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Sell Hunter's Blessing for
Deathbringer late game
Asi can be swapped for
Soul Eater
Odysseus' Bow can be swapped for
Brawler's Beat Stick if anti-healing is needed
Get Phantom Veil if there's an
Odin
Late game this is the only consumable you'll need
This guide covers all modes except Siege.
If you see any errors, they're mostly likely from when I wrote the guide two years ago. please inform me of any, thanks.
Pros:
Critical Chance Build: Ninja Tabi is to improve your DPS to help support
Rage with its' high critical chance, and
Deathbringer's increased critical strike damage.
Soul Eater is for boxing and staying alive, while
Titan's Bane keeps your damage up against tanks.
Qins's Sais Build: Since the focus of this build is Qin's Sais, attack speed is an important factor here. That's why I chose
Asi over
Soul Eater, and
The Executioner over
Titan's Bane; along with
Odysseus' Bow.
Pure Ability Based Build: This build is made so that Cupid's abilities and combos are the core of the damage, as opposed to basic attacks.
Transcendence is the obvious choice here over
Devourer's Gauntlet due to the cooldown reduction, mana, and power.
Jotunn's Wrath and
Soul Eater are great due to the same reasons that
Transcendence is.
Titan's Bane and
Brawler's Beat Stick are for the power and penetration.
Qin's Sais Based Build: I started with Heavy Mace (which will build into
Jotunn's Wrath) due to the mana
Jotunn's Wrath gives, along with the CDR, power, and penetration.
Specialist's Blessing is great for the CDR buff. Stacks are easily built. The build overall is based on
Qin's Sais due to that being cheaper than a critical chance based build. Tower pushing is key, that's why this build is high in penetration.
Brawler's Beat Stick is for anti-heal; and remember that as of recent there will always be a healer unless a re-roll occurs.
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Arena,clash joust:
Critical Chance Build (Has items that just do not work that well together, soul eater/trans and crit):
Qin's build (2 items with NO power + ninja tabi together) - you can go devourers or trans in a qins build but i'll stick to trans in my example:
Pure Ability Based Build (Could get a little attack speed since you have none) :
For Arena and clash I would start tier 2 trans. For joust I think attackers blessing and tier 1 trans.
Assault:
Start (specialists is a waste on cupid, and you only pick up mana pots for some reason): For start either:
Assault build: Build order depends on start but im thinking:
Conquest ADC (ok the start is fine but I would MUCH rather get tier 2 trans to save gold, and also change YOUR start to have multi-pots instead of mana pots):
Qins build (At this point you may as well just go an actual ability based build):
Crit build (PLEASE DO NOT build O-bow in a crit build): Devourer's Guantlet,
You say "Soul Eater is for boxing and staying alive" - yet it isn't for boxing, it's for sustain through ability usage, which Cupid makes **** use of. Without his ult he only procs the ability lifesteal on his 1, making Soul Eater a trash item on Cupid.
I'll change/update the guide when I have the time
Remember
Firstly, as I always say, build order is important, and a lot of others list builds as you have. I know that you're listing your last item in the 1st slot based on replacement of a blessing...but that's confusing. If you're showing a build, just show it in order of item purchase, not how it shows up end-game.
For the Arena/Clash/Joust Qin's build, if you're committing to Qin's, you're committing to basic attacks. So one of your options is to completely drop
For Assault, I'm in agreement with Myst. I always, always start Jotunn's on Cupid. The healing isn't huge but is always helpful, even with a healer teammate (especially if they're dead), and the CDR = more hearts, more mana (due to teammates picking up hearts), and more
For Conquest ADC...again,
I hope you find some free time to update this amazing guide!!!
Feedback incoming.
On to the writeup sections:
Thanks for the feedback! Also, I feel like there is always something "off" about this guide
There just some points I suggest you update:
Finally, nice to see a
At max rank, 110 base heal per heart + 25% scaling. 56.25 from power from items from the main build (25% of 225 power). 166.25 per heart, 498.75 from all 3 hearts.
You say though that you can reach 195 heal per heart with a less powerful build, and that's mathematically impossible. This would mean you'd need 85 contribution...that means you'd need 340 power, so it would have to be a MORE powerful build, and I don't know how you'd hit 340 power. Maybe with a significantly off-meta build...Warrior + Trans + Shifter's + Bloodforge + Malice + Deathbringer = 363 power, but holy **** stinky build.
Maybe I was too high about 195 but it's something around this with some less powerful build BUT, as I said, this number is only possible fully stacked (With fulluy stacked I was talking about the Cupid's passive)
Furthermore, the numbers with
So I hope my thoughts and ideas help so keep working on this guide and keep giving it love and dedication this could become a nice
Alrighty, I think you added to this guide with multiple builds...am I correct? Anyway, with 4.13, going to see if I have different feedback for the various builds as you currently have them.
Anyway, thoughts?
In arena, should I be stacking at all due to the lack of minions?
Jotunns sounds good, I'll add that.
How do you add another skill sequence chart?? Or do you mean just writing I'd down?
For
For defence against a team with 4 of the same type would
Does
Witchblade has lifesteal?? I've gotta try this. I'll add the relics too.
Thanks for the feedback!
Anyway, to answer some of your questions...Stacking is fine in Arena...as long as you have good wave-clear, and as long as you don't have 3 other people trying to build stacks at the same time, you should be okay.
When you change to a different build tab, you have the same option to suggest the skill leveling order. Check it out carefully, you'll see what I mean.
My whole thing with crit is that it takes 2 items. Qin's only takes one to be the main DPS focus of the build. W/ Trans, you need 2 crit, at least 1 strong pen, and boots. That's 5 of 6 item slots. So do you get lifesteal? Or pass on it to get something else?
I guess that's why I like Devo's. It's the initial focus of the build...early stacking...and then there's my lifesteal that I feel so dependent on (or maybe it's just like a security blanket). So now, if I want to go crit, I don't have to decide between lifesteal and something else...Boots, Devo's, Pen, 2x crit, and any utility I want without having to potentially sacrifice lifesteal (like getting Fatalis prior to this).
For Arena, crit can be a bit expensive, but
Protection reduction (e.g.
Anyway, sorry this was so long. Felt like rambling.
His
@Tlaloc1050: Things I would consider at this point...at least for Conq or standard ADC build...
I'm down with the crit
That said...combining
Your build, as the main example, is severely lacking in enough penetration. The answer to that? Probably not
And in actuality,
Other points...I think you're building
Also, you're building him hybrid...you've added
In any case, my suggestion is to drop
And just to clarify, why not Fatalis 2nd? It provides 0 power...the 10 flat pen is okay, and the attack speed is nice, but the increased price ($2600) means it'll take longer to build, and until you've got the added attack speed from your
Hope this helps!