saying goes.

Oh well.
1
Zagbok | May 11, 2018 12:52pm
I appreciate it and yes we are basically taking him back to his normal hybrid warrior builds which i agree are very efficient this build i would only use in arena and sometimes in ranked duel depending on my opponent, which yes it is what i wanted to get away from and offer up another solution that if worked on is a lot fun to play with. Also i like titans bane but you only get the benefit of its passive if they have over X amount of defenses. Which normally people have some kind of defense but 65+ prot and higher is what you are aiming for with titans bane it seems like, correct me if I am wrong on that.
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1
Kriega1 (143) | May 11, 2018 12:13pm
I found the solution: https://www.smitefire.com/smite/guide/arena-tyr-damage-fun-not-viable-20068

(Well not really - mine is just as bad).
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1
GameGeekFan (50) | May 11, 2018 11:08am
These comments really could have been handled differently. This got out of hand way too quickly. (besides DV-8. Btw w***sup)

Wont comment more cause I am way too tired for this.
1
Technotoad64 (46) | May 11, 2018 12:14pm
The comments at this point:
  • 49% 59% arguing
  • 40% "guys, stop arguing"
  • 1% other
I could probably get the actual ratios but I'm too lazy to count all these comments...
1
DV-8 (35) | May 11, 2018 1:06pm
Technotoad64 wrote:
The comments at this point:
  • 49% arguing
  • 40% "guys, stop arguing"
  • 1% other
I could probably get the actual ratios but I'm too lazy to count all these comments...


Where is the other 10%?

And hey GGF, wazzaaaaap
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1
xmysterionz (72) | May 11, 2018 12:26pm
Hahahaha I was about to comment it.
1
DV-8 (35) | May 11, 2018 10:14am
One fish, two fish, red fish, blue fish. That's a Dr. Seuss reference, isn't it? lol
1
Zagbok | May 11, 2018 10:56am
lol yes it is, also happens to be the colors of his stances.
1
Branmuffin17 (400) | May 11, 2018 10:27am
Black fish, blue fish, old fish, new fish! (at one point I had the whole book memorized, due to reading it to my kids all the time)
1
Zagbok | May 11, 2018 11:49am
I got it for my niece and nephew, gotta have the seuss.
1
Kriega1 (143) | May 11, 2018 9:47am
Ok lets try and salvage this. You were going for a Arena damage build for Tyr, yet uses crit on a character that isn't meant to deal sustained basic attack dps... I think you forgot about the assassin and hunter classes.

Anyway (Damage) build: Warrior Tabi, Transcendence, Brawler's Beat Stick, The Crusher, Hydra's Lament, Mantle of Discord.

Alternative build: Warrior Tabi, Transcendence, Jotunn's Wrath, Ancile, Masamune, Void Shield.

I had inspiration from Jungle warrior builds. With these builds you can burst people while still having some decent tankiness to avoid being instantly killed, along with full cooldown reduction to spam abilities.

EDIT: Here is the improved builds I suggested if you missed it.
1
Zagbok | May 11, 2018 9:58am
Yes very true, those are all very good alternatives especially for the hybrid type of warrior you know dmg+tankiness, i have used all those in differing order's and they all work very well on tyr, but this is about a straight up berserker tyr.I just did two arena matches, won both, you can check on my profile unless it doesn't update right away, but both i was 12/1 and 14/1 with the build I put up, doesn't mean i don't have bad games or just bad comps, teamwork is necessary for tyr to shine, and no i didn't forget about the other classes, I just find Tyr really fun to play and sometimes I want to play an assassin type of warrior, who can still be in the frontline, this is a good way to go, as long as you know how to play him. That really is the key, if you can play tyr effectively any build he is dangerous, unless you have 0 dmg lol.
1
Kriega1 (143) | May 11, 2018 10:05am
So you're saying if I build Soul Eater, Odysseus' Bow, The Executioner, Stone Cutting Sword, Asi and Ninja Tabi, Tyr is going to be dangerous? I think not.

Look at least put a disclaimer in the guide name if you are going to share this build, where players who don't know any better will look at this and think it is good.
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1
xmysterionz (72) | May 11, 2018 7:06am
Hey Zagbok,

I understand you want rush a full damage Tyr but 90% it's not viable because he is a somehow a low mobility character, and he is mellee so against ranged enemies such as mages or ADCs he will loose a lot of HP just to get closer to cast his skills. This isn't in fact a problem of Tyr, all warriors are like that.

Plus you focus on basic attacks countering his nature that is skill-based. Now think: an ADC late game vs you. Don't you think ADC will eat you without problems and you won't be able to even get closer of him? Think now ADCs that has CC such as Cupid making even hard get closer.

I strongly suggest you put some defenses to help you get closer of the target without loose almost your entire HP and explore MORE his skills and less his basic attacks. Fearless with Power Cleave provide 700 base damage + 165% of your physical power and switching stances you will have more 460 + 115% of your physical power and with all this damage you just FINISH with one or two basic attacks. This will explore the full potential of Tyr.
1
Zagbok | May 11, 2018 7:16am
I feel like you didn't read the full guide. If you did you would notice the parts about gap closers and ranged people. As i said people will say "oh no this isn't possible", but it is adc or ranged will get eaten alive with this build, done it many times loki's, kali's, really anyone. Granted you are squishier, its not focusing on BA primarily it is capitalizing on the amount of abilities he has at his disposal maximizing his dmg through hydras and crit. Also this is primarily for Arena not conquest, also doing your fearless+power cleave at lvl 20 will not on an adc bring them within 2-3 ba hits for death.
1
xmysterionz (72) | May 11, 2018 7:47am
Ok, you can kill squishy targets with 2 or 3 basic attacks but you won't be able to get closer of them to hit it. Also you say that is mainly for Arena, but this will only works considering the enemy team don't give a s*** to you and you can just get closer to hit them and kill or if they are brainless or bots.

I am not saying this won't work in ALL situation, but it's so situational that It don't worth the risk. It's better you trust on his skills 'cause due their CC that don't let the enemy even has a reaction.
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2
Kriega1 (143) | May 11, 2018 7:34am
You don't get the point. This isn't even a good damage build.
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1
Kriega1 (143) | May 11, 2018 7:03am
No.
1
Zagbok | May 11, 2018 7:16am
I love your reasoning.
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League of Legends Build Guide Author Zagbok
Fear the TYR!
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